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geant4/source/processes/management/include/G4VRestProcess.hh
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4VRestProcess.hh,v 1.5 2001/07/11 10:08:18 gunter Exp $
// GEANT4 tag $Name: geant4-07-01 $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// History: first implementation, based on object model of
// 2nd December 1995, G.Cosmo
//
// Class Description
// Abstract class which defines the public behavior of
// physics interactions at rest.
//
// ------------------------------------------------------------
// New Physics scheme 18 Dec. 1996 H.Kurahige
// ------------------------------------------------------------
// modified 25 Feb. 1997 H.Kurahige
// modified 8 Mar. 1997 H.Kurahige
// modified 26 Mar. 1997 H.Kurahige
// modified 16 Apr. 1997 L.Urban
// modified 17 Dec. 1997 L.Urban
// modified for new ParticleChange 12 Mar. 1998 H.Kurashige
#ifndef G4VRestProcess_h
#define G4VRestProcess_h 1
#include "globals.hh"
#include "G4ios.hh"
#include "G4VProcess.hh"
class G4VRestProcess : public G4VProcess
{
// Abstract class which defines the public behavior of
// physics interactions at rest.
public:
G4VRestProcess(const G4String& ,
G4ProcessType aType = fNotDefined );
G4VRestProcess(G4VRestProcess& );
virtual ~G4VRestProcess();
public: // with description
virtual G4double AtRestGetPhysicalInteractionLength(
const G4Track& track,
G4ForceCondition* condition
);
virtual G4VParticleChange* AtRestDoIt(
const G4Track& ,
const G4Step&
);
// no operation in PostStepDoIt and AlongStepDoIt
virtual G4double AlongStepGetPhysicalInteractionLength(
const G4Track&,
G4double ,
G4double ,
G4double& ,
G4GPILSelection*
){ return -1.0; };
virtual G4double PostStepGetPhysicalInteractionLength(
const G4Track& ,
G4double ,
G4ForceCondition*
) { return -1.0; };
// no operation in PostStepDoIt and AlongStepDoIt
virtual G4VParticleChange* PostStepDoIt(
const G4Track& ,
const G4Step&
) {return 0;};
virtual G4VParticleChange* AlongStepDoIt(
const G4Track& ,
const G4Step&
) {return 0;};
protected: // with description
virtual G4double GetMeanLifeTime(const G4Track& aTrack,G4ForceCondition* condition)=0;
// Calculates the mean life-time (i.e. for decays) of the
// particle at rest due to the occurence of the given process,
// or converts the probability of interaction (i.e. for
// annihilation) into the life-time of the particle for the
// occurence of the given process.
private:
// hide default constructor and assignment operator as private
G4VRestProcess();
G4VRestProcess & operator=(const G4VRestProcess &right);
};
// -----------------------------------------
// inlined function members implementation
// -----------------------------------------
#include "G4Step.hh"
#include "G4Track.hh"
#include "G4MaterialTable.hh"
#include "G4VParticleChange.hh"
inline G4double G4VRestProcess::AtRestGetPhysicalInteractionLength(
const G4Track& track,
G4ForceCondition* condition
)
{
// beggining of tracking
ResetNumberOfInteractionLengthLeft();
// condition is set to "Not Forced"
*condition = NotForced;
// get mean life time
currentInteractionLength = GetMeanLifeTime(track, condition);
#ifdef G4VERBOSE
if ((currentInteractionLength <0.0) || (verboseLevel>2)){
G4cout << "G4VRestProcess::AtRestGetPhysicalInteractionLength ";
G4cout << "[ " << GetProcessName() << "]" <<G4endl;
track.GetDynamicParticle()->DumpInfo();
G4cout << " in Material " << track.GetMaterial()->GetName() <<G4endl;
G4cout << "MeanLifeTime = " << currentInteractionLength/ns << "[ns]" <<G4endl;
}
#endif
return theNumberOfInteractionLengthLeft * currentInteractionLength;
}
inline G4VParticleChange* G4VRestProcess::AtRestDoIt(
const G4Track&,
const G4Step&
)
{
// clear NumberOfInteractionLengthLeft
ClearNumberOfInteractionLengthLeft();
return pParticleChange;
}
#endif