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geant4/source/visualization/management/include/G4VisCommandsListManager.hh
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//
// ********************************************************************
// * License and Disclaimer *
// * *
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
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// * any work based on the software) you agree to acknowledge its *
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//
// $Id: G4VisCommandsListManager.hh,v 1.3 2006/06/29 21:28:38 gunter Exp $
// GEANT4 tag $Name: geant4-09-02 $
//
// Jane Tinslay, John Allison, Joseph Perl October 2005
//
// Class Description:
// Templated list manager commands which control list manager listing and
// selection.
// Class Description - End:
#ifndef G4VISCOMMANDLISTMANAGER_HH
#define G4VISCOMMANDLISTMANAGER_HH
#include "G4UImessenger.hh"
#include "G4String.hh"
#include "G4UIcmdWithAString.hh"
#include "G4UIcommand.hh"
template <typename Manager>
class G4VisCommandListManagerList : public G4UImessenger {
public: // With description
G4VisCommandListManagerList(Manager*, const G4String& placement);
// Input list manager and command placement
virtual ~G4VisCommandListManagerList();
G4String GetCurrentValue(G4UIcommand*);
void SetNewValue(G4UIcommand* command, G4String newValue);
G4String Placement() const;
private:
// Data members
Manager* fpManager;
G4String fPlacement;
G4UIcmdWithAString* fpCommand;
};
// List command
template <typename Manager>
G4VisCommandListManagerList<Manager>::G4VisCommandListManagerList(Manager* manager, const G4String& placement)
:fpManager(manager)
,fPlacement(placement)
{
G4String command = Placement()+"/list";
fpCommand = new G4UIcmdWithAString(command, this);
fpCommand->SetGuidance("List objects registered with list manager");
fpCommand->SetParameterName("name", true);
}
template <typename Manager>
G4VisCommandListManagerList<Manager>::~G4VisCommandListManagerList()
{
delete fpCommand;
}
template <typename Manager>
G4String
G4VisCommandListManagerList<Manager>::Placement() const
{
return fPlacement;
}
template <typename Manager>
G4String
G4VisCommandListManagerList<Manager>::GetCurrentValue(G4UIcommand*)
{
return "";
}
template <typename Manager>
void G4VisCommandListManagerList<Manager>::SetNewValue(G4UIcommand*, G4String name)
{
G4cout<<"Listing models available in "<<Placement()<<G4endl;
assert (0 != fpManager);
fpManager->Print(G4cout, name);
}
//Select command
template <typename Manager>
class G4VisCommandListManagerSelect : public G4UImessenger {
public: // With description
G4VisCommandListManagerSelect(Manager*, const G4String& placement);
// Input list manager and command placement
virtual ~G4VisCommandListManagerSelect();
G4String GetCurrentValue(G4UIcommand*);
void SetNewValue (G4UIcommand* command, G4String newValue);
private:
Manager* fpManager;
G4String fPlacement;
G4UIcmdWithAString* fpCommand;
};
template <typename Manager>
G4VisCommandListManagerSelect<Manager>::G4VisCommandListManagerSelect(Manager* manager, const G4String& placement)
:fpManager(manager)
,fPlacement(placement)
{
G4String command = placement+"/select";
G4String guidance = "Select created object";
fpCommand = new G4UIcmdWithAString(command, this);
fpCommand->SetGuidance(guidance);
fpCommand->SetParameterName("name", false);
}
template <typename Manager>
G4VisCommandListManagerSelect<Manager>::~G4VisCommandListManagerSelect()
{
delete fpCommand;
}
template <typename Manager>
G4String
G4VisCommandListManagerSelect<Manager>::GetCurrentValue(G4UIcommand*)
{
return "";
}
template <typename Manager>
void G4VisCommandListManagerSelect<Manager>::SetNewValue(G4UIcommand*, G4String name)
{
assert (0 != fpManager);
fpManager->SetCurrent(name);
}
// Mode command
template <typename Manager>
class G4VisCommandManagerMode : public G4UImessenger {
public: // With description
G4VisCommandManagerMode(Manager*, const G4String& placement);
virtual ~G4VisCommandManagerMode();
G4String GetCurrentValue(G4UIcommand*);
void SetNewValue (G4UIcommand* command, G4String newValue);
private:
Manager* fpManager;
G4String fPlacement;
G4UIcmdWithAString* fpCommand;
};
template <typename Manager>
G4VisCommandManagerMode<Manager>::G4VisCommandManagerMode(Manager* manager, const G4String& placement)
:fpManager(manager)
,fPlacement(placement)
{
G4String command = fPlacement+"/mode";
fpCommand = new G4UIcmdWithAString(command, this);
fpCommand->SetGuidance("Set mode of operation");
fpCommand->SetParameterName("mode", false);
fpCommand->SetCandidates("soft hard");
}
template <typename Manager>
G4VisCommandManagerMode<Manager>::~G4VisCommandManagerMode()
{
delete fpCommand;
}
template <typename Manager>
G4String
G4VisCommandManagerMode<Manager>::GetCurrentValue(G4UIcommand*)
{
return "";
}
template <typename Manager>
void G4VisCommandManagerMode<Manager>::SetNewValue(G4UIcommand*, G4String name)
{
assert (0 != fpManager);
fpManager->SetMode(name);
}
#endif