Files
geant4/source/graphics_reps/include/G4Visible.hh
T
2016-06-08 15:28:20 +02:00

66 lines
1.8 KiB
C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Visible.hh,v 1.4.2.1 1999/12/07 20:48:51 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
// John Allison 30th October 1996
// Class Description:
// Base class for all things visible, i.e., which have Vis Attributes.
//
// Note: a null pointer implies no attributes. Under those circumstances
// the visualization system is free to choose some.
// Class Description - End:
#ifndef G4VISIBLE_HH
#define G4VISIBLE_HH
#include "globals.hh"
class G4VisAttributes;
class ostream;
class G4Visible {
friend ostream& operator << (ostream& os, const G4Visible& v);
public: // With description
G4Visible ();
G4Visible (const G4Visible& visible);
G4Visible (const G4VisAttributes* pVA);
virtual ~G4Visible ();
virtual G4Visible& operator = (const G4Visible& right);
virtual G4bool operator == (const G4Visible& right) const;
const G4VisAttributes* GetVisAttributes () const;
void SetVisAttributes (const G4VisAttributes* pVA);
void SetVisAttributes (const G4VisAttributes& VA);
// The G4VisAttributes object is not stored in a G4Visible; only a
// reference, a const pointer, is kept. Therefore the
// G4VisAttributes object to which it refers must have a life long
// enough to satisfy all uses of the G4Visible object. E.g., if the
// G4Visible object is created on the heap (using `new') then the
// associated G4VisAttributes object would normally also be created
// on the heap and managed in the same way.
protected:
const G4VisAttributes* fpVisAttributes;
};
#include "G4Visible.icc"
#endif