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geant4/examples/extended/common/src/GunPrimaryGeneratorAction.cc
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2018-12-07 15:15:39 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
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//
//
/// \file GunPrimaryGeneratorAction.cc
/// \brief Implementation of the GunPrimaryGeneratorAction class
#include "GunPrimaryGeneratorAction.hh"
#include "G4Event.hh"
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
GunPrimaryGeneratorAction::GunPrimaryGeneratorAction(
const G4String& particleName,
G4double energy,
G4ThreeVector position,
G4ThreeVector momentumDirection)
: G4VUserPrimaryGeneratorAction(),
fParticleGun(nullptr)
{
G4int nofParticles = 1;
fParticleGun = new G4ParticleGun(nofParticles);
// default particle kinematic
G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
G4ParticleDefinition* particle
= particleTable->FindParticle(particleName);
fParticleGun->SetParticleDefinition(particle);
fParticleGun->SetParticleEnergy(energy);
fParticleGun->SetParticlePosition(position);
fParticleGun->SetParticleMomentumDirection(momentumDirection);
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
GunPrimaryGeneratorAction::~GunPrimaryGeneratorAction()
{
delete fParticleGun;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void GunPrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
{
// this function is called at the begining of event
fParticleGun->GeneratePrimaryVertex(anEvent);
}