Files
geant4/examples/extended/biasing/B03/exampleB03.cc
T
2020-12-04 12:30:43 +01:00

180 lines
6.8 KiB
C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
/// \file biasing/B03/exampleB03.cc
/// \brief Main program of the biasing/B03 example
//
//
//
//
// --------------------------------------------------------------
// GEANT 4 - exampleB03
//
// --------------------------------------------------------------
// Comments
//
// This example intends to show how to use both importance sampling and a
// customized scoring making use of the scoring framework
// in a parallel geometry.
//
// A simple geometry consisting of a 180 cm high concrete cylinder
// is constructed in the mass geometry.
// A geometry is constructed in the parallel geometry
// in order to assign importance values to slabs
// of width 10cm and for scoring. The parallel world volume should
// overlap the mass world volume and the radii of the slabs is larger
// than the radius of the concrete cylinder in the mass geometry.
// Pairs of G4GeometryCell and importance values are stored in
// the importance store.
// The scoring uses the primitive scorers via the Multi Functional Detector
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#include <iostream>
#include "G4Types.hh"
#include "G4RunManagerFactory.hh"
#include "G4VPhysicalVolume.hh"
#include "G4UImanager.hh"
#include "G4SystemOfUnits.hh"
#include "B03DetectorConstruction.hh"
#include "B03PhysicsList.hh"
#include "B03ActionInitialization.hh"
// #include "B03PrimaryGeneratorAction.hh"
// #include "B03RunAction.hh"
// construction for the parallel geometry
#include "B03ImportanceDetectorConstruction.hh"
// Files specific for biasing and scoring
//#include "G4Scorer.hh"
// #include "G4GeometrySampler.hh"
#include "G4IStore.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
int main(int , char **)
{
G4int numberOfEvents = 100;
G4long myseed = 345354;
auto* runManager = G4RunManagerFactory::CreateRunManager();
runManager->SetNumberOfThreads(2);
G4Random::setTheSeed(myseed);
// create the detector ---------------------------
B03DetectorConstruction *detector = new B03DetectorConstruction();
runManager->SetUserInitialization(detector);
// ---------------------------------------------------
// create a parallel detector
G4String parallelName("ParallelBiasingWorld");
B03ImportanceDetectorConstruction *pdet =
new B03ImportanceDetectorConstruction(parallelName);
detector->RegisterParallelWorld(pdet);
// G4GeometrySampler pgs(pdet->GetWorldVolume(),"neutron");
// B03PhysicsList* physlist = new B03PhysicsList;
// name of first parallel world:
B03PhysicsList* physlist = new B03PhysicsList(parallelName);
// push parallel world to store in case of multiple worlds:
physlist->AddParallelWorldName(parallelName);
// physlist->AddParallelWorldName(parallelName);
//physlist->AddParallelWorldName(sparallelName);
// physlist->AddBiasing(&pgs,parallelName);
runManager->SetUserInitialization(physlist);
// Set user action classes through Worker Initialization
//
B03ActionInitialization* actions = new B03ActionInitialization;
runManager->SetUserInitialization(actions);
// runManager->SetUserAction(new B03PrimaryGeneratorAction);
// // runManager->SetUserAction(new B03PrimaryGeneratorAction(ifElectron));
// runManager->SetUserAction(new B03RunAction);
runManager->Initialize();
G4VPhysicalVolume& aghostWorld = pdet->GetWorldVolumeAddress();
G4cout << " ghost world: " << pdet->GetName() << G4endl;
// create an importance
G4IStore *aIstore = G4IStore::GetInstance(pdet->GetName());
// create a geometry cell for the world volume replpicanumber is 0!
G4GeometryCell gWorldVolumeCell(aghostWorld, 0);
// set world volume importance to 1
aIstore->AddImportanceGeometryCell(1, gWorldVolumeCell);
// set importance values and create scorers
G4int cell(1);
for (cell=1; cell<=18; cell++) {
G4GeometryCell gCell = pdet->GetGeometryCell(cell);
G4cout << " adding cell: " << cell
<< " replica: " << gCell.GetReplicaNumber()
<< " name: " << gCell.GetPhysicalVolume().GetName() << G4endl;
G4double imp = std::pow(2.0,cell-1);
//x aIstore.AddImportanceGeometryCell(imp, gCell);
aIstore->AddImportanceGeometryCell(imp, gCell.GetPhysicalVolume(), cell);
}
// creating the geometry cell and add both to the store
// G4GeometryCell gCell = pdet->GetGeometryCell(18);
// create importance geometry cell pair for the "rest"cell
// with the same importance as the last concrete cell
G4GeometryCell gCell = pdet->GetGeometryCell(19);
// G4double imp = std::pow(2.0,18);
G4double imp = std::pow(2.0,17);
aIstore->AddImportanceGeometryCell(imp, gCell.GetPhysicalVolume(), 19);
//temporary fix before runManager->BeamOn works...
G4UImanager* UImanager = G4UImanager::GetUIpointer();
G4String command1 = "/control/cout/setCoutFile fileName";
UImanager->ApplyCommand(command1);
G4String command2 = "/run/beamOn "
+ G4UIcommand::ConvertToString(numberOfEvents);;
UImanager->ApplyCommand(command2);
// runManager->BeamOn(numberOfEvents);
// pgs.ClearSampling();
delete runManager;
return 0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......