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geant4/source/processes/electromagnetic/standard/include/G4eEnergyLossPlus.icc
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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4eEnergyLossPlus.icc,v 1.3.8.1 1999/12/07 20:50:53 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
// $Id:
// ---------------------------------------------------------------
// GEANT 4 class inlined methods file
//
// For information related to this code contact:
// CERN, IT Division, ASD group
// History: based on object model of
// 2nd December 1995, G.Cosmo
// ------------ G4eEnergyLossPlus physics process ------------
// by Laszlo Urban, 20 March 1997
// ***************************************************************
// It is the first implementation of the NEW UNIFIED ENERGY LOSS PROCESS.
// It calculates the energy loss of e+/e-.
// -------------------------------------------------------------
// 18/11/98 , L. Urban
// It is a modified version of G4eEnergyLoss:
// continuous energy loss with generation of subcutoff delta rays
// ---------------------------------------------------------------
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline G4double G4eEnergyLossPlus::GetConstraints(
const G4DynamicParticle* aParticle,
G4Material* aMaterial)
{
// returns the Step limit
// dRoverRange is the max. allowed relative range loss in one Step
// it calculates dEdx and the range as well....
G4double CutInRange,StepLimit;
G4bool isOutRange;
const G4ParticleDefinition* ParticleType=aParticle->GetDefinition();
Charge = aParticle->GetDefinition()->GetPDGCharge();
if(Charge != lastCharge)
{
lastCharge = Charge ;
}
G4double KineticEnergy = aParticle->GetKineticEnergy();
fdEdx = G4EnergyLossTables::GetDEDX(ParticleType,KineticEnergy,aMaterial);
fRangeNow =
G4EnergyLossTables::GetRange(ParticleType,KineticEnergy,aMaterial);
// compute the (random) Step limit
if (fRangeNow>finalRange)
{
StepLimit = c1lim*fRangeNow+c2lim+c3lim/fRangeNow;
//randomise this value
if (rndmStepFlag) StepLimit = finalRange +
(StepLimit-finalRange)*G4UniformRand();
if (StepLimit > fRangeNow) StepLimit = fRangeNow;
}
else StepLimit = fRangeNow;
return StepLimit;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline G4double G4eEnergyLossPlus::GetContinuousStepLimit(
const G4Track& track,
G4double,
G4double currentMinimumStep,
G4double&)
{
G4double Step =
GetConstraints(track.GetDynamicParticle(),track.GetMaterial());
if ((Step>0.0)&&(Step<currentMinimumStep)) currentMinimumStep = Step;
return Step ;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
inline G4bool G4eEnergyLossPlus::IsApplicable(const G4ParticleDefinition&
particle)
{
return( (&particle == G4Electron::Electron())
||(&particle == G4Positron::Positron()) );
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....