152 lines
3.3 KiB
C++
152 lines
3.3 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4Allocator.hh,v 1.5 2000/11/20 20:16:50 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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// History: first implementation, based on object model of
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// 2nd December 1995, G.Cosmo
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// ---------------- G4Allocator ----------------
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// by Tim Bell, September 1995
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// ------------------------------------------------------------
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// SG, HPW: Protection vs double deletion of the same element, June 97.
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#ifndef G4Allocator_h
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#define G4Allocator_h 1
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#include <stdlib.h>
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#include <stddef.h>
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// G4AllocatorPage
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#include "G4AllocatorPage.hh"
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template <class Type>
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class G4Allocator
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{
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G4AllocatorPage<Type> *fPages;
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G4AllocatorUnit<Type> *fFreeList;
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private:
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void AddNewPage();
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Type *AddNewElement();
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enum { Allocated = 0x47416C, Deleted = 0xB8BE93 };
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public:
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G4Allocator();
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~G4Allocator();
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inline Type *MallocSingle()
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{
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Type *anElement;
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if (fFreeList != NULL)
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{
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fFreeList->deleted = Allocated;
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anElement = &fFreeList->fElement;
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fFreeList = fFreeList->fNext;
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}
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else
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anElement = AddNewElement();
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return anElement;
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}
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inline void FreeSingle(Type *anElement)
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{
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G4AllocatorUnit<Type> *fUnit;
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fUnit = (G4AllocatorUnit<Type> *)
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((char *) anElement -
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offsetof(G4AllocatorUnit<Type>, fElement));
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if (fUnit->deleted == Allocated) {
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fUnit->deleted = Deleted;
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fUnit->fNext = fFreeList;
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fFreeList = fUnit;
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}
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/*
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else if (fUnit->deleted == Deleted) {
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// G4cerr << "G4Allocator : This object is already deleted" << G4endl;
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} else {
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// G4cerr << "G4Allocator: This object is allocated not by G4Allocator"<< G4endl;
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}
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*/
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}
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};
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template <class Type>
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G4Allocator<Type>::G4Allocator()
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{
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fPages = NULL;
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fFreeList = NULL;
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AddNewPage();
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return;
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}
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template <class Type>
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G4Allocator<Type>::~G4Allocator()
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{
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G4AllocatorPage<Type> *aPage;
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G4AllocatorPage<Type> *aNextPage;
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aPage = fPages;
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while (aPage != NULL)
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{
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aNextPage = aPage->fNext;
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free(aPage->fUnits);
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free(aPage);
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aPage = aNextPage;
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}
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fPages = NULL;
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fFreeList = NULL;
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return;
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}
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static const G4int G4AllocatorPageSize = 1024;
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template <class Type>
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void G4Allocator<Type>::AddNewPage()
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{
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G4AllocatorPage<Type> *aPage;
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register G4int unit_no;
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aPage = new G4AllocatorPage<Type>;
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aPage->fNext = fPages;
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aPage->fUnits = (G4AllocatorUnit<Type> *)
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malloc(G4AllocatorPageSize);
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fPages = aPage;
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for (unit_no = 0;
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unit_no < (G4AllocatorPageSize / G4int(sizeof(G4AllocatorUnit<Type>))-1);
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++unit_no)
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{
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aPage->fUnits[unit_no].fNext = &aPage->fUnits[unit_no + 1];
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}
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aPage->fUnits[unit_no].fNext = fFreeList;
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fFreeList = &aPage->fUnits[0];
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}
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template <class Type>
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Type *G4Allocator<Type>::AddNewElement()
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{
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Type *anElement;
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AddNewPage();
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fFreeList->deleted = Allocated;
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anElement = &fFreeList->fElement;
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fFreeList=fFreeList->fNext;
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return anElement;
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}
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#endif
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