236 lines
6.1 KiB
C++
236 lines
6.1 KiB
C++
// This code implementation is the intellectual property of
|
|
// the GEANT4 collaboration.
|
|
//
|
|
// By copying, distributing or modifying the Program (or any work
|
|
// based on the Program) you indicate your acceptance of this statement,
|
|
// and all its terms.
|
|
//
|
|
// $Id: G4Scintillation.hh,v 1.3.4.1 1999/12/07 20:51:24 gunter Exp $
|
|
// GEANT4 tag $Name: geant4-01-00 $
|
|
//
|
|
//
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Scintillation Light Class Definition
|
|
////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// File: G4Scintillation.hh
|
|
// Description: Discrete Process - Generation of Scintillation Photons
|
|
// Version: 1.0
|
|
// Created: 1998-11-07
|
|
// Author: Peter Gumplinger
|
|
// Updated: 1999-10-29 add method and class descriptors
|
|
//
|
|
// mail: gum@triumf.ca
|
|
//
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef G4Scintillation_h
|
|
#define G4Scintillation_h 1
|
|
|
|
/////////////
|
|
// Includes
|
|
/////////////
|
|
|
|
#include "globals.hh"
|
|
#include "templates.hh"
|
|
#include "Randomize.hh"
|
|
#include "G4ThreeVector.hh"
|
|
#include "G4ParticleMomentum.hh"
|
|
#include "G4Step.hh"
|
|
#include "G4VDiscreteProcess.hh"
|
|
#include "G4OpticalPhoton.hh"
|
|
#include "G4DynamicParticle.hh"
|
|
#include "G4Material.hh"
|
|
#include "G4PhysicsTable.hh"
|
|
#include "G4MaterialPropertiesTable.hh"
|
|
#include "G4PhysicsOrderedFreeVector.hh"
|
|
|
|
// Class Description:
|
|
// Discrete Process - Generation of Scintillation Photons.
|
|
// Class inherits publicly from G4VDiscreteProcess.
|
|
// Class Description - End:
|
|
|
|
/////////////////////
|
|
// Class Definition
|
|
/////////////////////
|
|
|
|
class G4Scintillation : public G4VDiscreteProcess
|
|
{
|
|
|
|
private:
|
|
|
|
//////////////
|
|
// Operators
|
|
//////////////
|
|
|
|
// G4Scintillation& operator=(const G4Scintillation &right);
|
|
|
|
public: // Without description
|
|
|
|
////////////////////////////////
|
|
// Constructors and Destructor
|
|
////////////////////////////////
|
|
|
|
G4Scintillation(const G4String& processName = "Scintillation");
|
|
|
|
// G4Scintillation(const G4Scintillation &right);
|
|
|
|
~G4Scintillation();
|
|
|
|
////////////
|
|
// Methods
|
|
////////////
|
|
|
|
public: // With description
|
|
|
|
G4bool IsApplicable(const G4ParticleDefinition& aParticleType);
|
|
// Returns true -> 'is applicable', for any particle type.
|
|
|
|
G4double GetMeanFreePath(const G4Track& aTrack,
|
|
G4double ,
|
|
G4ForceCondition* );
|
|
// Returns infinity; i. e. the process does not limit the step,
|
|
// but sets the 'Forced' condition for the DoIt to be invoked at
|
|
// every step.
|
|
|
|
G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
|
|
const G4Step& aStep);
|
|
// This is the method implementing the scintillation process.
|
|
|
|
void SetTrackSecondariesFirst(const G4bool state);
|
|
// If set, the primary particle tracking is interrupted and any
|
|
// produced scintillation photons are tracked next. When all
|
|
// have been tracked, the tracking of the primary resumes.
|
|
|
|
G4bool GetTrackSecondariesFirst() const;
|
|
// Returns the boolean flag for tracking secondaries first.
|
|
|
|
void SetScintillationYield(const G4double yield);
|
|
// Called to set the scintillation photon yield per unit of
|
|
// energy deposition. IMPORTANT: 'yield' has units of 1/energy
|
|
// and is not a simple number!
|
|
G4double GetScintillationYield() const;
|
|
// Returns the photon yield per energy unit.
|
|
|
|
void SetResolutionScale(const G4double scale);
|
|
// Called to set sigma of the Gaussian photon yield distribution.
|
|
G4double GetResolutionScale() const;
|
|
// Returns the sigma of the Gaussian photon yield distribution.
|
|
|
|
void SetScintillationTime(const G4double time);
|
|
// Called to set the exponential time constant for the delayed
|
|
// scintillation photon emission.
|
|
G4double GetScintillationTime() const;
|
|
// Returns the exponential time constant for the delayed
|
|
// scintillation photon emission.
|
|
|
|
G4PhysicsTable* GetPhysicsTable() const;
|
|
// Returns the address of the physics table.
|
|
|
|
void DumpPhysicsTable() const;
|
|
// Prints the physics table.
|
|
|
|
private:
|
|
|
|
void BuildThePhysicsTable();
|
|
|
|
///////////////////////
|
|
// Class Data Members
|
|
///////////////////////
|
|
|
|
protected:
|
|
|
|
G4PhysicsTable* thePhysicsTable;
|
|
// A Physics Table can be either a cross-sections table or
|
|
// an energy table (or can be used for other specific
|
|
// purposes).
|
|
|
|
private:
|
|
|
|
G4bool fTrackSecondariesFirst;
|
|
|
|
G4double ScintillationYield;
|
|
G4double ScintillationTime;
|
|
G4double ResolutionScale;
|
|
|
|
};
|
|
|
|
////////////////////
|
|
// Inline methods
|
|
////////////////////
|
|
|
|
inline
|
|
G4bool G4Scintillation::IsApplicable(const G4ParticleDefinition& aParticleType)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
inline
|
|
void G4Scintillation::SetTrackSecondariesFirst(const G4bool state)
|
|
{
|
|
fTrackSecondariesFirst = state;
|
|
}
|
|
|
|
inline
|
|
G4bool G4Scintillation::GetTrackSecondariesFirst() const
|
|
{
|
|
return fTrackSecondariesFirst;
|
|
}
|
|
|
|
inline
|
|
void G4Scintillation::SetScintillationYield(const G4double yield)
|
|
{
|
|
ScintillationYield = yield;
|
|
}
|
|
|
|
inline
|
|
G4double G4Scintillation::GetScintillationYield() const
|
|
{
|
|
return ScintillationYield;
|
|
}
|
|
|
|
inline
|
|
void G4Scintillation::SetResolutionScale(const G4double scale)
|
|
{
|
|
ResolutionScale = scale;
|
|
}
|
|
|
|
inline
|
|
G4double G4Scintillation::GetResolutionScale() const
|
|
{
|
|
return ResolutionScale;
|
|
}
|
|
|
|
inline
|
|
void G4Scintillation::SetScintillationTime(const G4double time)
|
|
{
|
|
ScintillationTime = time;
|
|
}
|
|
|
|
inline
|
|
G4double G4Scintillation::GetScintillationTime() const
|
|
{
|
|
return ScintillationTime;
|
|
}
|
|
|
|
inline
|
|
G4PhysicsTable* G4Scintillation::GetPhysicsTable() const
|
|
{
|
|
return thePhysicsTable;
|
|
}
|
|
|
|
inline
|
|
void G4Scintillation::DumpPhysicsTable() const
|
|
{
|
|
G4int PhysicsTableSize = thePhysicsTable->entries();
|
|
G4PhysicsOrderedFreeVector *v;
|
|
|
|
for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
|
|
{
|
|
v = (G4PhysicsOrderedFreeVector*)(*thePhysicsTable)[i];
|
|
v->DumpValues();
|
|
}
|
|
}
|
|
|
|
#endif /* G4Scintillation_h */
|