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geant4/source/geometry/solids/STEPinterface/src/G4LineCreator.cc
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2016-06-08 15:55:53 +02:00

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C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4LineCreator.cc,v 1.3 2000/02/25 16:36:19 gcosmo Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
//
// ----------------------------------------------------------------------
// Class G4LineCreator
//
// Authors: J.Sulkimo, P.Urban.
// Revisions by: L.Broglia, G.Cosmo.
//
// History:
// 18-Nov-1999: First step of re-engineering - G.Cosmo
// ----------------------------------------------------------------------
#include "G4LineCreator.hh"
#include "G4GeometryTable.hh"
#include "G4Line.hh"
G4LineCreator G4LineCreator::csc;
G4LineCreator::G4LineCreator()
{
G4GeometryTable::RegisterObject(this);
}
G4LineCreator::~G4LineCreator() {}
void G4LineCreator::CreateG4Geometry(STEPentity& Ent)
{
G4ThreeVector origin;
G4ThreeVector dir;
Ent.ResetAttributes();
STEPattribute *Attr;
Attr = Ent.NextAttribute();
while (Attr->NonRefType() == STRING_TYPE)
Attr = Ent.NextAttribute();
// Get the line origin
STEPentity* TmpEnt = *Attr->ptr.c;
void *tmp =G4GeometryTable::CreateObject(*TmpEnt);
if (tmp)
origin = *(G4ThreeVector*)tmp;
else
G4cerr << "WARNING - G4LineCreator::CreateG4Geometry" << G4endl
<< "\tUnexpected NULL origin (G4ThreeVector) for G4Line !" << G4endl
<< "\tG4Line origin set to (0,0,0)." << G4endl;
// Get the line direction
Attr = Ent.NextAttribute();
TmpEnt = *Attr->ptr.c;
tmp =G4GeometryTable::CreateObject(*TmpEnt);
if (tmp)
dir = *(G4ThreeVector*)tmp;
else
G4cerr << "WARNING - G4LineCreator::CreateG4Geometry" << G4endl
<< "\tUnexpected NULL direction (G4ThreeVector) for G4Line !" << G4endl
<< "\tG4Line direction set to (0,0,0)." << G4endl;
G4Line* line = new G4Line();
line->Init(origin, dir);
createdObject = line;
}
void G4LineCreator::CreateSTEPGeometry(void* G4obj)
{
}