121 lines
3.4 KiB
C++
121 lines
3.4 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4DecayProducts.hh,v 1.6 2000/10/20 11:34:44 kurasige Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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// For information related to this code contact:
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// CERN, CN Division, ASD group
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// History: first implementation, based on object model of
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// 12 Dec 1997 H.Kurashige
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// ------------------------------------------------------------
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#ifndef G4DecayProducts_h
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#define G4DecayProducts_h 1
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#include "G4ios.hh"
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#include "globals.hh"
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#include "G4DynamicParticle.hh"
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#include "G4Allocator.hh"
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class G4DecayProducts
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{
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public: // With Description
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// constructors
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G4DecayProducts();
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G4DecayProducts(const G4DynamicParticle &aParticle);
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public:
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// copy constructor and assignment operator
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// Deep copy: for G4DynamicParticle pointer
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G4DecayProducts(const G4DecayProducts &right);
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G4DecayProducts & operator=(const G4DecayProducts &right);
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//destructor
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~G4DecayProducts();
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// new & delete operators for G4Allocator
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inline void *operator new(size_t);
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inline void operator delete(void *G4DecayProducts);
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// (un)equal operator
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G4int operator==(const G4DecayProducts &right) const;
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G4int operator!=(const G4DecayProducts &right) const;
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public: // With Description
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// set-get methods for the parent particle
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// theParentPaticle is used to get information of parent particle
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// when decay products are filled
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// new G4DynamicParticle object is created in set methods
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const G4DynamicParticle* GetParentParticle() const {return theParentParticle;};
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void SetParentParticle(const G4DynamicParticle &aParticle);
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// boost all products
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void Boost(G4double totalEnergy, const G4ThreeVector &momentumDirection);
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void Boost(G4double betax, G4double betay, G4double betaz);
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// push-pop methods for decay products pointer
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G4DynamicParticle* PopProducts();
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G4int PushProducts(G4DynamicParticle *aParticle);
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G4DynamicParticle* operator[](G4int anIndex) const;
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G4int entries() const {return numberOfProducts;};
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// check energy/momentum of products
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G4bool IsChecked() const;
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//
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void DumpInfo() const;
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protected:
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enum {MaxNumberOfProducts = 64};
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private:
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G4DynamicParticle* theParentParticle;
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G4int numberOfProducts;
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G4DynamicParticle* theProductVector[MaxNumberOfProducts];
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};
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// ------------------------
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// Inlined operators
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// ------------------------
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extern G4Allocator<G4DecayProducts> aDecayProductsAllocator;
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inline void * G4DecayProducts::operator new(size_t)
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{
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void * aDecayProducts;
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aDecayProducts = (void *) aDecayProductsAllocator.MallocSingle();
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return aDecayProducts;
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}
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inline void G4DecayProducts::operator delete(void * aDecayProducts)
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{
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aDecayProductsAllocator.FreeSingle((G4DecayProducts *) aDecayProducts);
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}
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inline
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G4int G4DecayProducts::operator==(const G4DecayProducts &right) const
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{
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return (this == (G4DecayProducts *) &right);
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}
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inline
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G4int G4DecayProducts::operator!=(const G4DecayProducts &right) const
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{
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return (this != (G4DecayProducts *) &right);
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}
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#endif
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