88 lines
2.4 KiB
C++
88 lines
2.4 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4UIterminal.hh,v 1.6 2000/07/22 10:52:28 asaim Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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#ifndef G4UIterminal_h
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#define G4UIterminal_h 1
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#include "g4std/fstream"
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#include "G4UImanager.hh"
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#include "G4VBasicShell.hh"
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#include "G4VUIshell.hh"
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//
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// Description:
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//
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// This class inherits the class G4UIsession.
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// This is the class to use a character-terminal sesion.
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//
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// Usage:
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// G4UIsession* terminalSession = new G4UIterminal;
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// or G4UIsession* terminalSession = new G4UIterminal(new your-shell);
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//
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// A character-terminal session "terminalSession" is instantiated.
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// G4cout stream is redirected by default to the constructed instance.
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//
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// terminalSession-> SessionStart(); // "terminalSession" is started.
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// delete terminalSession; // "terminalSession" is deleted.
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//
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//
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// In default(no arguments are given), csh-like shell is instantiated.
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// If you want to use another shell (e.g. tcsh-like), you can give
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// your favorite shell in an argument of the constructor.
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//
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// Which shell? / How to define your own shell?
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// Currently two kinds of shells,
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// G4UIcsh / G4UItcsh
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// , are presented.
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// They inherit the abstract base class, G4VUIshell.
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// In order to define your own shell,
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// - Define your own shell class derived from G4VUIshell.
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// - Implement GetCommandLine() method (pure virtual).
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// - Add more functionality, if need.
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//
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// For more detail, see source codes.
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//
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class G4UIterminal : public G4VBasicShell {
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private:
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G4UImanager* UI;
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// shell
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G4VUIshell* shell;
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// program states
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G4bool iExit;
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G4bool iCont;
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public:
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G4UIterminal(G4VUIshell* aShell=0);
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~G4UIterminal();
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void SetPrompt(const G4String& prompt);
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private:
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void ExecuteCommand(G4String aCommand);
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G4String GetCommand(const char* msg=0);
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G4bool GetHelpChoice(G4int& aInt);
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void ExitHelp();
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public:
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// These methods are implementation of corresponding virtual methods
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// of G4UIsession class.
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virtual G4UIsession* SessionStart();
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virtual void PauseSessionStart(G4String msg);
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virtual G4int ReceiveG4cout(G4String coutString);
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virtual G4int ReceiveG4cerr(G4String cerrString);
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};
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#endif
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