85 lines
3.3 KiB
C++
85 lines
3.3 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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/// \file optical/LXe/src/LXeScintHit.cc
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/// \brief Implementation of the LXeScintHit class
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//
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//
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#include "LXeScintHit.hh"
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#include "G4ios.hh"
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#include "G4VVisManager.hh"
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#include "G4Colour.hh"
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#include "G4VisAttributes.hh"
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#include "G4LogicalVolume.hh"
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#include "G4VPhysicalVolume.hh"
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G4ThreadLocal G4Allocator<LXeScintHit>* LXeScintHitAllocator = nullptr;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeScintHit::LXeScintHit() : fEdep(0.), fPos(0.), fPhysVol(nullptr) {}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeScintHit::LXeScintHit(G4VPhysicalVolume* pVol) : fPhysVol(pVol) {}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeScintHit::~LXeScintHit() {}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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LXeScintHit::LXeScintHit(const LXeScintHit &right) : G4VHit()
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{
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fEdep = right.fEdep;
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fPos = right.fPos;
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fPhysVol = right.fPhysVol;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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const LXeScintHit& LXeScintHit::operator=(const LXeScintHit &right){
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fEdep = right.fEdep;
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fPos = right.fPos;
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fPhysVol = right.fPhysVol;
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return *this;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4bool LXeScintHit::operator==(const LXeScintHit&) const{
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return false;
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//returns false because there currently isnt need to check for equality yet
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void LXeScintHit::Draw() {}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void LXeScintHit::Print() {}
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