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geant4/source/processes/decay/include/G4Decay.hh
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2016-06-08 15:28:20 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Decay.hh,v 1.2.8.1 1999/12/07 20:50:16 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// For information related to this code contact:
// CERN, CN Division, ASD group
// History: first implementation, based on object model of
// 7 July 1996 H.Kurashige
// ------------------------------------------------------------
// New Physics scheme 18 Jan. 1997 H.Kurahige
// ------------------------------------------------------------
// modified 4 Feb. 1997 H.Kurahige
// modified 8 Sep. 1997 H.Kurahige
// remove BuildPhysicsTable() 27 Nov. 1997 H.Kurashige
// modified for new ParticleChange 12 Mar. 1998 H.Kurashige
// added aPhysicsTable 2 Aug. 1998 H.Kurashige
#ifndef G4Decay_h
#define G4Decay_h 1
#include "G4ios.hh"
#include "globals.hh"
#include "G4VRestDiscreteProcess.hh"
#include "G4ParticleChangeForDecay.hh"
class G4Decay : public G4VRestDiscreteProcess
{
public:
// Constructors
G4Decay(const G4String& processName ="Decay");
// Destructor
virtual ~G4Decay();
private:
// copy constructor
G4Decay(const G4Decay &right);
// Assignment Operation (generated)
G4Decay & operator=(const G4Decay &right);
public:
// G4Decay Process has both
// PostStepDoIt (for decay in flight)
// and
// AtRestDoIt (for decay at rest)
virtual G4VParticleChange *PostStepDoIt(
const G4Track& aTrack,
const G4Step& aStep
);
virtual G4VParticleChange* AtRestDoIt(
const G4Track& aTrack,
const G4Step& aStep
);
virtual void BuildPhysicsTable(const G4ParticleDefinition&);
// In G4Decay, thePhysicsTable stores values of
// beta * sqrt( 1 - beta*beta)
// as a function of normalized kinetic enregy (=Ekin/mass),
// becasuse this table is universal for all particle types,
virtual G4bool IsApplicable(const G4ParticleDefinition&);
// returns "true" if the decay process can be applied to
// the particle type.
protected:
virtual G4VParticleChange* DecayIt(
const G4Track& aTrack,
const G4Step& aStep
);
// The DecayIt() method returns by pointer a particle-change object,
// which has information of daughter particles.
public:
virtual G4double AtRestGetPhysicalInteractionLength(
const G4Track& track,
G4ForceCondition* condition
);
protected:
// GetMeanFreePath returns ctau*beta*gamma for decay in flight
// GetMeanLifeTime returns ctau for decay at rest
virtual G4double GetMeanFreePath(const G4Track& aTrack,
G4double previousStepSize,
G4ForceCondition* condition
);
virtual G4double GetMeanLifeTime(const G4Track& aTrack,
G4ForceCondition* condition
);
public:
void SetVerboseLevel(G4int value);
G4int GetVerboseLevel() const;
private:
G4int verboseLevel;
// controle flag for output message
// 0: Silent
// 1: Warning message
// 2: More
private:
// In G4Decay, thePhysicsTable stores values of
// beta * sqrt( 1 - beta*beta)
// as a function of normalized kinetic enregy (=Ekin/mass)
// TotBin = number of bins in thePhysicsTable
// The PhysicsTable is created for the range of
// from LowestBinValue to HighestBinValue.
const G4double LowestBinValue;
const G4double HighestBinValue;
const G4int TotBin;
G4PhysicsTable* aPhysicsTable;
// Remainder of life time at rest
G4double fRemainderLifeTime;
// ParticleChange for decay process
G4ParticleChangeForDecay fParticleChangeForDecay;
};
inline
G4double G4Decay::AtRestGetPhysicalInteractionLength(
const G4Track& track,
G4ForceCondition* condition
)
{
fRemainderLifeTime =
G4VRestDiscreteProcess::AtRestGetPhysicalInteractionLength(
track, condition );
return fRemainderLifeTime;
}
inline
void G4Decay::SetVerboseLevel(G4int value){ verboseLevel = value; }
inline
G4int G4Decay::GetVerboseLevel() const { return verboseLevel; }
inline
G4VParticleChange* G4Decay::AtRestDoIt(
const G4Track& aTrack,
const G4Step& aStep
)
{
return DecayIt(aTrack, aStep);
}
inline
G4VParticleChange* G4Decay::PostStepDoIt(
const G4Track& aTrack,
const G4Step& aStep
)
{
return DecayIt(aTrack, aStep);
}
#endif