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geant4/source/visualization/VRML/src/G4VRML1File.cc
T
2016-06-01 15:25:35 +02:00

64 lines
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C++

// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VRML1File.cc,v 2.4 1998/11/09 19:33:18 allison Exp $
// GEANT4 tag $Name: geant4-00 $
//
// G4VRML1File.cc
// Satoshi Tanaka & Yasuhide Sawada
//=================//
#ifdef G4VIS_BUILD_VRMLFILE_DRIVER
//=================//
#include <stdio.h> // sscanf
#include <stdlib.h> // getenv
#include "G4VScene.hh"
#include "G4VRML1File.hh"
#include "G4VRML1FileScene.hh"
#include "G4VRML1FileView.hh"
#include "G4FRClient.hh"
G4VRML1File::G4VRML1File() :
G4VGraphicsSystem("VRML1FILE", "VRML1FILE", G4VGraphicsSystem::threeD)
{
}
G4VRML1File::~G4VRML1File()
{
}
G4VScene* G4VRML1File::CreateScene(const G4String& name)
{
G4VScene *p = NULL;
p = new G4VRML1FileScene(*this, name);
G4cout << G4VRML1FileScene::GetSceneCount()
<< " " << fName << " scenes extanct." << endl;
return p;
}
G4VView* G4VRML1File::CreateView(G4VScene& scene, const G4String& name)
{
G4VView* pView = NULL;
G4VRML1FileScene* pScene = (G4VRML1FileScene*)&scene;
pView = new G4VRML1FileView(*pScene, name);
return pView;
}
#endif