69 lines
2.5 KiB
C++
69 lines
2.5 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4UImessenger.hh,v 1.4 1999/12/15 14:50:39 gunter Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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#ifndef G4UImessenger_h
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#define G4UImessenger_h 1
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#include "globals.hh"
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#include "G4ios.hh"
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class G4UIcommand;
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// class description:
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//
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// This class is the base class which represents a messenger which maintains
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// the commands. The user who wants to define some commands must create his/her
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// own concrete class derived from this class. The user's concrete messenger
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// must have a responsibility of creating and deleting commands. Also, it must
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// take care the delivering of the command to the destination class and replying
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// the current value(s) of the parameter(s).
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//
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class G4UImessenger
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{
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public: // with description
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G4UImessenger();
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// Constructor. In the implementation of the concrete messenger, all commands
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// related to the messenger must be constructed.
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virtual ~G4UImessenger();
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// Destructor. In the implementation of the concrete messenger, all commands
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// defined in the constructor must be deleted.
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virtual G4String GetCurrentValue(G4UIcommand * command);
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// The concrete implementation of this method gets the current value(s) of the
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// parameter(s) of the given command from the destination class, converts the
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// value(s) to a string, and returns the string. Conversion could be done by
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// the ConvertToString() method of corresponding G4UIcmdXXX classes if the
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// the command is an object of these G4UIcmdXXX classes.
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virtual void SetNewValue(G4UIcommand * command,G4String newValue);
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// The concrete implementation of this method converts the string "newValue"
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// to value(s) of type(s) of the parameter(s). Convert methods corresponding
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// to the type of the command can be used if the command is an object of
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// G4UIcmdXXX classes.
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public:
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// For G4RWTPtrOrderedVector...
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G4bool operator == (const G4UImessenger& messenger) const;
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protected:
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G4String ItoS(G4int i);
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G4String DtoS(G4double a);
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G4String BtoS(G4bool b);
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G4int StoI(G4String s);
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G4double StoD(G4String s);
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G4bool StoB(G4String s);
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protected:
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void AddUIcommand(G4UIcommand * newCommand);
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};
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#endif
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