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geant4/source/geometry/solids/BREPS/include/G4Parabola.hh
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2016-06-08 15:55:53 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Parabola.hh,v 1.7 2000/11/08 14:22:03 gcosmo Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
// ----------------------------------------------------------------------
// Class G4Parabola
//
// Class description:
//
// Definition of a generic parabola.
// Authors: J.Sulkimo, P.Urban.
// Revisions by: L.Broglia, G.Cosmo.
// ----------------------------------------------------------------------
#ifndef __PARABOLICCURVE_H
#define __PARABOLICCURVE_H
#include "G4Conic.hh"
class G4Parabola : public G4Conic
{
public: // with description
G4Parabola();
virtual ~G4Parabola();
// Constructor & destructor.
G4Parabola(const G4Parabola& right);
G4Parabola& operator=(const G4Parabola& right);
// Copy constructor and assignment operator.
G4Curve* Project(const G4Transform3D& tr=
G4Transform3D::Identity);
// Transforms and projects the curve.
G4bool Tangent(G4CurvePoint& cp, G4Vector3D& v);
// Returns tangent to curve at a given point, if existing.
// The tangent is computed from the 3D point representation.
inline G4double GetPMax() const;
inline G4Point3D GetPoint(G4double param) const;
inline G4double GetPPoint(const G4Point3D& p) const;
// Accessors methods.
inline G4double GetFocalDist() const;
inline void Init(const G4Axis2Placement3D& position0, G4double focalDist0);
// Get/Set for the geometric data.
public: // without description
inline G4int IntersectRay2D(const G4Ray& ray);
// void IntersectRay2D(const G4Ray& ray, G4CurveRayIntersection& is);
// G4Parabola(G4Point3d, G4Point3d, G4double );
// G4Point3d EvaluateByParameterValue(G4double u);
// G4Point3d GetBoundMax();
// G4Point3d GetBoundMin();
protected:
void InitBounded();
private:
// geometric data
G4double focalDist;
// for the intersection
G4Point3D F;
G4Point3D L0;
};
#include "G4Parabola.icc"
#endif