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geant4/source/persistency/geometry/global/include/G4PVSolid.ddl
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2016-06-08 15:55:53 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4PVSolid.ddl,v 1.4 2000/11/02 12:42:06 morita Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
//
// class G4PVSolid
//
// History:
// 19.06.98 A.Kimura Converted from G4VSolid.hh
// 20.06.98 A.Kimura Clean up
#ifndef G4PVSOLID_DDL
#define G4PVSOLID_DDL
#include "G4Pglobals.hh"
#include "geomdefs.hh"
#include "G4PersistentTypes.hh"
#include "G4PersistentSchema.hh"
#include "G4VSolid.hh"
#include "HepODBMS/odbms/HepODBMS.h"
class G4PVSolid;
class G4PVSolid : public HepPersObj {
public:
G4PVSolid();
G4PVSolid(const G4String& name);
virtual ~G4PVSolid();
virtual G4VSolid* MakeTransientObject() const = 0;
G4bool operator==( const G4PVSolid& s) const
{
return (this==&s) ? true : false;
}
G4String GetName() const;
void SetName(const G4String& name);
virtual G4GeometryType GetEntityType() const = 0;
private:
G4PString fshapeName; // Name
};
#endif