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geant4/source/intercoms/include/G4VGlobalFastSimulationManager.hh
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4VGlobalFastSimulationManager.hh,v 1.4 2002/11/20 14:46:00 gcosmo Exp $
// GEANT4 tag $Name: geant4-07-01 $
//
//
// Abstract interface for GEANT4 Global Fast Simulation Manager.
// P. Mora de Freitas & M. Verderi 14/April/1999.
//
// Class description:
//
// G4GlobalFastSimulationManager is a "Singleton", i.e., only one instance
// of it may exist. This is ensured by making the constructor private.
//
// G4VGlobalFastSimulationManager is an abstract interface for the
// G4GlobalFastSimulationManager one. It has the public access function
// GetConcreteInstance(), which is used to obtain a pointer to the concrete
// G4GlobalFastSimulationManager, should it exist. After
//
// G4VGlobalFastSimulationManager* pVFSMan =
// G4VGlobalFastSimulationManager::GetConcreteInstance ();
//
// pVFSMan points to the real (concrete) G4GlobalFastSimulationManager if
// at least a parameterisation envelope exists, otherwise is zero.
//
// Thus all code must be protected, for example by:
// if (pVFSMan)
// G4FlavoredParallelWorld* =
// pVFSMan -> GetFlavoredWorldForThis(p);
//
#ifndef G4VGLOBALFASTSIMULATIONMANAGER_HH
#define G4VGLOBALFASTSIMULATIONMANAGER_HH
class G4VFlavoredParallelWorld;
class G4ParticleDefinition;
class G4VGlobalFastSimulationManager
{
public: // with description
static G4VGlobalFastSimulationManager* GetConcreteInstance ();
// Returns pointer to actual Global Fast Simulation manager if
// at least a parameterisation envelope exists. Always check value.
virtual ~G4VGlobalFastSimulationManager () {}
virtual
G4VFlavoredParallelWorld* GetFlavoredWorldForThis(G4ParticleDefinition*)=0;
// VGlobalFastSimulationManager interface for visualisation.
protected:
static void SetConcreteInstance (G4VGlobalFastSimulationManager*);
// Sets the pointer to actual Global Fast Simulation manager.
static G4VGlobalFastSimulationManager* fpConcreteInstance;
// Pointer to real G4GlobalFastSimulationManager.
};
#endif