186 lines
6.1 KiB
C++
186 lines
6.1 KiB
C++
//
|
|
// ********************************************************************
|
|
// * License and Disclaimer *
|
|
// * *
|
|
// * The Geant4 software is copyright of the Copyright Holders of *
|
|
// * the Geant4 Collaboration. It is provided under the terms and *
|
|
// * conditions of the Geant4 Software License, included in the file *
|
|
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
|
// * include a list of copyright holders. *
|
|
// * *
|
|
// * Neither the authors of this software system, nor their employing *
|
|
// * institutes,nor the agencies providing financial support for this *
|
|
// * work make any representation or warranty, express or implied, *
|
|
// * regarding this software system or assume any liability for its *
|
|
// * use. Please see the license in the file LICENSE and URL above *
|
|
// * for the full disclaimer and the limitation of liability. *
|
|
// * *
|
|
// * This code implementation is the result of the scientific and *
|
|
// * technical work of the GEANT4 collaboration. *
|
|
// * By using, copying, modifying or distributing the software (or *
|
|
// * any work based on the software) you agree to acknowledge its *
|
|
// * use in resulting scientific publications, and indicate your *
|
|
// * acceptance of all terms of the Geant4 Software license. *
|
|
// ********************************************************************
|
|
//
|
|
/// \file hadronic/Hadr00/src/DetectorConstruction.cc
|
|
/// \brief Implementation of the DetectorConstruction class
|
|
//
|
|
// $Id: DetectorConstruction.cc 77254 2013-11-22 10:08:02Z gcosmo $
|
|
//
|
|
/////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// DetectorConstruction
|
|
//
|
|
// Created: 20.06.2008 V.Ivanchenko
|
|
//
|
|
// Modified:
|
|
//
|
|
////////////////////////////////////////////////////////////////////////
|
|
//
|
|
|
|
#include "DetectorConstruction.hh"
|
|
#include "DetectorMessenger.hh"
|
|
|
|
#include "G4Tubs.hh"
|
|
#include "G4LogicalVolume.hh"
|
|
#include "G4PVPlacement.hh"
|
|
|
|
#include "G4RunManager.hh"
|
|
|
|
#include "G4GeometryManager.hh"
|
|
#include "G4PhysicalVolumeStore.hh"
|
|
#include "G4LogicalVolumeStore.hh"
|
|
#include "G4SolidStore.hh"
|
|
|
|
#include "G4VisAttributes.hh"
|
|
#include "G4Colour.hh"
|
|
|
|
#include "G4UnitsTable.hh"
|
|
#include "G4ios.hh"
|
|
|
|
#include "G4NistManager.hh"
|
|
|
|
#include "G4PhysicalConstants.hh"
|
|
#include "G4SystemOfUnits.hh"
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
DetectorConstruction::DetectorConstruction()
|
|
: G4VUserDetectorConstruction(),
|
|
fTargetMaterial(0), fWorldMaterial(0),
|
|
fLogicTarget(0), fLogicWorld(0),
|
|
fDetectorMessenger(0)
|
|
{
|
|
fDetectorMessenger = new DetectorMessenger(this);
|
|
|
|
fRadius = 5.*cm;
|
|
fLength = 10.*cm;
|
|
|
|
fTargetMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_Al");
|
|
fWorldMaterial =
|
|
G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic");
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
DetectorConstruction::~DetectorConstruction()
|
|
{
|
|
delete fDetectorMessenger;
|
|
}
|
|
|
|
G4VPhysicalVolume* DetectorConstruction::Construct()
|
|
{
|
|
// Cleanup old geometry
|
|
|
|
G4GeometryManager::GetInstance()->OpenGeometry();
|
|
G4PhysicalVolumeStore::GetInstance()->Clean();
|
|
G4LogicalVolumeStore::GetInstance()->Clean();
|
|
G4SolidStore::GetInstance()->Clean();
|
|
|
|
// Sizes
|
|
G4double worldR = fRadius + cm;
|
|
G4double worldZ = fLength + cm;
|
|
|
|
//
|
|
// World
|
|
//
|
|
G4Tubs* solidW = new G4Tubs("World", 0., worldR, 0.5*worldZ, 0., twopi);
|
|
fLogicWorld = new G4LogicalVolume(solidW, fWorldMaterial,"World");
|
|
G4VPhysicalVolume* world = new G4PVPlacement(0, G4ThreeVector(),
|
|
fLogicWorld, "World",
|
|
0, false, 0);
|
|
|
|
//
|
|
// Target volume
|
|
//
|
|
G4Tubs* solidA = new G4Tubs("Target", 0., fRadius, 0.5*fLength, 0.,twopi);
|
|
fLogicTarget = new G4LogicalVolume( solidA, fTargetMaterial, "Target");
|
|
new G4PVPlacement(0, G4ThreeVector(), fLogicTarget, "Target",
|
|
fLogicWorld, false, 0);
|
|
|
|
G4cout << "### Target consist of "
|
|
<< fTargetMaterial->GetName()
|
|
<< " disks with R(mm)= " << fRadius/mm
|
|
<< " fLength(mm)= " << fLength/mm
|
|
<< " ###" << G4endl;
|
|
|
|
// colors
|
|
fLogicWorld->SetVisAttributes(G4VisAttributes::Invisible);
|
|
|
|
G4VisAttributes* regCcolor = new G4VisAttributes(G4Colour(0., 0.3, 0.7));
|
|
fLogicTarget->SetVisAttributes(regCcolor);
|
|
|
|
G4cout << *(G4Material::GetMaterialTable()) << G4endl;
|
|
|
|
return world;
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
void DetectorConstruction::SetTargetMaterial(const G4String& mat)
|
|
{
|
|
// search the material by its name
|
|
G4Material* material = G4NistManager::Instance()->FindOrBuildMaterial(mat);
|
|
|
|
if (material && material != fTargetMaterial) {
|
|
fTargetMaterial = material;
|
|
if(fLogicTarget) fLogicTarget->SetMaterial(fTargetMaterial);
|
|
G4RunManager::GetRunManager()->PhysicsHasBeenModified();
|
|
}
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
void DetectorConstruction::SetWorldMaterial(const G4String& mat)
|
|
{
|
|
// search the material by its name
|
|
G4Material* material = G4NistManager::Instance()->FindOrBuildMaterial(mat);
|
|
|
|
if (material && material != fWorldMaterial) {
|
|
fWorldMaterial = material;
|
|
if(fLogicWorld) fLogicWorld->SetMaterial(fWorldMaterial);
|
|
G4RunManager::GetRunManager()->PhysicsHasBeenModified();
|
|
}
|
|
}
|
|
|
|
void DetectorConstruction::SetTargetRadius(G4double val)
|
|
{
|
|
if(val > 0.0 && val != fRadius) {
|
|
fRadius = val;
|
|
G4RunManager::GetRunManager()->ReinitializeGeometry();
|
|
}
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|
|
|
|
void DetectorConstruction::SetTargetLength(G4double val)
|
|
{
|
|
if(val > 0.0 && val != fLength) {
|
|
fLength = val;
|
|
G4RunManager::GetRunManager()->ReinitializeGeometry();
|
|
}
|
|
}
|
|
|
|
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
|