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geant4/source/visualization/modeling/src/G4PhysicalVolumeModel.cc
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//
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//
// $Id: G4PhysicalVolumeModel.cc,v 1.63 2007/11/10 14:56:36 allison Exp $
// GEANT4 tag $Name: geant4-09-02 $
//
//
// John Allison 31st December 1997.
// Model for physical volumes.
#include "G4PhysicalVolumeModel.hh"
#include "G4ModelingParameters.hh"
#include "G4VGraphicsScene.hh"
#include "G4VPhysicalVolume.hh"
#include "G4VPVParameterisation.hh"
#include "G4LogicalVolume.hh"
#include "G4VSolid.hh"
#include "G4Material.hh"
#include "G4VisAttributes.hh"
#include "G4BoundingSphereScene.hh"
#include "G4PhysicalVolumeSearchScene.hh"
#include "G4TransportationManager.hh"
#include "G4Polyhedron.hh"
#include "G4AttDefStore.hh"
#include "G4AttDef.hh"
#include "G4AttValue.hh"
#include "G4UnitsTable.hh"
#include "G4Vector3D.hh"
#include <sstream>
G4bool G4PhysicalVolumeModel::G4PhysicalVolumeNodeID::operator<
(const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID& right) const
{
if (fpPV < right.fpPV) return true;
if (fpPV == right.fpPV) {
if (fCopyNo < right.fCopyNo) return true;
if (fCopyNo == right.fCopyNo)
return fNonCulledDepth < right.fNonCulledDepth;
}
return false;
}
std::ostream& operator<<
(std::ostream& os, const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID node)
{
G4VPhysicalVolume* pPV = node.GetPhysicalVolume();
if (pPV) {
os << pPV->GetName()
<< ':' << node.GetCopyNo()
<< '[' << node.GetNonCulledDepth() << ']';
} else {
os << "Null node";
}
return os;
}
G4PhysicalVolumeModel::G4PhysicalVolumeModel
(G4VPhysicalVolume* pVPV,
G4int requestedDepth,
const G4Transform3D& modelTransformation,
const G4ModelingParameters* pMP,
G4bool useFullExtent):
G4VModel (modelTransformation, pMP),
fpTopPV (pVPV),
fTopPVName (pVPV -> GetName ()),
fTopPVCopyNo (pVPV -> GetCopyNo ()),
fRequestedDepth (requestedDepth),
fUseFullExtent (useFullExtent),
fCurrentDepth (0),
fpCurrentPV (0),
fpCurrentLV (0),
fpCurrentMaterial (0),
fpCurrentTransform (0),
fCurtailDescent (false),
fpClippingPolyhedron (0),
fClippingMode (subtraction)
{
std::ostringstream o;
o << fpTopPV -> GetCopyNo ();
fGlobalTag = fpTopPV -> GetName () + "." + o.str();
fGlobalDescription = "G4PhysicalVolumeModel " + fGlobalTag;
CalculateExtent ();
}
G4PhysicalVolumeModel::~G4PhysicalVolumeModel ()
{
delete fpClippingPolyhedron;
}
void G4PhysicalVolumeModel::CalculateExtent ()
{
if (fUseFullExtent) {
fExtent = fpTopPV -> GetLogicalVolume () -> GetSolid () -> GetExtent ();
}
else {
G4BoundingSphereScene bsScene(this);
const G4int tempRequestedDepth = fRequestedDepth;
fRequestedDepth = -1; // Always search to all depths to define extent.
const G4ModelingParameters* tempMP = fpMP;
G4ModelingParameters mParams
(0, // No default vis attributes needed.
G4ModelingParameters::wf, // wireframe (not relevant for this).
true, // Global culling.
true, // Cull invisible volumes.
false, // Density culling.
0., // Density (not relevant if density culling false).
true, // Cull daughters of opaque mothers.
24); // No of sides (not relevant for this operation).
fpMP = &mParams;
DescribeYourselfTo (bsScene);
G4double radius = bsScene.GetRadius();
if (radius < 0.) { // Nothing in the scene.
fExtent = fpTopPV -> GetLogicalVolume () -> GetSolid () -> GetExtent ();
} else {
// Transform back to coordinates relative to the top
// transformation, which is in G4VModel::fTransform. This makes
// it conform to all models, which are defined by a
// transformation and an extent relative to that
// transformation...
G4Point3D centre = bsScene.GetCentre();
centre.transform(fTransform.inverse());
fExtent = G4VisExtent(centre, radius);
}
fpMP = tempMP;
fRequestedDepth = tempRequestedDepth;
}
}
void G4PhysicalVolumeModel::DescribeYourselfTo
(G4VGraphicsScene& sceneHandler)
{
if (!fpMP) G4Exception
("G4PhysicalVolumeModel::DescribeYourselfTo: No modeling parameters.");
// For safety...
fCurrentDepth = 0;
G4Transform3D startingTransformation = fTransform;
VisitGeometryAndGetVisReps
(fpTopPV,
fRequestedDepth,
startingTransformation,
sceneHandler);
// Clear data...
fCurrentDepth = 0;
fpCurrentPV = 0;
fpCurrentLV = 0;
fpCurrentMaterial = 0;
fFullPVPath.clear();
fDrawnPVPath.clear();
}
G4String G4PhysicalVolumeModel::GetCurrentTag () const
{
if (fpCurrentPV) {
std::ostringstream o;
o << fpCurrentPV -> GetCopyNo ();
return fpCurrentPV -> GetName () + "." + o.str();
}
else {
return "WARNING: NO CURRENT VOLUME - global tag is " + fGlobalTag;
}
}
G4String G4PhysicalVolumeModel::GetCurrentDescription () const
{
return "G4PhysicalVolumeModel " + GetCurrentTag ();
}
void G4PhysicalVolumeModel::VisitGeometryAndGetVisReps
(G4VPhysicalVolume* pVPV,
G4int requestedDepth,
const G4Transform3D& theAT,
G4VGraphicsScene& sceneHandler)
{
// Visits geometry structure to a given depth (requestedDepth), starting
// at given physical volume with given starting transformation and
// describes volumes to the scene handler.
// requestedDepth < 0 (default) implies full visit.
// theAT is the Accumulated Transformation.
// Find corresponding logical volume and (later) solid, storing in
// local variables to preserve re-entrancy.
G4LogicalVolume* pLV = pVPV -> GetLogicalVolume ();
G4VSolid* pSol;
G4Material* pMaterial;
if (!(pVPV -> IsReplicated ())) {
// Non-replicated physical volume.
pSol = pLV -> GetSolid ();
pMaterial = pLV -> GetMaterial ();
DescribeAndDescend (pVPV, requestedDepth, pLV, pSol, pMaterial,
theAT, sceneHandler);
}
else {
// Replicated or parametrised physical volume.
EAxis axis;
G4int nReplicas;
G4double width;
G4double offset;
G4bool consuming;
pVPV -> GetReplicationData (axis, nReplicas, width, offset, consuming);
G4VPVParameterisation* pP = pVPV -> GetParameterisation ();
if (pP) { // Parametrised volume.
for (int n = 0; n < nReplicas; n++) {
pSol = pP -> ComputeSolid (n, pVPV);
pMaterial = pP -> ComputeMaterial (n, pVPV);
pP -> ComputeTransformation (n, pVPV);
pSol -> ComputeDimensions (pP, n, pVPV);
pVPV -> SetCopyNo (n);
DescribeAndDescend (pVPV, requestedDepth, pLV, pSol, pMaterial,
theAT, sceneHandler);
}
}
else { // Plain replicated volume. From geometry_guide.txt...
// The replica's positions are claculated by means of a linear formula.
// Replication may occur along:
//
// o Cartesian axes (kXAxis,kYAxis,kZAxis)
//
// The replications, of specified width have coordinates of
// form (-width*(nReplicas-1)*0.5+n*width,0,0) where n=0.. nReplicas-1
// for the case of kXAxis, and are unrotated.
//
// o Radial axis (cylindrical polar) (kRho)
//
// The replications are cons/tubs sections, centred on the origin
// and are unrotated.
// They have radii of width*n+offset to width*(n+1)+offset
// where n=0..nReplicas-1
//
// o Phi axis (cylindrical polar) (kPhi)
// The replications are `phi sections' or wedges, and of cons/tubs form
// They have phi of offset+n*width to offset+(n+1)*width where
// n=0..nReplicas-1
//
pSol = pLV -> GetSolid ();
pMaterial = pLV -> GetMaterial ();
G4ThreeVector originalTranslation = pVPV -> GetTranslation ();
G4RotationMatrix* pOriginalRotation = pVPV -> GetRotation ();
G4double originalRMin = 0., originalRMax = 0.;
if (axis == kRho && pSol->GetEntityType() == "G4Tubs") {
originalRMin = ((G4Tubs*)pSol)->GetInnerRadius();
originalRMax = ((G4Tubs*)pSol)->GetOuterRadius();
}
G4bool visualisable = true;
for (int n = 0; n < nReplicas; n++) {
G4ThreeVector translation; // Null.
G4RotationMatrix rotation; // Null - life long enough for visualizing.
G4RotationMatrix* pRotation = 0;
switch (axis) {
default:
case kXAxis:
translation = G4ThreeVector (-width*(nReplicas-1)*0.5+n*width,0,0);
break;
case kYAxis:
translation = G4ThreeVector (0,-width*(nReplicas-1)*0.5+n*width,0);
break;
case kZAxis:
translation = G4ThreeVector (0,0,-width*(nReplicas-1)*0.5+n*width);
break;
case kRho:
if (pSol->GetEntityType() == "G4Tubs") {
((G4Tubs*)pSol)->SetInnerRadius(width*n+offset);
((G4Tubs*)pSol)->SetOuterRadius(width*(n+1)+offset);
} else {
if (fpMP->IsWarning())
G4cout <<
"G4PhysicalVolumeModel::VisitGeometryAndGetVisReps: WARNING:"
"\n built-in replicated volumes replicated in radius for "
<< pSol->GetEntityType() <<
"-type\n solids (your solid \""
<< pSol->GetName() <<
"\") are not visualisable."
<< G4endl;
visualisable = false;
}
break;
case kPhi:
rotation.rotateZ (-(offset+(n+0.5)*width));
// Minus Sign because for the physical volume we need the
// coordinate system rotation.
pRotation = &rotation;
break;
}
pVPV -> SetTranslation (translation);
pVPV -> SetRotation (pRotation);
pVPV -> SetCopyNo (n);
if (visualisable) {
DescribeAndDescend (pVPV, requestedDepth, pLV, pSol, pMaterial,
theAT, sceneHandler);
}
}
// Restore originals...
pVPV -> SetTranslation (originalTranslation);
pVPV -> SetRotation (pOriginalRotation);
if (axis == kRho && pSol->GetEntityType() == "G4Tubs") {
((G4Tubs*)pSol)->SetInnerRadius(originalRMin);
((G4Tubs*)pSol)->SetOuterRadius(originalRMax);
}
}
}
return;
}
void G4PhysicalVolumeModel::DescribeAndDescend
(G4VPhysicalVolume* pVPV,
G4int requestedDepth,
G4LogicalVolume* pLV,
G4VSolid* pSol,
G4Material* pMaterial,
const G4Transform3D& theAT,
G4VGraphicsScene& sceneHandler)
{
// Maintain useful data members...
fpCurrentPV = pVPV;
fpCurrentLV = pLV;
fpCurrentMaterial = pMaterial;
const G4RotationMatrix objectRotation = pVPV -> GetObjectRotationValue ();
const G4ThreeVector& translation = pVPV -> GetTranslation ();
G4Transform3D theLT (G4Transform3D (objectRotation, translation));
// Compute the accumulated transformation...
// Note that top volume's transformation relative to the world
// coordinate system is specified in theAT == startingTransformation
// = fTransform (see DescribeYourselfTo), so first time through the
// volume's own transformation, which is only relative to its
// mother, i.e., not relative to the world coordinate system, should
// not be accumulated.
G4Transform3D theNewAT (theAT);
if (fCurrentDepth != 0) theNewAT = theAT * theLT;
fpCurrentTransform = &theNewAT;
/********************************************************
G4cout << "G4PhysicalVolumeModel::DescribeAndDescend: "
<< pVPV -> GetName () << "." << pVPV -> GetCopyNo ();
G4cout << "\n theAT: ";
G4cout << "\n Rotation: ";
G4RotationMatrix rotation = theAT.getRotation ();
G4cout << rotation.thetaX() << ", "
<< rotation.phiX() << ", "
<< rotation.thetaY() << ", "
<< rotation.phiY() << ", "
<< rotation.thetaZ() << ", "
<< rotation.phiZ();
G4cout << "\n Translation: " << theAT.getTranslation();
G4cout << "\n theNewAT: ";
G4cout << "\n Rotation: ";
rotation = theNewAT.getRotation ();
G4cout << rotation.thetaX() << ", "
<< rotation.phiX() << ", "
<< rotation.thetaY() << ", "
<< rotation.phiY() << ", "
<< rotation.thetaZ() << ", "
<< rotation.phiZ();
G4cout << "\n Translation: " << theNewAT.getTranslation();
G4cout << G4endl;
**********************************************************/
// Make decision to draw...
const G4VisAttributes* pVisAttribs = pLV->GetVisAttributes();
if (!pVisAttribs) pVisAttribs = fpMP->GetDefaultVisAttributes();
// Beware - pVisAttribs might still be zero - create a temporary default one...
G4bool visAttsCreated = false;
if (!pVisAttribs) {
pVisAttribs = new G4VisAttributes;
visAttsCreated = true;
}
// From here, can assume pVisAttribs is a valid pointer.
G4bool thisToBeDrawn = true;
// There are various reasons why this volume
// might not be drawn...
G4bool culling = fpMP->IsCulling();
G4bool cullingInvisible = fpMP->IsCullingInvisible();
G4bool markedVisible = pVisAttribs->IsVisible();
G4bool cullingLowDensity = fpMP->IsDensityCulling();
G4double density = pMaterial? pMaterial->GetDensity(): 0;
G4double densityCut = fpMP -> GetVisibleDensity ();
// 1) Global culling is on....
if (culling) {
// 2) Culling of invisible volumes is on...
if (cullingInvisible) {
// 3) ...and the volume is marked not visible...
if (!markedVisible) thisToBeDrawn = false;
}
// 4) Or culling of low density volumes is on...
if (cullingLowDensity) {
// 5) ...and density is less than cut value...
if (density < densityCut) thisToBeDrawn = false;
}
}
// Update full path of physical volumes...
G4int copyNo = fpCurrentPV->GetCopyNo();
fFullPVPath.push_back
(G4PhysicalVolumeNodeID(fpCurrentPV,copyNo,fCurrentDepth));
if (thisToBeDrawn) {
// Update path of drawn physical volumes...
G4int copyNo = fpCurrentPV->GetCopyNo();
fDrawnPVPath.push_back
(G4PhysicalVolumeNodeID(fpCurrentPV,copyNo,fCurrentDepth));
if (fpMP->IsExplode() && fDrawnPVPath.size() == 1) {
// For top-level drawn volumes, explode along radius...
G4Transform3D centering = G4Translate3D(fpMP->GetExplodeCentre());
G4Transform3D centred = centering.inverse() * theNewAT;
G4Scale3D scale;
G4Rotate3D rotation;
G4Translate3D translation;
centred.getDecomposition(scale, rotation, translation);
G4double explodeFactor = fpMP->GetExplodeFactor();
G4Translate3D newTranslation =
G4Translate3D(explodeFactor * translation.dx(),
explodeFactor * translation.dy(),
explodeFactor * translation.dz());
theNewAT = centering * newTranslation * rotation * scale;
}
DescribeSolid (theNewAT, pSol, pVisAttribs, sceneHandler);
}
// Make decision to draw daughters, if any. There are various
// reasons why daughters might not be drawn...
// First, reasons that do not depend on culling policy...
G4int nDaughters = pLV->GetNoDaughters();
G4bool daughtersToBeDrawn = true;
// 1) There are no daughters...
if (!nDaughters) daughtersToBeDrawn = false;
// 2) We are at the limit if requested depth...
else if (requestedDepth == 0) daughtersToBeDrawn = false;
// 3) The user has asked that the descent be curtailed...
else if (fCurtailDescent) daughtersToBeDrawn = false;
// Now, reasons that depend on culling policy...
else {
G4bool culling = fpMP->IsCulling();
G4bool cullingInvisible = fpMP->IsCullingInvisible();
G4bool daughtersInvisible = pVisAttribs->IsDaughtersInvisible();
// Culling of covered daughters request. This is computed in
// G4VSceneHandler::CreateModelingParameters() depending on view
// parameters...
G4bool cullingCovered = fpMP->IsCullingCovered();
G4bool surfaceDrawing =
fpMP->GetDrawingStyle() == G4ModelingParameters::hsr ||
fpMP->GetDrawingStyle() == G4ModelingParameters::hlhsr;
if (pVisAttribs->IsForceDrawingStyle()) {
switch (pVisAttribs->GetForcedDrawingStyle()) {
default:
case G4VisAttributes::wireframe: surfaceDrawing = false; break;
case G4VisAttributes::solid: surfaceDrawing = true; break;
}
}
G4bool opaque = pVisAttribs->GetColour().GetAlpha() >= 1.;
// 4) Global culling is on....
if (culling) {
// 5) ..and culling of invisible volumes is on...
if (cullingInvisible) {
// 6) ...and the mother requests daughters invisible
if (daughtersInvisible) daughtersToBeDrawn = false;
}
// 7) Or culling of covered daughters is requested...
if (cullingCovered) {
// 8) ...and surface drawing is operating...
if (surfaceDrawing) {
// 9) ...but only if mother is visible...
if (thisToBeDrawn) {
// 10) ...and opaque...
if (opaque) daughtersToBeDrawn = false;
}
}
}
}
}
// Vis atts for this volume no longer needed if created...
if (visAttsCreated) delete pVisAttribs;
if (daughtersToBeDrawn) {
for (G4int iDaughter = 0; iDaughter < nDaughters; iDaughter++) {
G4VPhysicalVolume* pVPV = pLV -> GetDaughter (iDaughter);
// Descend the geometry structure recursively...
fCurrentDepth++;
VisitGeometryAndGetVisReps
(pVPV, requestedDepth - 1, theNewAT, sceneHandler);
fCurrentDepth--;
}
}
// Reset for normal descending of next volume at this level...
fCurtailDescent = false;
// Pop item from paths physical volumes...
fFullPVPath.pop_back();
if (thisToBeDrawn) {
fDrawnPVPath.pop_back();
}
}
void G4PhysicalVolumeModel::DescribeSolid
(const G4Transform3D& theAT,
G4VSolid* pSol,
const G4VisAttributes* pVisAttribs,
G4VGraphicsScene& sceneHandler)
{
sceneHandler.PreAddSolid (theAT, *pVisAttribs);
const G4Polyhedron* pSectionPolyhedron = fpMP->GetSectionPolyhedron();
const G4Polyhedron* pCutawayPolyhedron = fpMP->GetCutawayPolyhedron();
if (!fpClippingPolyhedron && !pSectionPolyhedron && !pCutawayPolyhedron) {
pSol -> DescribeYourselfTo (sceneHandler); // Standard treatment.
} else {
// Clipping, etc., performed by Boolean operations on polyhedron objects.
// First, get polyhedron for current solid...
if (pVisAttribs->IsForceLineSegmentsPerCircle())
G4Polyhedron::SetNumberOfRotationSteps
(pVisAttribs->GetForcedLineSegmentsPerCircle());
else
G4Polyhedron::SetNumberOfRotationSteps(fpMP->GetNoOfSides());
G4Polyhedron* pOriginal = pSol->GetPolyhedron();
G4Polyhedron::ResetNumberOfRotationSteps();
if (!pOriginal) {
if (fpMP->IsWarning())
G4cout <<
"WARNING: G4PhysicalVolumeModel::DescribeSolid: solid\n \""
<< pSol->GetName() <<
"\" has no polyhedron. Cannot by clipped."
<< G4endl;
pSol -> DescribeYourselfTo (sceneHandler); // Standard treatment.
} else {
G4Polyhedron resultant = *pOriginal;
if (fpClippingPolyhedron) {
G4Polyhedron clipper = *fpClippingPolyhedron; // Local copy.
clipper.Transform(theAT.inverse());
switch (fClippingMode) {
default:
case subtraction: resultant = resultant.subtract(clipper); break;
case intersection: resultant = resultant.intersect(clipper); break;
}
if(resultant.IsErrorBooleanProcess()) {
if (fpMP->IsWarning())
G4cout <<
"WARNING: G4PhysicalVolumeModel::DescribeSolid: clipped polyhedron for"
"\n solid \"" << pSol->GetName() <<
"\" not defined due to error during Boolean processing."
<< G4endl;
// Nevertheless, keep resultant.
}
}
if (pSectionPolyhedron) {
G4Polyhedron sectioner = *pSectionPolyhedron; // Local copy.
sectioner.Transform(theAT.inverse());
resultant = resultant.intersect(sectioner);
if(resultant.IsErrorBooleanProcess()) {
if (fpMP->IsWarning())
G4cout <<
"WARNING: G4PhysicalVolumeModel::DescribeSolid: sectioned polyhedron for"
"\n solid \"" << pSol->GetName() <<
"\" not defined due to error during Boolean processing."
<< G4endl;
// Nevertheless, keep resultant.
}
}
if (pCutawayPolyhedron) {
G4Polyhedron cutter = *pCutawayPolyhedron; // Local copy.
cutter.Transform(theAT.inverse());
resultant = resultant.subtract(cutter);
if(resultant.IsErrorBooleanProcess()) {
if (fpMP->IsWarning())
G4cout <<
"WARNING: G4PhysicalVolumeModel::DescribeSolid: cutaway polyhedron for"
"\n solid \"" << pSol->GetName() <<
"\" not defined due to error during Boolean processing."
<< G4endl;
// Nevertheless, keep resultant.
}
}
// Finally, force polyhedron drawing...
resultant.SetVisAttributes(pVisAttribs);
sceneHandler.BeginPrimitives(theAT);
sceneHandler.AddPrimitive(resultant);
sceneHandler.EndPrimitives();
}
}
sceneHandler.PostAddSolid ();
}
G4bool G4PhysicalVolumeModel::Validate (G4bool warn)
{
G4VPhysicalVolume* world =
G4TransportationManager::GetTransportationManager ()
-> GetNavigatorForTracking () -> GetWorldVolume ();
// The idea now is to seek a PV with the same name and copy no
// in the hope it's the same one!!
if (warn) {
G4cout << "G4PhysicalVolumeModel::Validate() called." << G4endl;
}
G4PhysicalVolumeModel searchModel (world);
G4PhysicalVolumeSearchScene searchScene
(&searchModel, fTopPVName, fTopPVCopyNo);
G4ModelingParameters mp; // Default modeling parameters for this search.
mp.SetDefaultVisAttributes(fpMP? fpMP->GetDefaultVisAttributes(): 0);
searchModel.SetModelingParameters (&mp);
searchModel.DescribeYourselfTo (searchScene);
G4VPhysicalVolume* foundVolume = searchScene.GetFoundVolume ();
if (foundVolume) {
if (warn) {
G4cout << " Volume of the same name and copy number (\""
<< fTopPVName << "\", copy " << fTopPVCopyNo
<< ") still exists and is being used."
"\n WARNING: This does not necessarily guarantee it's the same"
"\n volume you originally specified in /vis/scene/add/."
<< G4endl;
}
fpTopPV = foundVolume;
CalculateExtent ();
return true;
}
else {
if (warn) {
G4cout << " A volume of the same name and copy number (\""
<< fTopPVName << "\", copy " << fTopPVCopyNo
<< ") no longer exists."
<< G4endl;
}
return false;
}
}
const std::map<G4String,G4AttDef>* G4PhysicalVolumeModel::GetAttDefs() const
{
G4bool isNew;
std::map<G4String,G4AttDef>* store
= G4AttDefStore::GetInstance("G4PhysicalVolumeModel", isNew);
if (isNew) {
(*store)["PVPath"] =
G4AttDef("PVPath","Physical Volume Path","Physics","","G4String");
(*store)["LVol"] =
G4AttDef("LVol","Logical Volume","Physics","","G4String");
(*store)["Solid"] =
G4AttDef("Solid","Solid Name","Physics","","G4String");
(*store)["EType"] =
G4AttDef("EType","Entity Type","Physics","","G4String");
(*store)["DmpSol"] =
G4AttDef("DmpSol","Dump of Solid properties","Physics","","G4String");
(*store)["Trans"] =
G4AttDef("Trans","Transformation of volume","Physics","","G4String");
(*store)["Material"] =
G4AttDef("Material","Material Name","Physics","","G4String");
(*store)["Density"] =
G4AttDef("Density","Material Density","Physics","G4BestUnit","G4double");
(*store)["State"] =
G4AttDef("State","Material State (enum undefined,solid,liquid,gas)","Physics","","G4String");
(*store)["Radlen"] =
G4AttDef("Radlen","Material Radiation Length","Physics","G4BestUnit","G4double");
}
(*store)["Region"] =
G4AttDef("Region","Cuts Region","Physics","","G4String");
(*store)["RootRegion"] =
G4AttDef("RootRegion","Root Region (0/1 = false/true)","Physics","","G4bool");
return store;
}
#include <iomanip>
static std::ostream& operator<< (std::ostream& o, const G4Transform3D t)
{
using namespace std;
G4Scale3D s;
G4Rotate3D r;
G4Translate3D tl;
t.getDecomposition(s, r, tl);
const int w = 10;
// Transformation itself
o << setw(w) << t.xx() << setw(w) << t.xy() << setw(w) << t.xz() << setw(w) << t.dx() << endl;
o << setw(w) << t.yx() << setw(w) << t.yy() << setw(w) << t.yz() << setw(w) << t.dy() << endl;
o << setw(w) << t.zx() << setw(w) << t.zy() << setw(w) << t.zz() << setw(w) << t.dz() << endl;
// Translation
o << "= translation:" << endl;
o << setw(w) << tl.dx() << setw(w) << tl.dy() << setw(w) << tl.dz() << endl;
// Rotation
o << "* rotation:" << endl;
o << setw(w) << r.xx() << setw(w) << r.xy() << setw(w) << r.xz() << endl;
o << setw(w) << r.yx() << setw(w) << r.yy() << setw(w) << r.yz() << endl;
o << setw(w) << r.zx() << setw(w) << r.zy() << setw(w) << r.zz() << endl;
// Scale
o << "* scale:" << endl;
o << setw(w) << s.xx() << setw(w) << s.yy() << setw(w) << s.zz() << endl;
// Transformed axes
o << "Transformed axes:" << endl;
o << "x': " << r * G4Vector3D(1., 0., 0.) << endl;
o << "y': " << r * G4Vector3D(0., 1., 0.) << endl;
o << "z': " << r * G4Vector3D(0., 0., 1.) << endl;
return o;
}
std::vector<G4AttValue>* G4PhysicalVolumeModel::CreateCurrentAttValues() const
{
std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
std::ostringstream oss;
for (size_t i = 0; i < fFullPVPath.size(); ++i) {
oss << fFullPVPath[i].GetPhysicalVolume()->GetName()
<< ':' << fFullPVPath[i].GetCopyNo();
if (i != fFullPVPath.size() - 1) oss << '/';
}
values->push_back(G4AttValue("PVPath", oss.str(),""));
values->push_back(G4AttValue("LVol", fpCurrentLV->GetName(),""));
G4VSolid* pSol = fpCurrentLV->GetSolid();
values->push_back(G4AttValue("Solid", pSol->GetName(),""));
values->push_back(G4AttValue("EType", pSol->GetEntityType(),""));
oss.str(""); oss << '\n' << *pSol;
values->push_back(G4AttValue("DmpSol", oss.str(),""));
oss.str(""); oss << '\n' << *fpCurrentTransform;
values->push_back(G4AttValue("Trans", oss.str(),""));
G4String matName = fpCurrentMaterial? fpCurrentMaterial->GetName(): G4String("No material");
values->push_back(G4AttValue("Material", matName,""));
G4double matDensity = fpCurrentMaterial? fpCurrentMaterial->GetDensity(): 0.;
values->push_back(G4AttValue("Density", G4BestUnit(matDensity,"Volumic Mass"),""));
G4State matState = fpCurrentMaterial? fpCurrentMaterial->GetState(): kStateUndefined;
oss.str(""); oss << matState;
values->push_back(G4AttValue("State", oss.str(),""));
G4double matRadlen = fpCurrentMaterial? fpCurrentMaterial->GetRadlen(): 0.;
values->push_back(G4AttValue("Radlen", G4BestUnit(matRadlen,"Length"),""));
G4Region* region = fpCurrentLV->GetRegion();
G4String regionName = region? region->GetName(): G4String("No region");
values->push_back(G4AttValue("Region", regionName,""));
oss.str(""); oss << fpCurrentLV->IsRootRegion();
values->push_back(G4AttValue("RootRegion", oss.str(),""));
return values;
}