79 lines
3.3 KiB
C++
79 lines
3.3 KiB
C++
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef Geant4_SoPolyhedron_h
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#define Geant4_SoPolyhedron_h
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// Inheritance :
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#include <Inventor/nodes/SoShape.h>
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#include <Inventor/fields/SoSFBool.h>
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#include <Inventor/fields/SoSFNode.h>
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class G4Polyhedron;
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/**
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* SoPolyhedron is an Inventor encapsulation of the G4Polyedron
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* class written by E.Chernyaev. In particular SoPolyhedron permits
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* to represent boolean operations over solids.
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* To avoid clashes with other libraries (Geant4) where the G4Polyhedron
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* classes may be found, the G4Polyhedron (through usage of CPP macros)
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* had been renamed G4Polyhedron in the HEPVis lib.
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* The solids are modeled with G4Polyedron objects. The G4Polyhedron
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* permits to produce a new G4Polyhedron according to the boolean
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* operation done on them. The resulting G4Polyhedron is then given
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* to an SoPolyhedron for rendering.
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* Note that a boolean operation could be rendered in wire frame
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* by drawing the contour of the resulting solid (not by drawing
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* the wire frame of a triangulation).
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* See the applications/Polyhedron example.
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*/
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class Geant4_SoPolyhedron : public SoShape {
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SO_NODE_HEADER(Geant4_SoPolyhedron);
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public:
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SoSFBool solid;
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SoSFBool reducedWireFrame;
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SoSFNode alternateRep;
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public:
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Geant4_SoPolyhedron();
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Geant4_SoPolyhedron(const G4Polyhedron&);
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Geant4_SoPolyhedron(G4Polyhedron*);
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virtual void generateAlternateRep();
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virtual void clearAlternateRep();
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public:
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static void initClass();
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protected:
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virtual void computeBBox(SoAction*,SbBox3f&,SbVec3f&);
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virtual void generatePrimitives(SoAction*);
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virtual void doAction(SoAction*);
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protected:
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virtual ~Geant4_SoPolyhedron();
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private:
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G4Polyhedron* fPolyhedron;
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};
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#endif
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