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geant4/source/geometry/volumes/include/G4GRSVolume.hh
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2016-06-08 15:28:20 +02:00

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C++

// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4GRSVolume.hh,v 1.1.10.1 1999/12/07 20:48:39 gunter Exp $
// GEANT4 tag $Name: geant4-01-00 $
//
//
// class G4GRSVolume Paul Kent August 1996
//
// Object representing a touchable detector element - maintains
// associations between a physical volume and its net resultant
// local->global transform
//
// NOTE: The (optional) rotation matrix is copied
#ifndef G4GRSVOLUME_HH
#define G4GRSVOLUME_HH
#include "G4VTouchable.hh"
#include "G4VPhysicalVolume.hh"
#include "G4LogicalVolume.hh"
#include "G4RotationMatrix.hh"
class G4GRSVolume : public G4VTouchable
{
public:
G4GRSVolume(G4VPhysicalVolume *pVol,
const G4RotationMatrix *pRot,
const G4ThreeVector &tlate);
G4GRSVolume(G4VPhysicalVolume *pVol,
const G4RotationMatrix &rot,
const G4ThreeVector &tlate);
~G4GRSVolume();
G4VPhysicalVolume* GetVolume(G4int depth=0) const;
G4VSolid* GetSolid(G4int depth=0) const;
const G4ThreeVector& GetTranslation(G4int depth=0) const;
const G4RotationMatrix* GetRotation(G4int depth=0) const;
private:
G4VPhysicalVolume *fvol;
G4RotationMatrix *frot;
G4ThreeVector ftlate;
};
#include "G4GRSVolume.icc"
#endif