91 lines
2.5 KiB
C++
91 lines
2.5 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4CompositeCurve.hh,v 1.5 2000/11/08 14:22:00 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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// ----------------------------------------------------------------------
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// Class G4CompositeCurve
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//
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// Class description:
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//
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// Definition of a generic composition of curves.
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// Authors: J.Sulkimo, P.Urban.
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// Revisions by: L.Broglia, G.Cosmo.
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// ----------------------------------------------------------------------
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#ifndef __G4COMPOSITCURVE_H
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#define __G4COMPOSITCURVE_H
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#include "G4Curve.hh"
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#include "G4CurveVector.hh"
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#include "G4CurveRayIntersection.hh"
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#include "G4Point3DVector.hh"
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class G4CompositeCurve : public G4Curve
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{
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public: // with description
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G4CompositeCurve();
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virtual ~G4CompositeCurve();
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// Default constructor & destructor
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G4CompositeCurve(const G4Point3DVector& vertices);
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// Constructor creating closed polygons, given the vertices.
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// No call to Init and SetBounds is needed after calling this
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// constructor.
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virtual G4String GetEntityType() const;
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// Returns entity type identifier.
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virtual G4Curve* Project(const G4Transform3D& tr = G4Transform3D::Identity);
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// Project along trasformation tr.
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virtual G4bool Tangent(G4CurvePoint& cp, G4Vector3D& v);
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// Tangent computed from the 3D point representation.
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virtual G4double GetPMax() const;
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virtual G4Point3D GetPoint(G4double param) const;
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virtual G4double GetPPoint(const G4Point3D& p) const;
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const G4CurveVector& GetSegments() const;
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// Acccessors for the geometric data
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void Init(const G4CurveVector& segments0);
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// Initialises geometric data.
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// The object is not responsible for deleting the curves;
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// only a shallow copy of the CurveVector is made.
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public: // without description
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// virtual void IntersectRay2D(const G4Ray& ray, G4CurveRayIntersection& is);
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virtual G4int IntersectRay2D(const G4Ray& ray);
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protected: // with description
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virtual void InitBounded();
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// Compute bounding box.
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private:
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G4CompositeCurve(const G4CompositeCurve&);
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G4CompositeCurve& operator=(const G4CompositeCurve&);
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// Private copy-constructor and assignment operator.
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private:
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G4CurveVector segments;
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G4CurveRayIntersection lastIntersection;
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// geometric data
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};
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#include "G4CompositeCurve.icc"
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#endif
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