404 lines
14 KiB
C++
404 lines
14 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id:$
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//
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// Implementation of G4UPolycone wrapper class
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// --------------------------------------------------------------------
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#include "G4Polyhedra.hh"
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#include "G4UPolyhedra.hh"
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#include "G4VPVParameterisation.hh"
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using CLHEP::twopi;
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////////////////////////////////////////////////////////////////////////
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//
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// Constructor (GEANT3 style parameters)
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//
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// GEANT3 PGON radii are specified in the distance to the norm of each face.
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//
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G4UPolyhedra::G4UPolyhedra(const G4String& name,
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G4double phiStart,
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G4double phiTotal,
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G4int numSide,
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G4int numZPlanes,
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const G4double zPlane[],
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const G4double rInner[],
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const G4double rOuter[] )
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: G4USolid(name, new UPolyhedra(name,phiStart, phiTotal, numSide,
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numZPlanes, zPlane, rInner, rOuter))
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{
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}
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////////////////////////////////////////////////////////////////////////
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//
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// Constructor (generic parameters)
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//
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G4UPolyhedra::G4UPolyhedra(const G4String& name,
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G4double phiStart,
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G4double phiTotal,
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G4int numSide,
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G4int numRZ,
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const G4double r[],
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const G4double z[] )
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: G4USolid(name, new UPolyhedra(name, phiStart, phiTotal, numSide,
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numRZ, r, z))
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{
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}
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////////////////////////////////////////////////////////////////////////
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//
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// Fake default constructor - sets only member data and allocates memory
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// for usage restricted to object persistency.
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//
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G4UPolyhedra::G4UPolyhedra( __void__& a )
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: G4USolid(a)
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{
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}
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////////////////////////////////////////////////////////////////////////
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//
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// Destructor
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//
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G4UPolyhedra::~G4UPolyhedra()
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{
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}
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////////////////////////////////////////////////////////////////////////
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//
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// Copy constructor
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//
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G4UPolyhedra::G4UPolyhedra( const G4UPolyhedra &source )
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: G4USolid( source )
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{
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}
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////////////////////////////////////////////////////////////////////////
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//
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// Assignment operator
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//
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G4UPolyhedra& G4UPolyhedra::operator=( const G4UPolyhedra &source )
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{
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if (this == &source) return *this;
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G4USolid::operator=( source );
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return *this;
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}
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////////////////////////////////////////////////////////////////////////
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//
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// Dispatch to parameterisation for replication mechanism dimension
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// computation & modification.
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//
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void G4UPolyhedra::ComputeDimensions(G4VPVParameterisation* p,
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const G4int n,
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const G4VPhysicalVolume* pRep)
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{
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p->ComputeDimensions(*(G4Polyhedra*)this,n,pRep);
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}
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//////////////////////////////////////////////////////////////////////////
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//
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// Make a clone of the object
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G4VSolid* G4UPolyhedra::Clone() const
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{
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return new G4UPolyhedra(*this);
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}
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////////////////////////////////////////////////////////////////////////
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//
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// CreatePolyhedron
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//
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G4Polyhedron* G4UPolyhedra::CreatePolyhedron() const
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{
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if (!IsGeneric())
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{
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G4PolyhedraHistorical* original_parameters = GetOriginalParameters();
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G4PolyhedronPgon*
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polyhedron = new G4PolyhedronPgon( GetOriginalParameters()->Start_angle,
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GetOriginalParameters()->Opening_angle,
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GetOriginalParameters()->numSide,
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GetOriginalParameters()->Num_z_planes,
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GetOriginalParameters()->Z_values,
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GetOriginalParameters()->Rmin,
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GetOriginalParameters()->Rmax);
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delete original_parameters; // delete local copy
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return polyhedron;
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}
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else
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{
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// The following code prepares for:
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// HepPolyhedron::createPolyhedron(int Nnodes, int Nfaces,
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// const double xyz[][3],
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// const int faces_vec[][4])
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// Here is an extract from the header file HepPolyhedron.h:
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/**
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* Creates user defined polyhedron.
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* This function allows to the user to define arbitrary polyhedron.
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* The faces of the polyhedron should be either triangles or planar
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* quadrilateral. Nodes of a face are defined by indexes pointing to
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* the elements in the xyz array. Numeration of the elements in the
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* array starts from 1 (like in fortran). The indexes can be positive
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* or negative. Negative sign means that the corresponding edge is
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* invisible. The normal of the face should be directed to exterior
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* of the polyhedron.
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*
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* @param Nnodes number of nodes
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* @param Nfaces number of faces
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* @param xyz nodes
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* @param faces_vec faces (quadrilaterals or triangles)
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* @return status of the operation - is non-zero in case of problem
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*/
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G4int nNodes;
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G4int nFaces;
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typedef G4double double3[3];
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double3* xyz;
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typedef G4int int4[4];
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int4* faces_vec;
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if (IsOpen())
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{
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// Triangulate open ends. Simple ear-chopping algorithm...
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// I'm not sure how robust this algorithm is (J.Allison).
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//
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std::vector<G4bool> chopped(GetNumRZCorner(), false);
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std::vector<G4int*> triQuads;
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G4int remaining = GetNumRZCorner();
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G4int iStarter = 0;
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while (remaining >= 3)
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{
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// Find unchopped corners...
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//
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G4int A = -1, B = -1, C = -1;
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G4int iStepper = iStarter;
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do
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{
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if (A < 0) { A = iStepper; }
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else if (B < 0) { B = iStepper; }
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else if (C < 0) { C = iStepper; }
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do
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{
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if (++iStepper >= GetNumRZCorner()) iStepper = 0;
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}
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while (chopped[iStepper]);
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}
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while (C < 0 && iStepper != iStarter);
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// Check triangle at B is pointing outward (an "ear").
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// Sign of z cross product determines...
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G4double BAr = GetCorner(A).r - GetCorner(B).r;
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G4double BAz = GetCorner(A).z - GetCorner(B).z;
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G4double BCr = GetCorner(C).r - GetCorner(B).r;
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G4double BCz = GetCorner(C).z - GetCorner(B).z;
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if (BAr * BCz - BAz * BCr < kCarTolerance)
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{
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G4int* tq = new G4int[3];
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tq[0] = A + 1;
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tq[1] = B + 1;
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tq[2] = C + 1;
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triQuads.push_back(tq);
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chopped[B] = true;
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--remaining;
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}
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else
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{
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do
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{
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if (++iStarter >= GetNumRZCorner()) { iStarter = 0; }
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}
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while (chopped[iStarter]);
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}
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}
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// Transfer to faces...
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G4int numSide=GetNumSide();
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nNodes = (numSide + 1) * GetNumRZCorner();
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nFaces = numSide * GetNumRZCorner() + 2 * triQuads.size();
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faces_vec = new int4[nFaces];
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G4int iface = 0;
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G4int addition = GetNumRZCorner() * numSide;
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G4int d = GetNumRZCorner() - 1;
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for (G4int iEnd = 0; iEnd < 2; ++iEnd)
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{
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for (size_t i = 0; i < triQuads.size(); ++i)
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{
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// Negative for soft/auxiliary/normally invisible edges...
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//
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G4int a, b, c;
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if (iEnd == 0)
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{
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a = triQuads[i][0];
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b = triQuads[i][1];
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c = triQuads[i][2];
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}
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else
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{
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a = triQuads[i][0] + addition;
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b = triQuads[i][2] + addition;
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c = triQuads[i][1] + addition;
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}
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G4int ab = std::abs(b - a);
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G4int bc = std::abs(c - b);
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G4int ca = std::abs(a - c);
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faces_vec[iface][0] = (ab == 1 || ab == d)? a: -a;
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faces_vec[iface][1] = (bc == 1 || bc == d)? b: -b;
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faces_vec[iface][2] = (ca == 1 || ca == d)? c: -c;
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faces_vec[iface][3] = 0;
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++iface;
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}
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}
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// Continue with sides...
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xyz = new double3[nNodes];
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const G4double dPhi = (GetEndPhi() - GetStartPhi()) / numSide;
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G4double phi = GetStartPhi();
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G4int ixyz = 0;
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for (G4int iSide = 0; iSide < numSide; ++iSide)
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{
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for (G4int iCorner = 0; iCorner < GetNumRZCorner(); ++iCorner)
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{
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xyz[ixyz][0] = GetCorner(iCorner).r * std::cos(phi);
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xyz[ixyz][1] = GetCorner(iCorner).r * std::sin(phi);
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xyz[ixyz][2] = GetCorner(iCorner).z;
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if (iCorner < GetNumRZCorner() - 1)
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{
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faces_vec[iface][0] = ixyz + 1;
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faces_vec[iface][1] = ixyz + GetNumRZCorner() + 1;
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faces_vec[iface][2] = ixyz + GetNumRZCorner() + 2;
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faces_vec[iface][3] = ixyz + 2;
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}
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else
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{
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faces_vec[iface][0] = ixyz + 1;
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faces_vec[iface][1] = ixyz + GetNumRZCorner() + 1;
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faces_vec[iface][2] = ixyz + 2;
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faces_vec[iface][3] = ixyz - GetNumRZCorner() + 2;
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}
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++iface;
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++ixyz;
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}
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phi += dPhi;
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}
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// Last GetCorner...
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for (G4int iCorner = 0; iCorner < GetNumRZCorner(); ++iCorner)
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{
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xyz[ixyz][0] = GetCorner(iCorner).r * std::cos(phi);
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xyz[ixyz][1] = GetCorner(iCorner).r * std::sin(phi);
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xyz[ixyz][2] = GetCorner(iCorner).z;
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++ixyz;
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}
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}
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else // !phiIsOpen - i.e., a complete 360 degrees.
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{
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nNodes = GetNumSide() * GetNumRZCorner();
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nFaces = GetNumSide() * GetNumRZCorner();;
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xyz = new double3[nNodes];
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faces_vec = new int4[nFaces];
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// const G4double dPhi = (endPhi - startPhi) / numSide;
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const G4double dPhi = twopi / GetNumSide(); // !phiIsOpen endPhi-startPhi = 360 degrees.
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G4double phi = GetStartPhi();
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G4int ixyz = 0, iface = 0;
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for (G4int iSide = 0; iSide < GetNumSide(); ++iSide)
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{
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for (G4int iCorner = 0; iCorner < GetNumRZCorner(); ++iCorner)
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{
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xyz[ixyz][0] = GetCorner(iCorner).r * std::cos(phi);
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xyz[ixyz][1] = GetCorner(iCorner).r * std::sin(phi);
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xyz[ixyz][2] = GetCorner(iCorner).z;
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if (iSide < GetNumSide() - 1)
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{
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if (iCorner < GetNumRZCorner() - 1)
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{
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faces_vec[iface][0] = ixyz + 1;
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faces_vec[iface][1] = ixyz + GetNumRZCorner() + 1;
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faces_vec[iface][2] = ixyz + GetNumRZCorner() + 2;
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faces_vec[iface][3] = ixyz + 2;
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}
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else
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{
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faces_vec[iface][0] = ixyz + 1;
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faces_vec[iface][1] = ixyz + GetNumRZCorner() + 1;
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faces_vec[iface][2] = ixyz + 2;
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faces_vec[iface][3] = ixyz - GetNumRZCorner() + 2;
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}
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}
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else // Last side joins ends...
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{
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if (iCorner < GetNumRZCorner() - 1)
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{
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faces_vec[iface][0] = ixyz + 1;
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faces_vec[iface][1] = ixyz + GetNumRZCorner() - nFaces + 1;
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faces_vec[iface][2] = ixyz + GetNumRZCorner() - nFaces + 2;
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faces_vec[iface][3] = ixyz + 2;
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}
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else
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{
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faces_vec[iface][0] = ixyz + 1;
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faces_vec[iface][1] = ixyz - nFaces + GetNumRZCorner() + 1;
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faces_vec[iface][2] = ixyz - nFaces + 2;
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faces_vec[iface][3] = ixyz - GetNumRZCorner() + 2;
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}
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}
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++ixyz;
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++iface;
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}
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phi += dPhi;
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}
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}
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G4Polyhedron* polyhedron = new G4Polyhedron;
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G4int problem = polyhedron->createPolyhedron(nNodes, nFaces, xyz, faces_vec);
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delete [] faces_vec;
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delete [] xyz;
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if (problem)
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{
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std::ostringstream message;
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message << "Problem creating G4Polyhedron for: " << GetName();
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G4Exception("G4Polyhedra::CreatePolyhedron()", "GeomSolids1002",
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JustWarning, message);
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delete polyhedron;
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return 0;
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}
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else
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{
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return polyhedron;
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}
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}
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}
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