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geant4/examples/extended/eventgenerator/particleGun/src/PrimaryGeneratorAction.cc
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
/// \file eventgenerator/particleGun/src/PrimaryGeneratorAction.cc
/// \brief Implementation of the PrimaryGeneratorAction class
//
//
//
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#include "PrimaryGeneratorAction.hh"
#include "PrimaryGeneratorAction0.hh"
#include "PrimaryGeneratorAction1.hh"
#include "PrimaryGeneratorAction2.hh"
#include "PrimaryGeneratorAction3.hh"
#include "PrimaryGeneratorAction4.hh"
#include "PrimaryGeneratorMessenger.hh"
#include "G4Event.hh"
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "Randomize.hh"
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PrimaryGeneratorAction::PrimaryGeneratorAction()
: G4VUserPrimaryGeneratorAction(),
fParticleGun(0),
fAction0(0),
fAction1(0),
fAction2(0),
fAction3(0),
fAction4(0),
fSelectedAction(0),
fGunMessenger(0)
{
// default particle kinematic
//
G4int n_particle = 1;
fParticleGun = new G4ParticleGun(n_particle);
G4ParticleDefinition* particle
= G4ParticleTable::GetParticleTable()->FindParticle("geantino");
fParticleGun->SetParticleDefinition(particle);
fParticleGun->SetParticlePosition(G4ThreeVector(0., 0., 0.));
fAction0 = new PrimaryGeneratorAction0(fParticleGun);
fAction1 = new PrimaryGeneratorAction1(fParticleGun);
fAction2 = new PrimaryGeneratorAction2(fParticleGun);
fAction3 = new PrimaryGeneratorAction3(fParticleGun);
fAction4 = new PrimaryGeneratorAction4(fParticleGun);
//create a messenger for this class
fGunMessenger = new PrimaryGeneratorMessenger(this);
}
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PrimaryGeneratorAction::~PrimaryGeneratorAction()
{
delete fAction0;
delete fAction1;
delete fAction2;
delete fAction3;
delete fAction4;
delete fParticleGun;
delete fGunMessenger;
}
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void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
{
switch(fSelectedAction)
{
case 0:
fAction0->GeneratePrimaries(anEvent);
break;
case 1:
fAction1->GeneratePrimaries(anEvent);
break;
case 2:
fAction2->GeneratePrimaries(anEvent);
break;
case 3:
fAction3->GeneratePrimaries(anEvent);
break;
case 4:
fAction4->GeneratePrimaries(anEvent);
break;
default:
G4cerr << "Invalid generator fAction" << G4endl;
}
}
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