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geant4/examples/advanced/underground_physics/DMX.cc
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2016-06-09 12:11:21 +02:00

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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// --------------------------------------------------------------
// GEANT 4 - Underground Dark Matter Detector Advanced Example
//
// For information related to this code contact: Alex Howard
// e-mail: a.s.howard@ic.ac.uk
// --------------------------------------------------------------
// Comments
//
// Underground Advanced example main program
// by A. Howard and H. Araujo
// (27th November 2001)
//
// main program
// --------------------------------------------------------------
#include "G4RunManager.hh"
#include "G4UImanager.hh"
#include "G4UIterminal.hh"
#include "G4UItcsh.hh"
#ifdef G4UI_USE_XM
#include "G4UIXm.hh"
#endif
#include "Randomize.hh"
#ifdef G4VIS_USE
#include "G4VisExecutive.hh"
#endif
#include "DMXDetectorConstruction.hh"
#include "DMXPhysicsList.hh"
#include "DMXPrimaryGeneratorAction.hh"
#include "DMXRunAction.hh"
#include "DMXEventAction.hh"
#include "DMXSteppingAction.hh"
#include "DMXStackingAction.hh"
#include <vector>
int main(int argc,char** argv) {
// choose the Random engine
HepRandom::setTheEngine(new RanecuEngine);
// Construct the default run manager
G4RunManager * runManager = new G4RunManager;
// set mandatory initialization classes
DMXDetectorConstruction* detector = new DMXDetectorConstruction;
runManager->SetUserInitialization(detector);
runManager->SetUserInitialization(new DMXPhysicsList);
G4UIsession* session=0;
if (argc==1) // Define UI session for interactive mode.
{
// G4UIterminal is a (dumb) terminal.
#ifdef G4UI_USE_XM
session = new G4UIXm(argc,argv);
#else
#ifdef G4UI_USE_TCSH
session = new G4UIterminal(new G4UItcsh);
#else
session = new G4UIterminal();
#endif
#endif
}
#ifdef G4VIS_USE
// visualization manager
G4VisManager* visManager = new G4VisExecutive;
visManager->Initialize();
#endif
// output environment variables:
#ifdef G4ANALYSIS_USE
G4cout << G4endl << G4endl << G4endl
<< " User Environment " << G4endl
<< " Using AIDA 3.2.1 analysis " << G4endl;
#else
G4cout << G4endl << G4endl << G4endl
<< " User Environment " << G4endl
<< " G4ANALYSIS_USE environment variable not set, NO ANALYSIS "
<< G4endl;
#endif
#ifdef DMXENV_GPS_USE
G4cout << " Using GPS and not DMX gun " << G4endl;
#else
G4cout << " Using the DMX gun " << G4endl;
#endif
// set user action classes
DMXPrimaryGeneratorAction* DMXGenerator = new DMXPrimaryGeneratorAction;
runManager->SetUserAction(DMXGenerator);
// runManager->SetUserAction(new DMXPrimaryGeneratorAction);
// RunAction is inherited by EventAction for output filenames - will all
// change when implement proper analysis manager?
DMXRunAction* DMXRun = new DMXRunAction;
runManager->SetUserAction(DMXRun);
DMXEventAction* eventAction = new DMXEventAction(DMXRun,DMXGenerator);
runManager->SetUserAction(eventAction);
// eventAction is inherited by SteppingAction in order to switch colour
// flag:
runManager->SetUserAction(new DMXSteppingAction(eventAction));
runManager->SetUserAction(new DMXStackingAction);
//Initialize G4 kernel
runManager->Initialize();
// get the pointer to the User Interface manager
G4UImanager* UI = G4UImanager::GetUIpointer();
// Define UI session for interactive mode.
if(session) {
// G4UIterminal is a (dumb) terminal.
UI->ApplyCommand("/control/execute initInter.mac");
/*
#ifdef G4UI_USE_XM
// Customize the G4UIXm menubar with a macro file :
UI->ApplyCommand("/control/execute gui.mac");
#endif
*/
session->SessionStart();
delete session;
}
// Batch mode
else
{
G4String command = "/control/execute ";
G4String fileName = argv[1];
UI->ApplyCommand(command+fileName);
}
// job termination
#ifdef G4VIS_USE
delete visManager;
#endif
delete runManager;
return 0;
}