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geant4/source/geometry/solids/BREPS/src/G4PlacedSolid.cc
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2016-06-09 12:11:21 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4PlacedSolid.cc,v 1.4 2001/07/11 09:59:46 gunter Exp $
// GEANT4 tag $Name: geant4-07-01 $
//
// ----------------------------------------------------------------------
// GEANT 4 class source file
//
// G4PlacedSolid.cc
//
// ----------------------------------------------------------------------
#include "G4PlacedSolid.hh"
G4PlacedSolid::G4PlacedSolid()
{
solid =0;
solidRotation =0;
solidTranslation =0;
}
G4PlacedSolid::G4PlacedSolid(G4BREPSolid* s, G4Axis2Placement3D* p)
{
solid =s;
if(p)
{
G4double x,y,z;
G4Point3D srfpoint = p->GetLocation();
x = srfpoint.x();
y = srfpoint.y();
z = srfpoint.z();
solidTranslation = new G4ThreeVector(x,y,z);
G4Vector3D tmpvec = p->GetAxis();
x = tmpvec.x();
y = tmpvec.y();
z = tmpvec.z();
G4ThreeVector x_axis(x,y,z);
if( (x<kCarTolerance)&&
(y<kCarTolerance)&&
(z<kCarTolerance) )
solidRotation=0;
else
{
tmpvec = p->GetRefDirection();
x = tmpvec.x();
y = tmpvec.y();
z = tmpvec.z();
G4ThreeVector y_axis(x,y,z);
solidRotation = new G4RotationMatrix();
solidRotation->rotateAxes(x_axis, y_axis, x_axis.cross(y_axis));
}
}
else
{
solidTranslation=0;
solidRotation=0;
}
}
G4PlacedSolid::~G4PlacedSolid()
{
//delete solid;
if(solidRotation)
delete solidRotation;
if(solidTranslation)
delete solidTranslation;
}