Files
geant4/examples/advanced/HGCal_testbeam/src/ActionInitialization.cc
T
2020-12-04 12:30:43 +01:00

59 lines
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C++

//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
#include "ActionInitialization.hh"
#include "EventAction.hh"
#include "PrimaryGeneratorAction.hh"
#include "RunAction.hh"
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ActionInitialization::ActionInitialization() : G4VUserActionInitialization() {}
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ActionInitialization::~ActionInitialization() {}
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void ActionInitialization::BuildForMaster() const {
EventAction *eventAction = new EventAction();
SetUserAction(new RunAction(eventAction));
}
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void ActionInitialization::Build() const {
SetUserAction(new PrimaryGeneratorAction);
EventAction *eventAction = new EventAction();
SetUserAction(eventAction);
RunAction *runAction = new RunAction(eventAction);
SetUserAction(runAction);
}
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