641 lines
22 KiB
C++
641 lines
22 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4VisCommandsGeometrySet.cc 86865 2014-11-19 14:41:25Z gcosmo $
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// /vis/geometry commands - John Allison 31st January 2006
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#include "G4VisCommandsGeometrySet.hh"
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#include "G4UIcommand.hh"
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#include "G4VisManager.hh"
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#include "G4LogicalVolumeStore.hh"
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#include "G4UImanager.hh"
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#include <sstream>
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#include <cctype>
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void G4VVisCommandGeometrySet::Set
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(G4String requestedName,
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const G4VVisCommandGeometrySetFunction& setFunction,
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G4int requestedDepth)
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{
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G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
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G4LogicalVolumeStore* pLVStore = G4LogicalVolumeStore::GetInstance();
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G4bool found = false;
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for (size_t iLV = 0; iLV < pLVStore->size(); iLV++ ) {
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G4LogicalVolume* pLV = (*pLVStore)[iLV];
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const G4String& logVolName = pLV->GetName();
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if (logVolName == requestedName) found = true;
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if (requestedName == "all" || logVolName == requestedName) {
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SetLVVisAtts(pLV, setFunction, 0, requestedDepth);
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}
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}
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if (requestedName != "all" && !found) {
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if (verbosity >= G4VisManager::errors) {
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G4cerr << "ERROR: Logical volume \"" << requestedName
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<< "\" not found in logical volume store." << G4endl;
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}
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return;
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}
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if (fpVisManager->GetCurrentViewer()) {
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G4UImanager::GetUIpointer()->ApplyCommand("/vis/scene/notifyHandlers");
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}
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}
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void G4VVisCommandGeometrySet::SetLVVisAtts
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(G4LogicalVolume* pLV,
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const G4VVisCommandGeometrySetFunction& setFunction,
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G4int depth, G4int requestedDepth)
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{
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G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
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const G4VisAttributes* oldVisAtts = pLV->GetVisAttributes();
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fVisAttsMap.insert(std::make_pair(pLV,oldVisAtts)); // Store old vis atts.
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G4VisAttributes* newVisAtts = new G4VisAttributes; // Memory leak!
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if (oldVisAtts) {
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*newVisAtts = *oldVisAtts;
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}
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setFunction(newVisAtts); // Sets whatever attribute determined by
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// function object.
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pLV->SetVisAttributes(newVisAtts);
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if (verbosity >= G4VisManager::confirmations) {
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G4cout << "\nLogical Volume \"" << pLV->GetName()
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<< "\": setting vis attributes:";
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if (oldVisAtts) {
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G4cout << "\nwas: " << *oldVisAtts;
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} else {
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G4cout << "\n(no old attributes)";
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}
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G4cout << "\nnow: " << *newVisAtts
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<< G4endl;
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}
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if (requestedDepth < 0 || depth < requestedDepth) {
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G4int nDaughters = pLV->GetNoDaughters();
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for (G4int i = 0; i < nDaughters; ++i) {
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SetLVVisAtts(pLV->GetDaughter(i)->GetLogicalVolume(),
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setFunction, ++depth, requestedDepth);
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}
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}
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}
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////////////// /vis/geometry/set/colour ///////////////////////////////////////
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G4VisCommandGeometrySetColour::G4VisCommandGeometrySetColour()
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{
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G4bool omitable;
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fpCommand = new G4UIcommand("/vis/geometry/set/colour", this);
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fpCommand->SetGuidance("Sets colour of logical volume(s).");
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fpCommand->SetGuidance("\"all\" sets all logical volumes.");
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fpCommand->SetGuidance
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("Optionally propagates down hierarchy to given depth.");
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G4UIparameter* parameter;
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parameter = new G4UIparameter ("logical-volume-name", 's', omitable = true);
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parameter->SetDefaultValue("all");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("depth", 'd', omitable = true);
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parameter->SetDefaultValue(0);
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parameter->SetGuidance
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("Depth of propagation (-1 means unlimited depth).");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("red", 's', omitable = true);
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parameter->SetDefaultValue("1.");
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parameter->SetGuidance
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("Red component or a string, e.g., \"blue\", in which case succeeding colour components are ignored.");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("green", 'd', omitable = true);
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parameter->SetDefaultValue(1.);
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("blue", 'd', omitable = true);
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parameter->SetDefaultValue(1.);
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("opacity", 'd', omitable = true);
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parameter->SetDefaultValue(1.);
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fpCommand->SetParameter(parameter);
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}
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G4VisCommandGeometrySetColour::~G4VisCommandGeometrySetColour()
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{
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delete fpCommand;
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}
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G4String G4VisCommandGeometrySetColour::GetCurrentValue(G4UIcommand*)
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{
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return "";
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}
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void G4VisCommandGeometrySetColour::SetNewValue
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(G4UIcommand*, G4String newValue)
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{
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G4String name, redOrString;
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G4int requestedDepth;
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G4double green, blue, opacity;
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std::istringstream iss(newValue);
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iss >> name >> requestedDepth >> redOrString >> green >> blue >> opacity;
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G4Colour colour(1,1,1,1); // Default white and opaque.
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const size_t iPos0 = 0;
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if (std::isalpha(redOrString[iPos0])) {
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if (!G4Colour::GetColour(redOrString, colour)) {
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if (fpVisManager->GetVerbosity() >= G4VisManager::warnings) {
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G4cout << "WARNING: Colour \"" << redOrString
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<< "\" not found. Defaulting to white and opaque."
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<< G4endl;
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}
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}
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} else {
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colour = G4Colour(G4UIcommand::ConvertToDouble(redOrString), green, blue);
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}
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colour = G4Colour
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(colour.GetRed(), colour.GetGreen(), colour.GetBlue(), opacity);
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G4VisCommandGeometrySetColourFunction setColour(colour);
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Set(name, setColour, requestedDepth);
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}
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////////////// /vis/geometry/set/daughtersInvisible //////////////////////
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G4VisCommandGeometrySetDaughtersInvisible::G4VisCommandGeometrySetDaughtersInvisible()
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{
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G4bool omitable;
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fpCommand = new G4UIcommand("/vis/geometry/set/daughtersInvisible", this);
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fpCommand->SetGuidance("Makes daughters of logical volume(s) invisible.");
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fpCommand->SetGuidance("\"all\" sets all logical volumes.");
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fpCommand->SetGuidance
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("Optionally propagates down hierarchy to given depth.");
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G4UIparameter* parameter;
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parameter = new G4UIparameter ("logical-volume-name", 's', omitable = true);
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parameter->SetDefaultValue("all");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("depth", 'd', omitable = true);
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parameter->SetDefaultValue(0);
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parameter->SetGuidance
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("Depth of propagation (-1 means unlimited depth).");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("daughtersInvisible", 'b', omitable = true);
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parameter->SetDefaultValue(false);
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fpCommand->SetParameter(parameter);
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}
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G4VisCommandGeometrySetDaughtersInvisible::~G4VisCommandGeometrySetDaughtersInvisible()
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{
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delete fpCommand;
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}
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G4String
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G4VisCommandGeometrySetDaughtersInvisible::GetCurrentValue(G4UIcommand*)
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{
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return "";
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}
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void G4VisCommandGeometrySetDaughtersInvisible::SetNewValue
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(G4UIcommand*, G4String newValue)
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{
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G4String name;
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G4int requestedDepth;
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G4String daughtersInvisibleString;
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std::istringstream iss(newValue);
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iss >> name >> requestedDepth >> daughtersInvisibleString;
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G4bool daughtersInvisible =
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G4UIcommand::ConvertToBool(daughtersInvisibleString);
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if (requestedDepth !=0) {
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requestedDepth = 0;
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if (fpVisManager->GetVerbosity() >= G4VisManager::warnings) {
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G4cout << "Recursive application suppressed for this attribute."
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<< G4endl;
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}
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}
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G4VisCommandGeometrySetDaughtersInvisibleFunction
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setDaughtersInvisible(daughtersInvisible);
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Set(name, setDaughtersInvisible, requestedDepth);
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G4VViewer* pViewer = fpVisManager->GetCurrentViewer();
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if (pViewer) {
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const G4ViewParameters& viewParams = pViewer->GetViewParameters();
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if (fpVisManager->GetVerbosity() >= G4VisManager::warnings) {
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if (!viewParams.IsCulling()) {
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G4cout <<
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"Culling must be on - \"/vis/viewer/set/culling global true\" - to see effect."
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<< G4endl;
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}
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}
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}
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}
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////////////// /vis/geometry/set/forceAuxEdgeVisible /////////////////////////
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G4VisCommandGeometrySetForceAuxEdgeVisible::G4VisCommandGeometrySetForceAuxEdgeVisible()
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{
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G4bool omitable;
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fpCommand = new G4UIcommand("/vis/geometry/set/forceAuxEdgeVisible", this);
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fpCommand->SetGuidance
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("Forces auxiliary (soft) edges of logical volume(s) to be visible,"
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"\nregardless of the view parameters.");
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fpCommand->SetGuidance("\"all\" sets all logical volumes.");
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fpCommand->SetGuidance
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("Optionally propagates down hierarchy to given depth.");
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G4UIparameter* parameter;
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parameter = new G4UIparameter ("logical-volume-name", 's', omitable = true);
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parameter->SetDefaultValue("all");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("depth", 'd', omitable = true);
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parameter->SetDefaultValue(0);
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parameter->SetGuidance
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("Depth of propagation (-1 means unlimited depth).");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("forceAuxEdgeVisible", 'b', omitable = true);
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parameter->SetDefaultValue(false);
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fpCommand->SetParameter(parameter);
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}
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G4VisCommandGeometrySetForceAuxEdgeVisible::~G4VisCommandGeometrySetForceAuxEdgeVisible()
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{
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delete fpCommand;
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}
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G4String
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G4VisCommandGeometrySetForceAuxEdgeVisible::GetCurrentValue(G4UIcommand*)
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{
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return "";
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}
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void G4VisCommandGeometrySetForceAuxEdgeVisible::SetNewValue
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(G4UIcommand*, G4String newValue)
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{
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G4String name;
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G4int requestedDepth;
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G4String forceAuxEdgeVisibleString;
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std::istringstream iss(newValue);
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iss >> name >> requestedDepth >> forceAuxEdgeVisibleString;
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G4bool forceAuxEdgeVisible =
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G4UIcommand::ConvertToBool(forceAuxEdgeVisibleString);;
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G4VisCommandGeometrySetForceAuxEdgeVisibleFunction
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setForceAuxEdgeVisible(forceAuxEdgeVisible);
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Set(name, setForceAuxEdgeVisible, requestedDepth);
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}
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////////////// /vis/geometry/set/forceLineSegmentsPerCircle /////////////////////////
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G4VisCommandGeometrySetForceLineSegmentsPerCircle::G4VisCommandGeometrySetForceLineSegmentsPerCircle()
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{
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G4bool omitable;
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fpCommand = new G4UIcommand("/vis/geometry/set/forceLineSegmentsPerCircle", this);
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fpCommand->SetGuidance
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("Forces number of line segments per circle, the precision with which a"
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"\ncurved line or surface is represented by a polygon or polyhedron,"
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"\nregardless of the view parameters.");
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fpCommand->SetGuidance("\"all\" sets all logical volumes.");
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fpCommand->SetGuidance
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("Optionally propagates down hierarchy to given depth.");
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G4UIparameter* parameter;
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parameter = new G4UIparameter ("logical-volume-name", 's', omitable = true);
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parameter->SetDefaultValue("all");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("depth", 'd', omitable = true);
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parameter->SetDefaultValue(0);
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parameter->SetGuidance
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("Depth of propagation (-1 means unlimited depth).");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("lineSegmentsPerCircle", 'd', omitable = true);
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parameter->SetGuidance
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("< 0 means not forced, i.e., under control of viewer.");
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parameter->SetDefaultValue(-1);
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fpCommand->SetParameter(parameter);
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}
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G4VisCommandGeometrySetForceLineSegmentsPerCircle::~G4VisCommandGeometrySetForceLineSegmentsPerCircle()
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{
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delete fpCommand;
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}
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G4String
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G4VisCommandGeometrySetForceLineSegmentsPerCircle::GetCurrentValue(G4UIcommand*)
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{
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return "";
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}
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void G4VisCommandGeometrySetForceLineSegmentsPerCircle::SetNewValue
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(G4UIcommand*, G4String newValue)
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{
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G4String name;
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G4int requestedDepth;
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G4int lineSegmentsPerCircle;
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std::istringstream iss(newValue);
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iss >> name >> requestedDepth >> lineSegmentsPerCircle;
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G4VisCommandGeometrySetForceLineSegmentsPerCircleFunction setForceLineSegmentsPerCircle(lineSegmentsPerCircle);
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Set(name, setForceLineSegmentsPerCircle, requestedDepth);
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}
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////////////// /vis/geometry/set/forceSolid /////////////////////////
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G4VisCommandGeometrySetForceSolid::G4VisCommandGeometrySetForceSolid()
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{
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G4bool omitable;
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fpCommand = new G4UIcommand("/vis/geometry/set/forceSolid", this);
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fpCommand->SetGuidance
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("Forces logical volume(s) always to be drawn solid (surface drawing),"
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"\nregardless of the view parameters.");
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fpCommand->SetGuidance("\"all\" sets all logical volumes.");
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fpCommand->SetGuidance
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("Optionally propagates down hierarchy to given depth.");
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G4UIparameter* parameter;
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parameter = new G4UIparameter ("logical-volume-name", 's', omitable = true);
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parameter->SetDefaultValue("all");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("depth", 'd', omitable = true);
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parameter->SetDefaultValue(0);
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parameter->SetGuidance
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("Depth of propagation (-1 means unlimited depth).");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("forceSolid", 'b', omitable = true);
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parameter->SetDefaultValue(false);
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fpCommand->SetParameter(parameter);
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}
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G4VisCommandGeometrySetForceSolid::~G4VisCommandGeometrySetForceSolid()
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{
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delete fpCommand;
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}
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G4String
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G4VisCommandGeometrySetForceSolid::GetCurrentValue(G4UIcommand*)
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{
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return "";
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}
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void G4VisCommandGeometrySetForceSolid::SetNewValue
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(G4UIcommand*, G4String newValue)
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{
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G4String name;
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G4int requestedDepth;
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G4String forceSolidString;
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std::istringstream iss(newValue);
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iss >> name >> requestedDepth >> forceSolidString;
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G4bool forceSolid = G4UIcommand::ConvertToBool(forceSolidString);
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G4VisCommandGeometrySetForceSolidFunction setForceSolid(forceSolid);
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Set(name, setForceSolid, requestedDepth);
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}
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////////////// /vis/geometry/set/forceWireframe /////////////////////////
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G4VisCommandGeometrySetForceWireframe::G4VisCommandGeometrySetForceWireframe()
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{
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G4bool omitable;
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fpCommand = new G4UIcommand("/vis/geometry/set/forceWireframe", this);
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fpCommand->SetGuidance
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("Forces logical volume(s) always to be drawn as wireframe,"
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"\nregardless of the view parameters.");
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fpCommand->SetGuidance("\"all\" sets all logical volumes.");
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fpCommand->SetGuidance
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("Optionally propagates down hierarchy to given depth.");
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G4UIparameter* parameter;
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parameter = new G4UIparameter ("logical-volume-name", 's', omitable = true);
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parameter->SetDefaultValue("all");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("depth", 'd', omitable = true);
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parameter->SetDefaultValue(0);
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parameter->SetGuidance
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("Depth of propagation (-1 means unlimited depth).");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("forceWireframe", 'b', omitable = true);
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parameter->SetDefaultValue(false);
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fpCommand->SetParameter(parameter);
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}
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G4VisCommandGeometrySetForceWireframe::~G4VisCommandGeometrySetForceWireframe()
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{
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delete fpCommand;
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}
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G4String
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G4VisCommandGeometrySetForceWireframe::GetCurrentValue(G4UIcommand*)
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{
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return "";
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}
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void G4VisCommandGeometrySetForceWireframe::SetNewValue
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(G4UIcommand*, G4String newValue)
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{
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G4String name;
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G4int requestedDepth;
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G4String forceWireframeString;
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std::istringstream iss(newValue);
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iss >> name >> requestedDepth >> forceWireframeString;
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G4bool forceWireframe = G4UIcommand::ConvertToBool(forceWireframeString);
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G4VisCommandGeometrySetForceWireframeFunction
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setForceWireframe(forceWireframe);
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Set(name, setForceWireframe, requestedDepth);
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}
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////////////// /vis/geometry/set/lineStyle /////////////////////////////////
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G4VisCommandGeometrySetLineStyle::G4VisCommandGeometrySetLineStyle()
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{
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G4bool omitable;
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fpCommand = new G4UIcommand("/vis/geometry/set/lineStyle", this);
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fpCommand->SetGuidance("Sets line style of logical volume(s) drawing.");
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fpCommand->SetGuidance("\"all\" sets all logical volumes.");
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fpCommand->SetGuidance
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("Optionally propagates down hierarchy to given depth.");
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G4UIparameter* parameter;
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parameter = new G4UIparameter ("logical-volume-name", 's', omitable = true);
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parameter->SetDefaultValue("all");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("depth", 'd', omitable = true);
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parameter->SetDefaultValue(0);
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parameter->SetGuidance
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("Depth of propagation (-1 means unlimited depth).");
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fpCommand->SetParameter(parameter);
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parameter = new G4UIparameter("lineStyle", 's', omitable = true);
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parameter->SetParameterCandidates("unbroken dashed dotted");
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parameter->SetDefaultValue("unbroken");
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fpCommand->SetParameter(parameter);
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}
|
|
|
|
G4VisCommandGeometrySetLineStyle::~G4VisCommandGeometrySetLineStyle()
|
|
{
|
|
delete fpCommand;
|
|
}
|
|
|
|
G4String
|
|
G4VisCommandGeometrySetLineStyle::GetCurrentValue(G4UIcommand*)
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void G4VisCommandGeometrySetLineStyle::SetNewValue
|
|
(G4UIcommand*, G4String newValue)
|
|
{
|
|
G4String name, lineStyleString;
|
|
G4int requestedDepth;
|
|
std::istringstream iss(newValue);
|
|
iss >> name >> requestedDepth >> lineStyleString;
|
|
G4VisAttributes::LineStyle lineStyle = G4VisAttributes::unbroken;
|
|
if (lineStyleString == "unbroken") lineStyle = G4VisAttributes::unbroken;
|
|
if (lineStyleString == "dashed") lineStyle = G4VisAttributes::dashed;
|
|
if (lineStyleString == "dotted") lineStyle = G4VisAttributes::dotted;
|
|
|
|
G4VisCommandGeometrySetLineStyleFunction setLineStyle(lineStyle);
|
|
Set(name, setLineStyle, requestedDepth);
|
|
}
|
|
|
|
////////////// /vis/geometry/set/lineWidth /////////////////////////////////
|
|
|
|
G4VisCommandGeometrySetLineWidth::G4VisCommandGeometrySetLineWidth()
|
|
{
|
|
G4bool omitable;
|
|
fpCommand = new G4UIcommand("/vis/geometry/set/lineWidth", this);
|
|
fpCommand->SetGuidance("Sets line width of logical volume(s) drawing.");
|
|
fpCommand->SetGuidance("\"all\" sets all logical volumes.");
|
|
fpCommand->SetGuidance
|
|
("Optionally propagates down hierarchy to given depth.");
|
|
G4UIparameter* parameter;
|
|
parameter = new G4UIparameter ("logical-volume-name", 's', omitable = true);
|
|
parameter->SetDefaultValue("all");
|
|
fpCommand->SetParameter(parameter);
|
|
parameter = new G4UIparameter("depth", 'd', omitable = true);
|
|
parameter->SetDefaultValue(0);
|
|
parameter->SetGuidance
|
|
("Depth of propagation (-1 means unlimited depth).");
|
|
fpCommand->SetParameter(parameter);
|
|
parameter = new G4UIparameter("lineWidth", 'd', omitable = true);
|
|
parameter->SetDefaultValue(1.);
|
|
fpCommand->SetParameter(parameter);
|
|
}
|
|
|
|
G4VisCommandGeometrySetLineWidth::~G4VisCommandGeometrySetLineWidth()
|
|
{
|
|
delete fpCommand;
|
|
}
|
|
|
|
G4String
|
|
G4VisCommandGeometrySetLineWidth::GetCurrentValue(G4UIcommand*)
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void G4VisCommandGeometrySetLineWidth::SetNewValue
|
|
(G4UIcommand*, G4String newValue)
|
|
{
|
|
G4String name;
|
|
G4int requestedDepth;
|
|
G4double lineWidth;
|
|
std::istringstream iss(newValue);
|
|
iss >> name >> requestedDepth >> lineWidth;
|
|
|
|
G4VisCommandGeometrySetLineWidthFunction setLineWidth(lineWidth);
|
|
Set(name, setLineWidth, requestedDepth);
|
|
}
|
|
|
|
////////////// /vis/geometry/set/visibility ///////////////////////////////////////
|
|
|
|
G4VisCommandGeometrySetVisibility::G4VisCommandGeometrySetVisibility()
|
|
{
|
|
G4bool omitable;
|
|
fpCommand = new G4UIcommand("/vis/geometry/set/visibility", this);
|
|
fpCommand->SetGuidance("Sets visibility of logical volume(s).");
|
|
fpCommand->SetGuidance("\"all\" sets all logical volumes.");
|
|
fpCommand->SetGuidance
|
|
("Optionally propagates down hierarchy to given depth.");
|
|
G4UIparameter* parameter;
|
|
parameter = new G4UIparameter ("logical-volume-name", 's', omitable = true);
|
|
parameter->SetDefaultValue("all");
|
|
fpCommand->SetParameter(parameter);
|
|
parameter = new G4UIparameter("depth", 'd', omitable = true);
|
|
parameter->SetDefaultValue(0);
|
|
parameter->SetGuidance
|
|
("Depth of propagation (-1 means unlimited depth).");
|
|
fpCommand->SetParameter(parameter);
|
|
parameter = new G4UIparameter("visibility", 'b', omitable = true);
|
|
parameter->SetDefaultValue(true);
|
|
fpCommand->SetParameter(parameter);
|
|
}
|
|
|
|
G4VisCommandGeometrySetVisibility::~G4VisCommandGeometrySetVisibility()
|
|
{
|
|
delete fpCommand;
|
|
}
|
|
|
|
G4String G4VisCommandGeometrySetVisibility::GetCurrentValue(G4UIcommand*)
|
|
{
|
|
return "";
|
|
}
|
|
|
|
void G4VisCommandGeometrySetVisibility::SetNewValue
|
|
(G4UIcommand*, G4String newValue)
|
|
{
|
|
G4String name;
|
|
G4int requestedDepth;
|
|
G4String visibilityString;
|
|
std::istringstream iss(newValue);
|
|
iss >> name >> requestedDepth >> visibilityString;
|
|
G4bool visibility = G4UIcommand::ConvertToBool(visibilityString);
|
|
|
|
G4VisCommandGeometrySetVisibilityFunction setVisibility(visibility);
|
|
Set(name, setVisibility, requestedDepth);
|
|
|
|
G4VViewer* pViewer = fpVisManager->GetCurrentViewer();
|
|
if (pViewer) {
|
|
const G4ViewParameters& viewParams = pViewer->GetViewParameters();
|
|
if (fpVisManager->GetVerbosity() >= G4VisManager::warnings) {
|
|
if (!viewParams.IsCulling() ||
|
|
!viewParams.IsCullingInvisible()) {
|
|
G4cout <<
|
|
"Culling must be on - \"/vis/viewer/set/culling global true\" and"
|
|
"\n \"/vis/viewer/set/culling invisible true\" - to see effect."
|
|
<< G4endl;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void G4VisCommandGeometrySetVisibility::SetNewValueOnLV
|
|
(G4LogicalVolume* pLV, G4int requestedDepth,G4bool visibility)
|
|
{
|
|
if (!pLV) return;
|
|
G4VisCommandGeometrySetVisibilityFunction setVisibility(visibility);
|
|
SetLVVisAtts(pLV, setVisibility, 0, requestedDepth);
|
|
|
|
G4VViewer* pViewer = fpVisManager->GetCurrentViewer();
|
|
if (pViewer) {
|
|
G4UImanager::GetUIpointer()->ApplyCommand("/vis/scene/notifyHandlers");
|
|
const G4ViewParameters& viewParams = pViewer->GetViewParameters();
|
|
if (fpVisManager->GetVerbosity() >= G4VisManager::warnings) {
|
|
if (!viewParams.IsCulling() ||
|
|
!viewParams.IsCullingInvisible()) {
|
|
G4cout <<
|
|
"Culling must be on - \"/vis/viewer/set/culling global true\" and"
|
|
"\n \"/vis/viewer/set/culling invisible true\" - to see effect."
|
|
<< G4endl;
|
|
}
|
|
}
|
|
}
|
|
}
|