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geant4/source/particles/management/include/G4ParticlePropertyTable.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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//
// $Id: G4ParticlePropertyTable.hh 67971 2013-03-13 10:13:24Z gcosmo $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// History:
// ---------------- G4ParticlePropertyTable ----------------
// first implementation by H Kurashige 9 June 2003
// ------------------------------------------------------------
#ifndef G4ParticlePropertyTable_h
#define G4ParticlePropertyTable_h 1
#include "globals.hh"
#include "G4ios.hh"
#include <vector>
#include "G4ParticlePropertyData.hh"
#include "G4ParticleDefinition.hh"
#include "G4ParticleTable.hh"
class G4ParticlePropertyTable
{
// Class Description
// This class manages properties of a particle which are
// properties in G4ParticlePropertyTable class.
// This class is a singleton.
protected:
// hide default constructor because this class is a singleton
G4ParticlePropertyTable();
G4ParticlePropertyTable(const G4ParticlePropertyTable &right);
G4ParticlePropertyTable & operator=(const G4ParticlePropertyTable &right);
public:
G4int operator==(const G4ParticlePropertyTable &right) const;
G4int operator!=(const G4ParticlePropertyTable &right) const;
public:
virtual ~G4ParticlePropertyTable();
public: //With Description
static G4ParticlePropertyTable* GetParticlePropertyTable();
// return the pointer to G4ParticlePropertyTable object
// G4ParticlePropertyTable is a "singleton" and can get its pointer
// by this function. At the first time of calling this function,
// the G4ParticleTable object is instantiated
G4ParticlePropertyData* GetParticleProperty(const G4String& aParticleName);
G4ParticlePropertyData* GetParticleProperty(const G4ParticleDefinition* aParticle);
// return the pointer to G4ParticlePropertyData object,
// which contains properties for the particle specified.
// (return 0 if the specified particle does not exist)
G4bool SetParticleProperty(const G4ParticlePropertyData& newProperty);
// change particle properties for the particle specified.
// return true if properties are sucessfully set
void Clear();
// clear and destroy arrayDataObject
public:
void SetVerboseLevel(G4int value);
G4int GetVerboseLevel() const;
// controle flag for output message
// 0: Silent
// 1: Warning message
// 2: More
protected:
G4ParticleTable* fParticleTable;
private:
G4int verboseLevel;
static G4ThreadLocal G4ParticlePropertyTable* fgParticlePropertyTable;
protected:
std::vector<G4ParticlePropertyData*> arrayDataObject;
};
#endif