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geant4/source/materials/include/G4CrystalAtomBase.hh
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2022-07-01 10:44:02 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
//
//---------------------------------------------------------------------------
//
// ClassName: G4CrystalAtomBase
//
// Description: Contains crystal properties
//
// Class description:
//
// XXX
//
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// 21-04-16, created by E.Bagli
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#ifndef G4CrystalAtomBase_HH
#define G4CrystalAtomBase_HH 1
#include <utility>
#include <vector>
#include <G4ThreeVector.hh>
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class G4CrystalAtomBase
{
public: // with description
//
// Constructor to create a lattice
//
G4CrystalAtomBase() {;};
G4CrystalAtomBase(const G4ThreeVector& apos) { AddPos(apos); };
~G4CrystalAtomBase() {;};
//
// Atom positions in the lattice are stored in fractional coordinates
// i.e. the position in the unit cell described as a fractional
// position along each cell edge.
// Atoms may be removed or added
//
private:
std::vector<G4ThreeVector> thePos;
public:
inline
std::vector<G4ThreeVector> GetPos() {return thePos;}
inline
G4ThreeVector GetPos(G4int idx) {return thePos[idx];}
inline void AddPos(const G4ThreeVector& a3vec) { thePos.push_back(a3vec); }
inline
void SetPos(std::vector<G4ThreeVector> a3vecvec) {
thePos = std::move(a3vecvec);
}
inline
void DelPos(G4int idx) {thePos.erase(thePos.begin()+idx);}
};
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#endif