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geant4/source/processes/parameterisation/src/G4FastSimulationManagerProcess.cc
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2016-06-09 15:58:43 +02:00

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//
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//
// $Id: G4FastSimulationManagerProcess.cc,v 1.18 2008/03/13 16:03:23 gcosmo Exp $
// GEANT4 tag $Name: geant4-09-02 $
//
//
//---------------------------------------------------------------
//
// G4FastSimulationProcess.cc
//
// Description:
// The process that triggers the parameterised simulations,
// if any.
//
// History:
// August 97: First implementation. Verderi && MoraDeFreitas.
// October 06: move to parallel geometry scheme, M. Verderi
//---------------------------------------------------------------
#include "G4ios.hh"
#include "G4FastSimulationManagerProcess.hh"
#include "G4GlobalFastSimulationManager.hh"
#include "G4TransportationManager.hh"
#include "G4PathFinder.hh"
#include "G4ParticleChange.hh"
#include "G4FieldTrackUpdator.hh"
#define PARANOIA
G4FastSimulationManagerProcess::
G4FastSimulationManagerProcess(const G4String& processName,
G4ProcessType theType) :
G4VProcess(processName,theType),
fWorldVolume(0),
fIsTrackingTime(false),
fGhostNavigator(0),
fGhostNavigatorIndex(-1),
fIsGhostGeometry(false),
fGhostSafety(-1.0),
fFieldTrack('0'),
fFastSimulationManager(0),
fFastSimulationTrigger(false)
{
fPathFinder = G4PathFinder::GetInstance();
fTransportationManager = G4TransportationManager::GetTransportationManager();
SetWorldVolume(fTransportationManager->GetNavigatorForTracking()->GetWorldVolume()->GetName());
if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "' is created, and will message geometry with world volume `"
<< fWorldVolume->GetName() << "'." << G4endl;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
}
G4FastSimulationManagerProcess::
G4FastSimulationManagerProcess(const G4String& processName,
const G4String& worldVolumeName,
G4ProcessType theType) :
G4VProcess(processName,theType),
fWorldVolume(0),
fIsTrackingTime(false),
fGhostNavigator(0),
fGhostNavigatorIndex(-1),
fIsGhostGeometry(false),
fGhostSafety(-1.0),
fFieldTrack('0'),
fFastSimulationManager(0),
fFastSimulationTrigger(false)
{
fPathFinder = G4PathFinder::GetInstance();
fTransportationManager = G4TransportationManager::GetTransportationManager();
SetWorldVolume(worldVolumeName);
if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "' is created, and will message geometry with world volume `"
<< fWorldVolume->GetName() << "'." << G4endl;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
}
G4FastSimulationManagerProcess::
G4FastSimulationManagerProcess(const G4String& processName,
G4VPhysicalVolume* worldVolume,
G4ProcessType theType) :
G4VProcess(processName,theType),
fWorldVolume(0),
fIsTrackingTime(false),
fGhostNavigator(0),
fGhostNavigatorIndex(-1),
fIsGhostGeometry(false),
fGhostSafety(-1.0),
fFieldTrack('0'),
fFastSimulationManager(0),
fFastSimulationTrigger(false)
{
fPathFinder = G4PathFinder::GetInstance();
fTransportationManager = G4TransportationManager::GetTransportationManager();
SetWorldVolume(worldVolume);
if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "' is created, and will message geometry with world volume `"
<< fWorldVolume->GetName() << "'." << G4endl;
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
}
G4FastSimulationManagerProcess::~G4FastSimulationManagerProcess()
{
G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->RemoveFSMP(this);
}
// -----------------------
// User access methods:
// -----------------------
void
G4FastSimulationManagerProcess::
SetWorldVolume(G4String newWorldName)
{
if (fIsTrackingTime)
G4cout << "!!! G4FastSimulationManagerProcess `" << GetProcessName()
<< "': changing world volume at tracking time is not allowed for now. Call ignored !!!" << G4endl;
else
{
G4VPhysicalVolume* newWorld = fTransportationManager->IsWorldExisting(newWorldName);
G4String tellWhatIsWrong;
tellWhatIsWrong = "Volume newWorldName = `"; tellWhatIsWrong += newWorldName; tellWhatIsWrong += "' is not a parallel world nor the mass world volume.";
if (newWorld == 0) G4Exception("G4FastSimulationManagerProcess::SetWorldVolume(const G4String&, G4bool verbose)",
"InvalidWorld",
FatalException,
tellWhatIsWrong);
if (verboseLevel>0)
{
if (fWorldVolume) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "': changing world volume from '" << fWorldVolume->GetName()
<< "' to `" << newWorld << "'." << G4endl;
else G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
<< "': setting world volume from to `"<< newWorld->GetName() << "'." << G4endl;
}
fWorldVolume = newWorld;
}
}
void
G4FastSimulationManagerProcess::
SetWorldVolume(G4VPhysicalVolume* newWorld)
{
if (newWorld) SetWorldVolume(newWorld->GetName());
else G4Exception("!!! G4FastSimulationManagerProcess::SetWorldVolume(const G4VPhysicalVolume* newWorld) : null pointer passed. !!!");
}
// --------------------
// Start/End tracking:
// --------------------
void
G4FastSimulationManagerProcess::
StartTracking(G4Track* track)
{
fIsTrackingTime = true;
fIsFirstStep = true;
// -- fetch the navigator (and its index) and activate it:
G4TransportationManager* transportationManager = G4TransportationManager::GetTransportationManager();
fGhostNavigator = transportationManager->GetNavigator(fWorldVolume);
fIsGhostGeometry = (fGhostNavigator != transportationManager->GetNavigatorForTracking());
if (fIsGhostGeometry) fGhostNavigatorIndex = transportationManager->ActivateNavigator(fGhostNavigator);
else fGhostNavigatorIndex = -1;
fPathFinder->PrepareNewTrack(track->GetPosition(), track->GetMomentumDirection());
}
void
G4FastSimulationManagerProcess::
EndTracking()
{
fIsTrackingTime = false;
if ( fIsGhostGeometry ) fTransportationManager->DeActivateNavigator(fGhostNavigator);
}
// ------------------------------------------
// PostStepGetPhysicalInteractionLength():
// ------------------------------------------
G4double
G4FastSimulationManagerProcess::
PostStepGetPhysicalInteractionLength(const G4Track& track,
G4double,
G4ForceCondition* condition)
{
#ifdef PARANOIA
if ( fGhostNavigator->GetWorldVolume() != fWorldVolume ) G4Exception("!!! ??? INCONSISTENT NAVIGATORS/WORLD VOLUMES ??? !!!");
#endif
// -- Get current volume, and check for presence of fast simulation manager.
// -- For the case of the navigator for tracking (fGhostNavigatorIndex == 0)
// -- we use the track volume. This allows the code to be valid for both
// -- cases where the PathFinder is used (G4CoupledTranportation) or not
// -- (G4Transportation).
const G4VPhysicalVolume* currentVolume(0);
if ( fIsGhostGeometry ) currentVolume = fPathFinder->GetLocatedVolume(fGhostNavigatorIndex);
else currentVolume = track.GetVolume();
if ( currentVolume )
{
fFastSimulationManager = currentVolume->GetLogicalVolume()->GetFastSimulationManager();
if( fFastSimulationManager )
{
// Ask for trigger:
fFastSimulationTrigger = fFastSimulationManager->PostStepGetFastSimulationManagerTrigger(track, fGhostNavigator);
if( fFastSimulationTrigger )
{
// Take control over stepping:
*condition = ExclusivelyForced;
return 0.0;
}
}
}
// -- no fast simulation occuring there:
*condition = NotForced;
return DBL_MAX;
}
//------------------------------------
// PostStepDoIt()
//------------------------------------
G4VParticleChange*
G4FastSimulationManagerProcess::
PostStepDoIt(const G4Track&,
const G4Step&)
{
G4VParticleChange* finalState = fFastSimulationManager->InvokePostStepDoIt();
// If the particle is still alive, suspend it to force physics re-initialisation:
if (finalState->GetTrackStatus() != fStopAndKill) finalState->ProposeTrackStatus(fSuspend);
return finalState;
}
G4double
G4FastSimulationManagerProcess::
AlongStepGetPhysicalInteractionLength(const G4Track& track,
G4double previousStepSize,
G4double currentMinimumStep,
G4double& proposedSafety,
G4GPILSelection* selection)
{
*selection = NotCandidateForSelection;
G4double returnedStep = DBL_MAX;
// ---------------------------------------------------
// -- Below code valid for ghost geometry, otherwise
// -- useless for fast simulation attached to mass
// -- geometry. Warn user in case along used for
// -- mass geometry ?
// --------------------------------------------------
if ( fIsGhostGeometry )
{
static G4FieldTrack endTrack('0');
static ELimited eLimited;
if (previousStepSize > 0.) fGhostSafety -= previousStepSize;
if (fGhostSafety < 0.) fGhostSafety = 0.0;
// ------------------------------------------
// Determination of the proposed step length:
// ------------------------------------------
if (currentMinimumStep <= fGhostSafety && currentMinimumStep > 0.)
{
// -- No chance to limit the step, as proposed move inside safety
returnedStep = currentMinimumStep;
proposedSafety = fGhostSafety - currentMinimumStep;
}
else
{
// -- Proposed move exceeds safety, need to state
G4FieldTrackUpdator::Update(&fFieldTrack, &track);
returnedStep = fPathFinder->ComputeStep(fFieldTrack,
currentMinimumStep,
fGhostNavigatorIndex,
track.GetCurrentStepNumber(),
fGhostSafety,
eLimited,
endTrack,
track.GetVolume());
if(eLimited == kDoNot) fGhostSafety = fGhostNavigator->ComputeSafety(endTrack.GetPosition()); // -- step no limited by ghost
proposedSafety = fGhostSafety;
if (eLimited == kUnique || eLimited == kSharedOther) *selection = CandidateForSelection;
else if (eLimited == kSharedTransport) returnedStep *= (1.0 + 1.0e-9); // -- Expand to disable its selection in Step Manager comparison
}
}
// ----------------------------------------------
// Returns the fGhostSafety as the proposedSafety
// The SteppingManager will take care of keeping
// the smallest one.
// ----------------------------------------------
return returnedStep;
}
G4VParticleChange*
G4FastSimulationManagerProcess::
AlongStepDoIt(const G4Track& track,
const G4Step&)
{
fDummyParticleChange.Initialize(track);
return &fDummyParticleChange;
}
//--------------------------------------------
// At Rest parameterisation:
//--------------------------------------------
// AtRestGetPhysiscalInteractionLength:
//--------------------------------------------
G4double
G4FastSimulationManagerProcess::
AtRestGetPhysicalInteractionLength(const G4Track& track,
G4ForceCondition* condition)
{
const G4VPhysicalVolume* currentVolume(0);
if ( fIsGhostGeometry ) currentVolume = fPathFinder->GetLocatedVolume(fGhostNavigatorIndex);
else currentVolume = track.GetVolume();
fFastSimulationManager = currentVolume->GetLogicalVolume()->GetFastSimulationManager();
if( fFastSimulationManager )
{
// Ask for trigger:
fFastSimulationTrigger = fFastSimulationManager->AtRestGetFastSimulationManagerTrigger(track, fGhostNavigator);
if( fFastSimulationTrigger )
{
// Dirty trick to take control over stepping. Does anyone will ever use that ?
*condition = NotForced;
return -1.0;
}
}
// -- no fast simulation occuring there:
*condition = NotForced;
return DBL_MAX;
}
//-----------------------------------------------
// AtRestDoIt:
//-----------------------------------------------
G4VParticleChange* G4FastSimulationManagerProcess::AtRestDoIt(const G4Track&, const G4Step&)
{
return fFastSimulationManager->InvokeAtRestDoIt();
}
void G4FastSimulationManagerProcess::Verbose() const
{
/* G4cout << " >>>>> Trigger Status : ";
switch(fFastSimulationManager->GetTriggerStatus())
{
case NoModel:
G4cout << "NoModel" << G4endl;
break;
case OnBoundaryButLeaving:
G4cout << "OnBoundaryButLeaving" << G4endl;
break;
case OneModelTrigger:
G4cout << "OneModelTrigger" << G4endl;
break;
case NoModelTrigger:
G4cout << "NoModelTrigger" << G4endl;
break;
case Undefined:
G4cout << "Undefined" << G4endl;
break;
default:
G4cout << " Bizarre..." << G4endl;
break;
}*/
}