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geant4/source/global/management/include/G4PhysicsFreeVector.hh
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2016-06-08 15:28:20 +02:00

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// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4PhysicsFreeVector.hh,v 1.2 1999/11/16 17:40:40 gcosmo Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
//--------------------------------------------------------------------
// GEANT 4 class header file
//
// G4PhysicsFreeVector.hh
//
// Class description:
//
// A physics vector which has values of energy-loss, cross-section,
// and other physics values of a particle in matter in a given
// range of the energy, momentum, etc. The scale of energy/momentum
// bins is in free, ie. it is NOT need to be linear or log. Only
// restrication is that bin values alway have to increase from
// a lower bin to a higher bin. This is necessary for the binary
// search to work correctly.
// History:
// 02 Dec. 1995, G.Cosmo : Structure created based on object model
// 06 Jun. 1996, K.Amako : Implemented the 1st version
// 01 Jul. 1996, K.Amako : Cache mechanism and hidden bin from the
// user introduced.
// 26 Sep. 1996, K.Amako : Constructor with only 'bin size' added.
//
//--------------------------------------------------------------------
#ifndef G4PhysicsFreeVector_h
#define G4PhysicsFreeVector_h 1
#include "globals.hh"
#include "G4DataVector.hh"
#include "G4PhysicsVector.hh"
class G4PhysicsFreeVector : public G4PhysicsVector
{
public:
// Constructors
G4PhysicsFreeVector();
G4PhysicsFreeVector(size_t theNbin);
G4PhysicsFreeVector(const G4DataVector& binVector,
const G4DataVector& dataVector);
// 'binVector' has the low edge value of each scale bin.
// 'dataVector' has the cross-section/energy-loss/etc at
// the energy/momenturm of the corresponding a bin of
// 'binVector'. 'binVector' and 'dataVector' need to have
// the same vector length.
// Destructor
~G4PhysicsFreeVector();
// Special PutValue function for PhysicsFreeVector
void PutValue( size_t binNumber, G4double binValue,
G4double dataValue );
// To use this method to fill a PhysicsFreeVector, you have
// to Construct a PhysicsFreeVector of the size you need
// using G4PhysicsFreeVector(size_t theNbin). Also take
// note that you have to fill all bin values and data
// values before you the PhysicsFreeVector.
protected:
size_t FindBinLocation(G4double theEnergy) const;
// Find bin# in which theEnergy belongs - virtual function
};
inline size_t G4PhysicsFreeVector::FindBinLocation(G4double theEnergy) const
{
// For G4PhysicsFreeVector, FindBinLocation is implemented using
// the binary search algorithm.
//
// Because this is a virtual function, it is accessed through a
// pointer to the G4PhyiscsVector object for most usages. In this
// case, 'inline' will not be invoked. However, there is a possibility
// that the user access to the G4PhysicsFreeVector object directly and
// not through pointers or references. In this case, the 'inline' will
// be invoked. (See R.B.Murray, "C++ Strategies and Tactics", Chap.6.6)
size_t lowerBound = 0;
size_t upperBound = numberOfBin-1;
do {
size_t midBin = (lowerBound + upperBound)/2;
if( theEnergy < binVector(midBin) )
upperBound = midBin-1;
else
lowerBound = midBin+1;
} while (lowerBound <= upperBound);
return upperBound;
}
#endif