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geant4/source/particles/management/include/G4VDecayChannel.hh
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2016-06-10 14:11:04 +02:00

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//
// ********************************************************************
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// * *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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//
// $Id: G4VDecayChannel.hh 93024 2015-09-30 15:59:32Z gcosmo $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// History: first implementation, based on object model of
// 27 July 1996 H.Kurashige
// 30 May 1997 H.Kurashige
// 23 Mar. 2000 H.Weber : add GetAngularMomentum()
// ------------------------------------------------------------
#ifndef G4VDecayChannel_h
#define G4VDecayChannel_h 1
#include <cmath>
#include "G4ios.hh"
#include "globals.hh"
#include "G4ThreeVector.hh"
/////@@#include "G4PDefSplitter.hh"
class G4ParticleDefinition;
class G4DecayProducts;
class G4ParticleTable;
/////@@class G4DecayChannelData
/////@@{
/////@@ // Encapsulates the fields associated to the class G4VDecayChannel that
/////@@ // may not be read-only.
/////@@
/////@@ public:
/////@@
/////@@ void initialize()
/////@@ {
/////@@ parent = 0;
/////@@ daughters = 0;
/////@@ parent_mass = 0.0;
/////@@ daughters_mass = 0;
/////@@ daughters_width = 0;
/////@@ }
/////@@
/////@@ G4ParticleDefinition* parent;
/////@@ G4ParticleDefinition** daughters;
/////@@ G4double parent_mass;
/////@@ G4double* daughters_mass;
/////@@ G4double* daughters_width;
/////@@};
/////@@
/////@@// The type G4DecayChannelManager is introduced to encapsulate the methods used
/////@@// by both the master thread and worker threads to allocate memory space for
/////@@// the fields encapsulated by the class G4DecayChannelData. When each thread
/////@@// initializes the value for these fields, it refers to them using a macro
/////@@// definition defined below. For every G4DecayChannel instance, there is
/////@@// a corresponding G4DecayChannelData instance. All G4DecayChannelData
/////@@// instances are organized by the class G4DecayChannelManager as an array.
/////@@// The field "int instanceID" is added to the class G4DecayChannel.
/////@@// The value of this field in each G4DecayChannel instance is the subscript
/////@@// of the corresponding G4DecayChannelData instance.
/////@@// In order to use the class G4DecayChannelManager, we add a static member in
/////@@// G4DecayChannel as follows: "static G4DecayChannelManager subInstanceManager".
/////@@// For the master thread, the array for G4DecayChannelData instances grows
/////@@// dynamically along with G4DecayChannel instances are created.
/////@@// For each worker thread, it copies the array of G4DecayChannelData instances
/////@@// from the master thread.
/////@@// In addition, it invokes a method similiar to the constructor explicitly
/////@@// to achieve the partial effect for each instance in the array.
/////@@//
/////@@typedef G4PDefSplitter<G4DecayChannelData> G4DecayChannelManager;
/////@@
/////@@// These macros change the references to fields that are now encapsulated
/////@@// in the class G4DecayChannelData.
/////@@//
/////@@#define G4MT_parent ((G4VDecayChannel::subInstanceManager.offset[instanceID]).parent)
/////@@#define G4MT_daughters ((G4VDecayChannel::subInstanceManager.offset[instanceID]).daughters)
/////@@#define G4MT_parent_mass ((G4VDecayChannel::subInstanceManager.offset[instanceID]).parent_mass)
/////@@#define G4MT_daughters_mass ((G4VDecayChannel::subInstanceManager.offset[instanceID]).daughters_mass)
/////@@#define G4MT_daughters_width ((G4VDecayChannel::subInstanceManager.offset[instanceID]).daughters_width)
/////@@
class G4VDecayChannel
{
// Class Description:
//
// Abstract class to describe decay kinematics
public: // with description
// Constructors
G4VDecayChannel(const G4String &aName, G4int Verbose = 1);
G4VDecayChannel(const G4String &aName,
const G4String& theParentName,
G4double theBR,
G4int theNumberOfDaughters,
const G4String& theDaughterName1,
const G4String& theDaughterName2 = "",
const G4String& theDaughterName3 = "",
const G4String& theDaughterName4 = "" );
// Destructor
virtual ~G4VDecayChannel();
// equality operators
G4int operator==(const G4VDecayChannel &right) const {return (this == &right);}
G4int operator!=(const G4VDecayChannel &right) const {return (this != &right);}
// less-than operator is defined for G4DecayTable
G4int operator<(const G4VDecayChannel &right) const;
virtual G4DecayProducts* DecayIt(G4double parentMass = -1.0) = 0;
// get kinematics name
const G4String& GetKinematicsName() const;
// get branching ratio
G4double GetBR() const;
// get number of daughter particles
G4int GetNumberOfDaughters() const;
// get the pointer to the parent particle
G4ParticleDefinition * GetParent();
// get the pointer to a daughter particle
G4ParticleDefinition * GetDaughter(G4int anIndex);
// get the angular momentum of the decay
G4int GetAngularMomentum();
// get the name of the parent particle
const G4String& GetParentName() const;
//get the name of a daughter particle
const G4String& GetDaughterName(G4int anIndex) const;
// get mass of parent
G4double GetParentMass() const;
G4double GetDaughterMass(G4int anIndex) const;
// set the parent particle (by name or by pointer)
void SetParent(const G4ParticleDefinition * particle_type);
void SetParent(const G4String &particle_name);
// set branching ratio
void SetBR(G4double value);
// set number of daughter particles
void SetNumberOfDaughters(G4int value);
// set a daughter particle (by name or by pointer)
void SetDaughter(G4int anIndex,
const G4ParticleDefinition * particle_type);
void SetDaughter(G4int anIndex,
const G4String &particle_name);
void SetVerboseLevel(G4int value);
G4int GetVerboseLevel() const;
void DumpInfo();
G4double GetRangeMass() const;
void SetRangeMass(G4double val);
virtual G4bool IsOKWithParentMass(G4double parentMass);
void SetPolarization(const G4ThreeVector&);
const G4ThreeVector& GetPolarization() const;
/////@@
/////@@ // returns the instance ID.
/////@@ inline G4int GetInstanceID() const;
/////@@ // returns the private data instance manager.
/////@@ static const G4DecayChannelManager& GetSubInstanceManager();
protected: // with description
// clear daughters array
void ClearDaughtersName();
// fill daughters array
void FillDaughters();
// fill parent
void FillParent();
protected: // without description
// default constructor
G4VDecayChannel();
// copy constructor and assignment operator
G4VDecayChannel(const G4VDecayChannel &);
G4VDecayChannel & operator=(const G4VDecayChannel &);
private:
const G4String& GetNoName() const;
protected:
G4double DynamicalMass(G4double massPDG, G4double width, G4double maxDev = +1.) const;
protected:
// kinematics name
G4String kinematics_name;
// branching ratio [0.0 - 1.0]
G4double rbranch;
// number of daughters
G4int numberOfDaughters;
// parent particle
G4String* parent_name;
// daughter particles
G4String** daughters_name;
// range of mass allowed in decay
G4double rangeMass;
// polarization of the parent particle
G4ThreeVector parent_polarization;
// pointer to particle table
G4ParticleTable* particletable;
// control flag for output message
G4int verboseLevel;
// 0: Silent
// 1: Warning message
// 2: More
static const G4String noName;
/////@@ // This field is used as instance ID.
/////@@ G4int instanceID;
/////@@ // This field helps to use the class G4DecayChannelManager introduced above.
/////@@ G4PART_DLL static G4DecayChannelManager subInstanceManager;
G4ParticleDefinition* G4MT_parent;
G4ParticleDefinition** G4MT_daughters;
G4double G4MT_parent_mass;
G4double* G4MT_daughters_mass;
G4double* G4MT_daughters_width;
};
// ------------------------------------------------------------
// Inline methods
// ------------------------------------------------------------
inline
G4int G4VDecayChannel::operator<(const G4VDecayChannel &right) const
{
return (this->rbranch < right.rbranch);
}
inline
G4ParticleDefinition* G4VDecayChannel::GetDaughter(G4int anIndex)
{
// pointers to daughter particles are filled, if they are not set yet
if (G4MT_daughters == 0) FillDaughters();
// get the pointer to a daughter particle
if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
return G4MT_daughters[anIndex];
} else {
if (verboseLevel>0)
G4cout << "G4VDecayChannel::GetDaughter index out of range "<<anIndex<<G4endl;
return 0;
}
}
inline
const G4String& G4VDecayChannel::GetDaughterName(G4int anIndex) const
{
if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
return *daughters_name[anIndex];
} else {
if (verboseLevel>0){
G4cout << "G4VDecayChannel::GetDaughterName ";
G4cout << "index out of range " << anIndex << G4endl;
}
return GetNoName();
}
}
inline
G4double G4VDecayChannel::GetDaughterMass(G4int anIndex) const
{
if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
return G4MT_daughters_mass[anIndex];
} else {
if (verboseLevel>0){
G4cout << "G4VDecayChannel::GetDaughterMass ";
G4cout << "index out of range " << anIndex << G4endl;
}
return 0.0;
}
}
inline
G4ParticleDefinition* G4VDecayChannel::GetParent()
{
// the pointer to the parent particle is filled, if it is not set yet
if (G4MT_parent == 0) FillParent();
// get the pointer to the parent particle
return G4MT_parent;
}
inline
const G4String& G4VDecayChannel::GetParentName() const
{
return *parent_name;
}
inline
G4double G4VDecayChannel::GetParentMass() const
{
return G4MT_parent_mass;
}
inline
void G4VDecayChannel::SetParent(const G4String &particle_name)
{
if (parent_name != 0) delete parent_name;
parent_name = new G4String(particle_name);
G4MT_parent = 0;
}
inline
G4int G4VDecayChannel::GetNumberOfDaughters() const
{
return numberOfDaughters;
}
inline
const G4String& G4VDecayChannel::GetKinematicsName() const { return kinematics_name; }
inline
void G4VDecayChannel::SetBR(G4double value){ rbranch = value; }
inline
G4double G4VDecayChannel::GetBR() const { return rbranch; }
inline
void G4VDecayChannel::SetVerboseLevel(G4int value){ verboseLevel = value; }
inline
G4int G4VDecayChannel::GetVerboseLevel() const { return verboseLevel; }
inline
G4double G4VDecayChannel::GetRangeMass() const { return rangeMass; }
inline
void G4VDecayChannel::SetRangeMass(G4double val){ if(val>=0.) rangeMass=val; }
inline
void G4VDecayChannel::SetPolarization(const G4ThreeVector& polar)
{
parent_polarization = polar;
}
inline
const G4ThreeVector& G4VDecayChannel::GetPolarization() const
{
return parent_polarization;
}
/////@@inline
/////@@ G4int G4VDecayChannel::GetInstanceID() const { return instanceID; }
#endif