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geant4/source/visualization/HepRep/include/G4HepRepSceneHandler.hh
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2016-06-09 15:58:43 +02:00

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//
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// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
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//
// $Id: G4HepRepSceneHandler.hh,v 1.42 2006/11/06 09:22:26 allison Exp $
// GEANT4 tag $Name: geant4-09-02 $
//
/**
* @author Mark Donszelmann
*/
#ifndef G4HEPREPSCENEHANDLER_HH
#define G4HEPREPSCENEHANDLER_HH 1
#include "globals.hh"
#include <iostream>
#include <stack>
#include <map>
#include <vector>
// HepRep
#include "HEPREP/HepRep.h"
//G4
#include "G4Box.hh"
#include "G4Cons.hh"
#include "G4Tubs.hh"
#include "G4Trd.hh"
#include "G4Trap.hh"
#include "G4Sphere.hh"
#include "G4Para.hh"
#include "G4Torus.hh"
#include "G4Polycone.hh"
#include "G4Polyhedra.hh"
#include "G4VGraphicsSystem.hh"
#include "G4VSceneHandler.hh"
#include "G4Visible.hh"
#include "G4Material.hh"
#include "G4LogicalVolume.hh"
#include "G4PhysicalVolumeModel.hh"
#include "G4HepRepMessenger.hh"
class G4HepRepSceneHandler: public G4VSceneHandler {
public:
G4HepRepSceneHandler (G4VGraphicsSystem& system, G4HepRepMessenger& messenger, const G4String& name = "");
virtual ~G4HepRepSceneHandler ();
void AddSolid (const G4Box& box);
void AddSolid (const G4Cons& cons);
void AddSolid (const G4Tubs& tubs);
void AddSolid (const G4Trd& trd);
void AddSolid (const G4Trap& trap);
void AddSolid (const G4Sphere& sphere);
void AddSolid (const G4Para& para);
void AddSolid (const G4Torus& torus);
void AddSolid (const G4Polycone& polycone);
void AddSolid (const G4Polyhedra& polyhedra);
void AddSolid (const G4VSolid& solid);
void AddCompound (const G4VTrajectory&);
void AddCompound (const G4VHit& hit);
void PreAddSolid (const G4Transform3D& objectTransformation, const G4VisAttributes& visAttribs);
void PostAddSolid ();
void AddPrimitive (const G4Polyline&);
void AddPrimitive (const G4Text&);
void AddPrimitive (const G4Circle&);
void AddPrimitive (const G4Square&);
void AddPrimitive (const G4Polyhedron&);
void AddPrimitive (const G4NURBS&);
void AddPrimitive (const G4Polymarker&);
void AddPrimitive (const G4Scale& scale);
void BeginPrimitives (const G4Transform3D& objectTransformation);
void EndPrimitives ();
void BeginModeling ();
void EndModeling ();
void openHepRep();
bool closeHepRep(bool final = false);
void openFile(G4String name);
void closeFile();
private:
static G4int sceneIdCount;
const G4ModelingParameters* originalMP; // Keeps pointer to original.
G4ModelingParameters* nonCullingMP; // For temporary non-culling.
G4Transform3D transform;
std::ostream* out;
HEPREP::HepRepFactory* factory;
HEPREP::HepRepWriter* writer;
// Methods
G4bool dontWrite();
void setColor (HEPREP::HepRepAttribute *attribute, const G4Color& color,
const G4String& key = G4String("Color"));
G4Color getColorFor (const G4Visible& visible);
G4Color getColorFor (const G4VSolid& solid);
void setVisibility (HEPREP::HepRepAttribute *attribute, const G4VSolid& solid);
void setLine (HEPREP::HepRepAttribute *attribute, const G4VSolid& solid);
void setVisibility (HEPREP::HepRepAttribute *attribute, const G4Visible& visible);
void setLine (HEPREP::HepRepAttribute *attribute, const G4Visible& visible);
void setMarker (HEPREP::HepRepAttribute *attribute, const G4VMarker& marker);
inline void setAttribute (HEPREP::HepRepAttribute* attribute, G4String name, char* value) {
setAttribute(attribute, name, G4String(value));
}
void setAttribute (HEPREP::HepRepAttribute* attribute, G4String name, G4String value);
void setAttribute (HEPREP::HepRepAttribute* attribute, G4String name, bool value);
void setAttribute (HEPREP::HepRepAttribute* attribute, G4String name, double value);
void setAttribute (HEPREP::HepRepAttribute* attribute, G4String name, int value);
void setAttribute (HEPREP::HepRepAttribute* attribute, G4String name, double red, double green, double blue, double alpha);
bool isEventData();
void open(G4String name);
void close();
void writeLayers(HEPREP::HepRep* heprep);
void addAttributes(HEPREP::HepRepInstance* instance, HEPREP::HepRepType* type);
void addAttDefs(HEPREP::HepRepDefinition* definition, const std::map<G4String,G4AttDef>* attDefs);
void addAttVals(HEPREP::HepRepAttribute* attribute, const std::map<G4String,G4AttDef>* attDefs, std::vector<G4AttValue>* attValues);
void addTopLevelAttributes(HEPREP::HepRepType* type);
HEPREP::HepRepInstance* getGeometryOrEventInstance(HEPREP::HepRepType* type);
// Returns the particular instance/type or if not created, creates them and adds them to the HepRep
HEPREP::HepRep* getHepRep();
HEPREP::HepRep* getHepRepGeometry();
HEPREP::HepRepInstanceTree* getGeometryInstanceTree();
HEPREP::HepRepInstance* getGeometryInstance(G4LogicalVolume* volume, G4Material* material, int depth);
HEPREP::HepRepInstance* getGeometryInstance(G4String volumeName, int depth);
HEPREP::HepRepInstance* getGeometryRootInstance();
HEPREP::HepRepTypeTree* getGeometryTypeTree();
HEPREP::HepRepType* getGeometryType(G4String volumeName, int depth);
HEPREP::HepRepType* getGeometryRootType();
HEPREP::HepRepInstanceTree* getEventInstanceTree();
HEPREP::HepRepInstance* getEventInstance();
HEPREP::HepRepTypeTree* getEventTypeTree();
HEPREP::HepRepType* getEventType();
HEPREP::HepRepType* getTrajectoryType ();
HEPREP::HepRepType* getHitType ();
HEPREP::HepRepType* getCalHitType ();
HEPREP::HepRepType* getCalHitFaceType ();
G4String getFullTypeName(G4String volumeName, int depth);
G4String getParentTypeName(int currentDepth);
// initialized Member Variables
G4HepRepMessenger& messenger;
G4String geometryLayer, eventLayer, calHitLayer;
G4String trajectoryLayer, hitLayer;
G4String rootVolumeName;
G4String baseName;
G4String eventNumberPrefix;
G4String eventNumberSuffix;
G4int eventNumber;
G4int eventNumberWidth;
G4String extension;
G4bool writeBinary;
G4bool writeZip;
G4bool writeGZ;
G4bool writeMultipleFiles;
const G4VHit* currentHit;
const G4VTrajectory* currentTrack;
// DO NOT USE member vars directly, use get methods.
HEPREP::HepRep* _heprep;
HEPREP::HepRep* _heprepGeometry;
HEPREP::HepRepInstanceTree* _geometryInstanceTree;
std::vector<HEPREP::HepRepInstance*> _geometryInstance;
HEPREP::HepRepInstance* _geometryRootInstance;
HEPREP::HepRepTypeTree* _geometryTypeTree;
std::vector<G4String> _geometryTypeName;
std::map<G4String, HEPREP::HepRepType*> _geometryType;
HEPREP::HepRepType* _geometryRootType;
HEPREP::HepRepInstanceTree* _eventInstanceTree;
HEPREP::HepRepInstance* _eventInstance;
HEPREP::HepRepTypeTree* _eventTypeTree;
HEPREP::HepRepType* _eventType;
HEPREP::HepRepType* _trajectoryType;
HEPREP::HepRepType* _hitType;
HEPREP::HepRepType* _calHitType;
HEPREP::HepRepType* _calHitFaceType;
std::map<int, G4String> materialState;
};
#endif