Files
geant4/source/visualization/OpenGL/src/G4OpenGLXmPanningCallbacks.cc
T
2016-06-08 15:55:53 +02:00

228 lines
5.8 KiB
C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4OpenGLXmPanningCallbacks.cc,v 1.4 2000/05/13 10:47:52 johna Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
//
// Andrew Walkden 16th April 1997
// G4OpenGLXmPanningCallbacks :
// Several callback functions used by
// elements of the control panel to`pan'
// the view (i.e. move the viewpoint and
// camera positions by equal amounts).
// Zoom callback is also here.
#ifdef G4VIS_BUILD_OPENGLXM_DRIVER
#include "G4OpenGLXmViewer.hh"
#include "G4Scene.hh"
void G4OpenGLXmViewer::zoom_callback (Widget w,
XtPointer clientData,
XtPointer callData)
{
XmScaleCallbackStruct *cbs = (XmScaleCallbackStruct*) callData;
G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
short dp = -1;
G4float ten_to_the_dp = 10.;
XtVaGetValues (w,
XmNdecimalPoints, &dp,
NULL);
if (dp == 0) {
ten_to_the_dp = 1.;
} else if ( dp > 0) {
for (G4int i = 1; i < (G4int)dp; i++) {
ten_to_the_dp *= 10.;
}
} else {
G4cout << "dp is " << dp << G4endl;
return;
}
G4double zoomBy = (G4double)(cbs->value) / ten_to_the_dp;
if (zoomBy <= 0.01) {
zoomBy = 0.01;
}
pView->fVP.SetZoomFactor (zoomBy);
pView->SetView ();
pView->ClearView ();
pView -> DrawView ();
}
void G4OpenGLXmViewer::dolly_callback (Widget w,
XtPointer clientData,
XtPointer callData)
{
XmScaleCallbackStruct *cbs = (XmScaleCallbackStruct*) callData;
G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
short dp = -1;
G4float ten_to_the_dp = 10.;
XtVaGetValues (w,
XmNdecimalPoints, &dp,
NULL);
if (dp == 0) {
ten_to_the_dp = 1.;
} else if ( dp > 0) {
for (G4int i = 1; i < (G4int)dp; i++) {
ten_to_the_dp *= 10.;
}
} else {
G4cout << "dp is " << dp << G4endl;
return;
}
G4double dolly = (G4double)(cbs->value) / ten_to_the_dp;
pView->fVP.IncrementDolly (dolly);
pView->SetView ();
pView->ClearView ();
pView->DrawView ();
}
void G4OpenGLXmViewer::pan_left_right_callback (Widget w,
XtPointer clientData,
XtPointer callData)
{
XmArrowButtonCallbackStruct *cbs = (XmArrowButtonCallbackStruct*) callData;
G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
pView->pan_right = G4OpenGLXmViewer::get_boolean_userData (w);
if (cbs->reason == XmCR_ARM) {
left_right_pan_callback (pView,NULL);
} else if (cbs->reason == XmCR_DISARM) {
XtRemoveTimeOut (pView->pan_timer);
}
}
void G4OpenGLXmViewer::left_right_pan_callback (XtPointer clientData,
XtIntervalId* timer_id)
{
G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
G4double delta;
if (pView->pan_right) {
delta = (G4double)pView->pan_sens;
} else {
delta = -((G4double)pView->pan_sens);
}
G4Point3D stp
= pView -> GetSceneHandler()->GetScene()->GetStandardTargetPoint();
G4Point3D tp = stp + pView -> fVP.GetCurrentTargetPoint ();
const G4Vector3D& upVector = pView->fVP.GetUpVector ();
const G4Vector3D& vpVector = pView->fVP.GetViewpointDirection ();
G4Vector3D unitRight = (upVector.cross (vpVector)).unit();
G4Vector3D unitUp = (vpVector.cross (unitRight)).unit();
tp += delta * unitRight;
pView->fVP.SetCurrentTargetPoint (tp - stp);
pView->SetView ();
pView->ClearView ();
pView->DrawView ();
pView->pan_timer = XtAppAddTimeOut
(pView->app,
timer_id == NULL ? 500 : 1,
left_right_pan_callback,
pView);
}
void G4OpenGLXmViewer::pan_up_down_callback (Widget w,
XtPointer clientData,
XtPointer callData)
{
XmArrowButtonCallbackStruct *cbs = (XmArrowButtonCallbackStruct*) callData;
G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
pView->pan_up = G4OpenGLXmViewer::get_boolean_userData (w);
if (cbs->reason == XmCR_ARM) {
up_down_pan_callback (pView,NULL);
} else if (cbs->reason == XmCR_DISARM) {
XtRemoveTimeOut (pView->pan_timer);
}
}
void G4OpenGLXmViewer::up_down_pan_callback (XtPointer clientData,
XtIntervalId* timer_id)
{
G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
G4double delta;
if (pView->pan_up) {
delta = (G4double)pView->pan_sens;
} else {
delta = -((G4double)pView->pan_sens);
}
G4Point3D stp
= pView -> GetSceneHandler()->GetScene()->GetStandardTargetPoint();
G4Point3D tp = stp + pView -> fVP.GetCurrentTargetPoint ();
const G4Vector3D& upVector = pView->fVP.GetUpVector ();
const G4Vector3D& vpVector = pView->fVP.GetViewpointDirection ();
G4Vector3D unitRight = (upVector.cross (vpVector)).unit();
G4Vector3D unitUp = (vpVector.cross (unitRight)).unit();
tp += delta * unitUp;
pView->fVP.SetCurrentTargetPoint (tp - stp);
pView->SetView ();
pView->ClearView ();
pView->DrawView ();
pView->pan_timer = XtAppAddTimeOut
(pView->app,
timer_id == NULL ? 500 : 1,
up_down_pan_callback,
pView);
}
void G4OpenGLXmViewer::set_pan_sens_callback (Widget w,
XtPointer clientData,
XtPointer callData)
{
XmScaleCallbackStruct *cbs = (XmScaleCallbackStruct*) callData;
G4OpenGLXmViewer* pView = (G4OpenGLXmViewer*) clientData;
short dp = -1;
G4float ten_to_the_dp = 10.;
XtVaGetValues (w,
XmNdecimalPoints, &dp,
NULL);
if (dp == 0) {
ten_to_the_dp = 1.;
} else if ( dp > 0) {
for (G4int i = 1; i < (G4int)dp; i++) {
ten_to_the_dp *= 10.;
}
} else {
G4cout << "dp is " << dp << G4endl;
return;
}
pView->pan_sens = (G4double)((cbs->value) / ten_to_the_dp);
}
#endif