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geant4/source/tracking/include/G4VTrajectory.hh
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2016-06-08 15:28:20 +02:00

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C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VTrajectory.hh,v 1.2.6.1 1999/12/07 20:53:06 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//---------------------------------------------------------------
//
// G4VTrajectory.hh
//
// Description:
// This is the abstract base class of a trajectory.
//
// Contact:
// Questions and comments to this code should be sent to
// Katsuya Amako (e-mail: Katsuya.Amako@kek.jp)
// Makoto Asai (e-mail: asai@kekvax.kek.jp)
// Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp)
//
// ---------------------------------------------------------------
#ifndef G4VTrajectory_h
#define G4VTrajectory_h 1
class G4Step;
#include "G4VTrajectoryPoint.hh"
#include "globals.hh"
class G4VTrajectory
{
public:
G4VTrajectory() {;}
virtual ~G4VTrajectory() {;}
inline int operator == (const G4VTrajectory& right){return (this==&right);}
virtual void ShowTrajectory() const = 0;
virtual void DrawTrajectory(G4int i_mode=0) const = 0;
virtual void AppendStep(const G4Step*) = 0;
virtual int GetPointEntries() const = 0;
virtual G4VTrajectoryPoint* GetPoint(int) const = 0;
};
#endif