85 lines
1.8 KiB
Plaintext
85 lines
1.8 KiB
Plaintext
// Copyright (C) 2010, Guy Barrand. All rights reserved.
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// See the file tools.license for terms.
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#ifndef tools_sg_torche
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#define tools_sg_torche
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// directional light
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#include "node"
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#include "sf_vec3f"
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#include "render_action"
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#include "../colorfs"
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namespace tools {
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namespace sg {
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class torche : public node {
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TOOLS_NODE(torche,tools::sg::torche,node)
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public:
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sf_vec<colorf,float> color;
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sf_vec3f direction;
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sf<bool> on;
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public:
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virtual const desc_fields& node_desc_fields() const {
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TOOLS_FIELD_DESC_NODE_CLASS(tools::sg::torche)
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static const desc_fields s_v(parent::node_desc_fields(),3, //WARNING : take care of count.
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TOOLS_ARG_FIELD_DESC(color),
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TOOLS_ARG_FIELD_DESC(direction),
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TOOLS_ARG_FIELD_DESC(on)
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);
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return s_v;
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}
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private:
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void add_fields(){
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add_field(&color);
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add_field(&direction);
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add_field(&on);
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}
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public:
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virtual void render(render_action& a_action) {
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if(!on.value()) return;
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state& state = a_action.state();
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if((state.m_light+1)>=a_action.max_lights()) {
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a_action.out()
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<< "GL_MAX_LIGHTS (" << a_action.max_lights() << ") reached."
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<< std::endl;
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return;
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}
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state.m_GL_LIGHTING = true; //for separator
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a_action.enable_light(state.m_light,direction.value(),color.value());
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state.m_light++;
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}
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public:
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torche()
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:parent()
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,color(colorf_white())
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,direction(vec3f(0,0,-1))
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,on(true)
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{
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add_fields();
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}
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virtual ~torche(){}
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public:
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torche(const torche& a_from)
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:parent(a_from)
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,color(a_from.color)
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,direction(a_from.direction)
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,on(a_from.on)
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{
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add_fields();
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}
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torche& operator=(const torche& a_from){
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parent::operator=(a_from);
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color = a_from.color;
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direction = a_from.direction;
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on = a_from.on;
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return *this;
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}
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};
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}}
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#endif
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