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geant4/source/persistency/events/include/G4PPrimaryVertex.ddl
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2016-06-08 15:55:53 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4PPrimaryVertex.ddl,v 1.9 2000/12/05 14:40:02 morita Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
// Class Description:
// This is a class which represent a persistent primary vertex
// in Geant4. It is constructed by a G4PEvent object with a pointer
// of transient G4PrimaryVertex object.
//
#ifndef G4PPrimaryVertex_h
#define G4PPrimaryVertex_h 1
#include "G4Pglobals.hh"
#include "G4ThreeVector.hh"
#include "G4PersistentTypes.hh"
#include "G4PersistentSchema.hh"
class G4PrimaryVertex;
class G4PPrimaryParticle;
#pragma ooclassref G4PPrimaryParticle "G4PPrimaryParticle_ref.hh"
#include "HepODBMS/odbms/HepODBMS.h"
class G4PPrimaryVertex
: public HepPersObj
{
public: // with description
G4PPrimaryVertex();
G4PPrimaryVertex(const G4PrimaryVertex* vertex);
~G4PPrimaryVertex();
// Constructors and destructor.
G4PrimaryVertex* MakeTransientObject();
// Creates a transient primary vertex object and returns the pointer.
private:
G4Pdouble X0;
G4Pdouble Y0;
G4Pdouble Z0;
G4Pdouble T0;
d_Ref<G4PPrimaryParticle> theParticle;
d_Ref<G4PPrimaryParticle> theTail;
d_Ref<G4PPrimaryVertex> nextVertex;
G4Pint numberOfParticle;
public: // with description
inline G4ThreeVector GetPosition() const
{ return G4ThreeVector(X0,Y0,Z0); }
inline G4double GetX0() const
{ return X0; }
inline G4double GetY0() const
{ return Y0; }
inline G4double GetZ0() const
{ return Z0; }
inline G4double GetT0() const
{ return T0; }
inline G4int GetNumberOfParticle() const
{ return numberOfParticle; }
// Get methods to read the vertex values.
HepRef(G4PPrimaryParticle) GetPrimary(G4int i) const;
inline void SetNext(HepRef(G4PPrimaryVertex) nv)
{
if(nextVertex == NULL)
{ nextVertex = nv; }
else
{ nextVertex->SetNext(nv); }
}
inline HepRef(G4PPrimaryVertex) GetNext() const
{ return nextVertex; }
// Set and Get methods to navigate thru the vertex chain.
};
#endif