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geant4/source/track/include/G4ParticleChangeForMSC.hh
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2016-06-01 15:25:35 +02:00

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// This code implementation is the intellectual property of
// the RD44 GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4ParticleChangeForMSC.hh,v 2.1 1998/12/02 17:19:24 urban Exp $
// GEANT4 tag $ $
//
//
// ------------------------------------------------------------
// GEANT 4 class header file
//
// For information related to this code contact:
// CERN, CN Division, ASD group
//
// ------------------------------------------------------------
// Implemented for the new scheme 23 Mar. 1998 H.Kurahige
//
// -------------------------------------------------------------
#ifndef G4ParticleChangeForMSC_h
#define G4ParticleChangeForMSC_h 1
#include "globals.hh"
#include "G4ios.hh"
#include "G4ThreeVector.hh"
#include "G4ParticleMomentum.hh"
class G4DynamicParticle;
#include "G4VParticleChange.hh"
class G4ParticleChangeForMSC: public G4VParticleChange
{
public:
// default constructor
G4ParticleChangeForMSC();
// destructor
virtual ~G4ParticleChangeForMSC();
protected:
// hide copy constructor and assignment operaor as protected
G4ParticleChangeForMSC(const G4ParticleChangeForMSC &right);
G4ParticleChangeForMSC & operator=(const G4ParticleChangeForMSC &right);
public:
// ----------------------------------------------------
// --- the following methods are for updating G4Step -----
// Return the pointer to the G4Step after updating the Step information
// by using final state information of the track given by a physics
// process
virtual G4Step* UpdateStepForAlongStep(G4Step* Step);
virtual G4Step* UpdateStepForAtRest(G4Step* Step);
virtual G4Step* UpdateStepForPostStep(G4Step* Step);
// A physics process gives the final state of the particle
// based on information of G4Track (or equivalently the PreStepPoint)
virtual void Initialize(const G4Track&);
// Initialize all propoerties by using G4Track information
// ----------------------------------------------------
//--- methods to keep information of the final state--
// IMPORTANT NOTE: Although the name of the class and methods are
// "Change", what it stores (and returns in get) are the "FINAL"
// values of the Position, Momentum, etc.
const G4ParticleMomentum* GetMomentumChange() const;
void SetMomentumChange(G4double Px, G4double Py, G4double Pz);
void SetMomentumChange(const G4ThreeVector& Pfinal);
// Get/Set theMomentumChange vector: it is the final momentum direction.
const G4ThreeVector* GetPositionChange() const;
void SetPositionChange(G4double x, G4double y, G4double z);
void SetPositionChange(const G4ThreeVector& finalPosition);
// Get/Set the final position of the current particle.
public:
virtual void DumpInfo() const;
protected:
G4ParticleMomentum theMomentumChange;
// It is the vector containing the final momentum direction
// after the invoked process. The application of the change
// of the momentum direction of the particle is not Done here.
// The responsibility to apply the change is up the entity
// which invoked the process.
G4ThreeVector thePositionChange;
// The changed (final) position of a given particle.
};
#include "G4ParticleChangeForMSC.icc"
#endif