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geant4/source/visualization/OpenGL/include/G4OpenGLViewer.hh
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2016-06-08 15:55:53 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4OpenGLViewer.hh,v 1.5 1999/12/15 14:54:05 gunter Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
//
// Andrew Walkden 27th March 1996
// OpenGL viewer - opens window, hard copy, etc.
#ifdef G4VIS_BUILD_OPENGL_DRIVER
#ifndef G4OPENGLVIEWER_HH
#define G4OPENGLVIEWER_HH
#include "G4VViewer.hh"
#include "globals.hh"
#include "g4rw/tvordvec.h"
class G4OpenGLSceneHandler;
// Base class for various OpenGLView classes.
class G4OpenGLViewer: virtual public G4VViewer {
public:
void ClearView ();
protected:
G4OpenGLViewer (G4OpenGLSceneHandler& scene);
virtual ~G4OpenGLViewer ();
void SetView ();
void HaloingFirstPass ();
void HaloingSecondPass ();
void HLRFirstPass ();
void HLRSecondPass ();
void HLRThirdPass ();
void InitializeGLView ();
G4bool white_background, //the OpenGL clear colour
doublebuffer, //are we using a double buffered visual?
transparency_enabled, //is alpha blending enabled?
antialiasing_enabled, //is antialiasing enabled?
haloing_enabled; //is haloing enabled for wireframe?
static int snglBuf_RGBA[10];
static int dblBuf_RGBA[11];
G4OpenGLSceneHandler& fSceneHandler; // Graphics Scene for this view.
private:
// G4OpenGLSceneHandler& fSceneHandler; // Graphics Scene for this view.
};
class G4OpenGLImmediateSceneHandler;
class G4OpenGLStoredSceneHandler;
#endif
#endif