91 lines
2.5 KiB
C++
91 lines
2.5 KiB
C++
// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4SDManager.hh,v 1.2.4.1 1999/12/07 20:47:41 gunter Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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#ifndef G4SDManager_h
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#define G4SDManager_h 1
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#include "globals.hh"
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#include "G4SDStructure.hh"
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#include "G4HCtable.hh"
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class G4VHitsCollection;
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class G4VSensitiveDetector;
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class G4HCofThisEvent;
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class G4SDmessenger;
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// class description:
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//
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// This is a singleton class which manages the sensitive detectors.
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// The user cannot access to the constructor. The pointer of the
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// only existing object can be got via G4SDManager::GetSDMpointer()
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// static method. The first invokation of this static method makes
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// the singleton object.
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//
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class G4SDManager
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{
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public: // with description
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static G4SDManager* GetSDMpointer();
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// Returns the pointer to the singleton object.
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public:
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static G4SDManager* GetSDMpointerIfExist();
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protected:
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G4SDManager();
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public:
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~G4SDManager();
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public: // with description
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void AddNewDetector(G4VSensitiveDetector*aSD);
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// Registors the user's sensitive detector. This method must be invoked
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// when the user construct his/her sensitive detector.
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void Activate(G4String dName, G4bool activeFlag);
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// Activate/inactivate the registered sensitive detector. For the inactivated
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// detectors, hits collections will not be stored to the G4HCofThisEvent object.
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G4int GetCollectionID(G4String colName);
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G4int GetCollectionID(G4VHitsCollection * aHC);
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// These two methods return the ID number of the sensitive detector.
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public:
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G4VSensitiveDetector* FindSensitiveDetector(G4String dName);
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G4HCofThisEvent* PrepareNewEvent();
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void TerminateCurrentEvent(G4HCofThisEvent* HCE);
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private:
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static G4SDManager * fSDManager;
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G4SDStructure * treeTop;
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G4int verboseLevel;
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G4HCtable* HCtable;
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G4SDmessenger* theMessenger;
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public:
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inline void SetVerboseLevel(G4int vl)
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{
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verboseLevel = vl;
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treeTop->SetVerboseLevel(vl);
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}
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inline G4SDStructure* GetTreeTop() const
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{ return treeTop; }
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inline void ListTree() const
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{ treeTop->ListTree(); }
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inline G4int GetCollectionCapacity() const
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{ return HCtable->entries(); }
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inline G4HCtable* GetHCtable() const
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{ return HCtable; }
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};
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#endif
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