61 lines
1.0 KiB
C++
61 lines
1.0 KiB
C++
#include "G3toG4RotationMatrix.hh"
|
|
|
|
G3toG4RotationMatrix::G3toG4RotationMatrix()
|
|
{
|
|
rxx = 1;
|
|
ryx = 0;
|
|
rzx = 0;
|
|
rxy = 0;
|
|
ryy = 1;
|
|
rzy = 0;
|
|
rxz = 0;
|
|
ryz = 0;
|
|
rzz = 1;
|
|
}
|
|
|
|
G3toG4RotationMatrix::~G3toG4RotationMatrix()
|
|
{
|
|
;
|
|
}
|
|
|
|
void
|
|
G3toG4RotationMatrix::SetRotationMatrixByCol(const G4ThreeVector& col1,
|
|
const G4ThreeVector& col2,
|
|
const G4ThreeVector& col3)
|
|
{
|
|
rxx = col1.x();
|
|
ryx = col1.y();
|
|
rzx = col1.z();
|
|
|
|
rxy = col2.x();
|
|
ryy = col2.y();
|
|
rzy = col2.z();
|
|
|
|
rxz = col3.x();
|
|
ryz = col3.y();
|
|
rzz = col3.z();
|
|
|
|
}
|
|
|
|
void
|
|
G3toG4RotationMatrix::SetRotationMatrixByRow(const G4ThreeVector& row1,
|
|
const G4ThreeVector& row2,
|
|
const G4ThreeVector& row3)
|
|
{
|
|
rxx = row1.x();
|
|
rxy = row1.y();
|
|
rxz = row1.z();
|
|
|
|
ryx = row2.x();
|
|
ryy = row2.y();
|
|
ryz = row2.z();
|
|
|
|
rzx = row3.x();
|
|
rzy = row3.y();
|
|
rzz = row3.z();
|
|
|
|
}
|
|
|
|
|
|
|