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geant4/examples/basic/B5/include/B5DriftChamberHit.hh
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2019-04-17 10:39:02 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
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// * technical work of the GEANT4 collaboration. *
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//
//
/// \file B5DriftChamberHit.hh
/// \brief Definition of the B5DriftChamberHit class
#ifndef B5DriftChamberHit_h
#define B5DriftChamberHit_h 1
#include "G4VHit.hh"
#include "G4THitsCollection.hh"
#include "G4Allocator.hh"
#include "G4ThreeVector.hh"
#include "G4LogicalVolume.hh"
#include "G4Transform3D.hh"
#include "G4RotationMatrix.hh"
class G4AttDef;
class G4AttValue;
/// Drift chamber hit
///
/// It records:
/// - the layer ID
/// - the particle time
/// - the particle local and global positions
class B5DriftChamberHit : public G4VHit
{
public:
B5DriftChamberHit();
B5DriftChamberHit(G4int layerID);
B5DriftChamberHit(const B5DriftChamberHit &right);
virtual ~B5DriftChamberHit();
const B5DriftChamberHit& operator=(const B5DriftChamberHit &right);
G4bool operator==(const B5DriftChamberHit &right) const;
inline void *operator new(size_t);
inline void operator delete(void *aHit);
virtual void Draw();
virtual const std::map<G4String,G4AttDef>* GetAttDefs() const;
virtual std::vector<G4AttValue>* CreateAttValues() const;
virtual void Print();
void SetLayerID(G4int z) { fLayerID = z; }
G4int GetLayerID() const { return fLayerID; }
void SetTime(G4double t) { fTime = t; }
G4double GetTime() const { return fTime; }
void SetLocalPos(G4ThreeVector xyz) { fLocalPos = xyz; }
G4ThreeVector GetLocalPos() const { return fLocalPos; }
void SetWorldPos(G4ThreeVector xyz) { fWorldPos = xyz; }
G4ThreeVector GetWorldPos() const { return fWorldPos; }
private:
G4int fLayerID;
G4double fTime;
G4ThreeVector fLocalPos;
G4ThreeVector fWorldPos;
};
using B5DriftChamberHitsCollection = G4THitsCollection<B5DriftChamberHit>;
extern G4ThreadLocal G4Allocator<B5DriftChamberHit>* B5DriftChamberHitAllocator;
inline void* B5DriftChamberHit::operator new(size_t)
{
if (!B5DriftChamberHitAllocator) {
B5DriftChamberHitAllocator = new G4Allocator<B5DriftChamberHit>;
}
return (void*)B5DriftChamberHitAllocator->MallocSingle();
}
inline void B5DriftChamberHit::operator delete(void* aHit)
{
B5DriftChamberHitAllocator->FreeSingle((B5DriftChamberHit*) aHit);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif