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geant4/source/track/include/G4ParticleChangeForTransport.hh
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2016-06-08 15:55:53 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4ParticleChangeForTransport.hh,v 1.5 2000/05/16 00:34:27 kurasige Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// For information related to this code contact:
// CERN, CN Division, ASD group
//
// ------------------------------------------------------------
// Implemented for the new scheme 10 May. 1998 H.Kurahige
// Added theMaterialChange 16 FEb. 2000 H.Kurahige
//
// Class Description
// This class is a concrete class for ParticleChange for transportation
//
#ifndef G4ParticleChangeForTransport_h
#define G4ParticleChangeForTransport_h 1
#include "globals.hh"
#include "G4ios.hh"
class G4VTouchable;
#include "G4ParticleChange.hh"
class G4ParticleChangeForTransport: public G4ParticleChange
{
public:
// default constructor
G4ParticleChangeForTransport();
// destructor
virtual ~G4ParticleChangeForTransport();
protected:
// hide copy constructor and assignment operaor as protected
G4ParticleChangeForTransport(const G4ParticleChangeForTransport &right);
G4ParticleChangeForTransport & operator=(const G4ParticleChangeForTransport &right);
public: // with description
// ----------------------------------------------------
// --- the following methods are for updating G4Step -----
// Return the pointer to the G4Step after updating the Step information
// by using final state information of the track given by a physics
// process
virtual G4Step* UpdateStepForAlongStep(G4Step* Step);
virtual G4Step* UpdateStepForAtRest(G4Step* Step);
virtual G4Step* UpdateStepForPostStep(G4Step* Step);
// A physics process gives the final state of the particle
// based on information of G4Track (or equivalently the PreStepPoint)
virtual void Initialize(const G4Track&);
// Initialize all propoerties by using G4Track information
// ----------------------------------------------------
//--- methods to keep information of the final state--
// IMPORTANT NOTE: Although the name of the class and methods are
// "Change", what it stores (and returns in get) are the "FINAL"
// values of the Position, Momentum, etc.
const G4VTouchable* GetTouchableChange() const;
void SetTouchableChange(const G4VTouchable* fTouchable);
// Get/Set the touchable of the current particle.
// Note: Touchable in PostStepPoint will be updated only after PostStepDoIt
G4Material* GetMaterialChange() const;
void SetMaterialChange(G4Material* fMaterial);
// Get/Set the material in the touchable of the current particle.
const G4ThreeVector* GetPolarizationChange() const;
void SetPolarizationChange(G4double Px, G4double Py, G4double Pz);
void SetPolarizationChange(const G4ThreeVector& finalPoralization);
// Get/Set thePolarizationChange vector.
G4bool GetMomentumChanged() const;
void SetMomentumChanged(G4bool b);
public:
virtual void DumpInfo() const;
protected:
const G4VTouchable* theTouchableChange;
// The changed touchable of a given particle.
private:
G4bool isMomentumChanged;
// The flag which is set if mometum is changed in this stepi
G4Material* theMaterialChange;
// The material where given track currently locates
G4ThreeVector thePolarizationChange;
// The changed (final) polarization of a given track
};
#include "G4ParticleChangeForTransport.icc"
#endif