Files
geant4/source/visualization/management/include/G4SceneDataObjectList.hh
T
2016-06-01 15:25:35 +02:00

42 lines
1.0 KiB
C++

// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4SceneDataObjectList.hh,v 2.1 1998/08/09 17:54:15 allison Exp $
// GEANT4 tag $Name: geant4-00 $
//
//
// John Allison 9th August 1998
#ifndef G4SCENEDATAOBJECTLIST_HH
#define G4SCENEDATAOBJECTLIST_HH
#include "G4SceneData.hh"
#include "globals.hh"
#include <rw/tvhdict.h>
class G4SceneDataObjectList:
public RWTValHashDictionary <G4String, G4SceneData>
// Each scene data object is keyed to a name.
{
public:
G4SceneDataObjectList
(
unsigned (*)(const G4String&), // Hashing function
size_t size = RWDEFAULT_CAPACITY // No. of buckets
);
friend class G4SceneDataObjectListIterator;
};
class G4SceneDataObjectListIterator:
public RWTValHashDictionaryIterator <G4String, G4SceneData>
{
public:
G4SceneDataObjectListIterator (G4SceneDataObjectList&);
};
#endif