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geant4/source/geometry/navigation/include/G4PartialPhantomParameterisation.hh
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
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//
//
//
//
// class G4PartialPhantomParameterisation
//
// Class description:
//
// Describes partial regular parameterisations, i.e. the voxels do not
// completely fill the container in the three dimensions
// History:
// - Created. P. Arce, September 2010
// *********************************************************************
#ifndef G4PartialPhantomParameterisation_HH
#define G4PartialPhantomParameterisation_HH
#include <vector>
#include <set>
#include <map>
#include "G4Types.hh"
#include "G4PhantomParameterisation.hh"
#include "G4AffineTransform.hh"
class G4VPhysicalVolume;
class G4VTouchable;
class G4VSolid;
class G4Material;
class G4PartialPhantomParameterisation : public G4PhantomParameterisation
{
public: // with description
G4PartialPhantomParameterisation();
~G4PartialPhantomParameterisation();
void ComputeTransformation(const G4int, G4VPhysicalVolume *) const;
G4Material* ComputeMaterial(const G4int repNo,
G4VPhysicalVolume *currentVol,
const G4VTouchable *parentTouch=0);
G4int GetReplicaNo( const G4ThreeVector& localPoint,
const G4ThreeVector& localDir );
// Get the voxel number corresponding to the point in the container
// frame. Use 'localDir' to avoid precision problems at the surfaces.
G4ThreeVector GetTranslation(const G4int copyNo ) const;
size_t GetMaterialIndex( size_t nx, size_t ny, size_t nz) const;
size_t GetMaterialIndex( size_t copyNo) const;
G4Material* GetMaterial( size_t nx, size_t ny, size_t nz) const;
G4Material* GetMaterial( size_t copyNo ) const;
void SetFilledIDs( std::multimap<G4int,G4int> fid ){
fFilledIDs = fid;
}
void SetFilledMins( std::map< G4int, std::map<G4int,G4int> > fmins ) {
fFilledMins = fmins;
}
void BuildContainerWalls();
private:
void ComputeVoxelIndices(const G4int copyNo, size_t& nx,
size_t& ny, size_t& nz ) const;
// Convert the copyNo to voxel numbers in x, y and z.
void CheckCopyNo( const G4int copyNo ) const;
// Check that the copy number is within limits.
private:
std::multimap<G4int,G4int> fFilledIDs;
std::map< G4int, std::map<G4int,G4int> > fFilledMins;
};
#endif