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geant4/source/geometry/solids/CSG/src/G4Cons.cc
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//
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//
// $Id: G4Cons.cc,v 1.60 2008/11/06 15:26:53 gcosmo Exp $
// GEANT4 tag $Name: geant4-09-02 $
//
//
// class G4Cons
//
// Implementation for G4Cons class
//
// History:
//
// 03.05.05 V.Grichine: SurfaceNormal(p) according to J. Apostolakis proposal
// 13.09.96 V.Grichine: Review and final modifications
// ~1994 P.Kent: Created, as main part of the geometry prototype
// --------------------------------------------------------------------
#include "G4Cons.hh"
#include "G4VoxelLimits.hh"
#include "G4AffineTransform.hh"
#include "G4GeometryTolerance.hh"
#include "G4VPVParameterisation.hh"
#include "meshdefs.hh"
#include "Randomize.hh"
#include "G4VGraphicsScene.hh"
#include "G4Polyhedron.hh"
#include "G4NURBS.hh"
#include "G4NURBSbox.hh"
using namespace CLHEP;
////////////////////////////////////////////////////////////////////////
//
// Private enum: Not for external use - used by distanceToOut
enum ESide {kNull,kRMin,kRMax,kSPhi,kEPhi,kPZ,kMZ};
// used by normal
enum ENorm {kNRMin,kNRMax,kNSPhi,kNEPhi,kNZ};
//////////////////////////////////////////////////////////////////////////
//
// constructor - check parameters, convert angles so 0<sphi+dpshi<=2_PI
// - note if pDPhi>2PI then reset to 2PI
G4Cons::G4Cons( const G4String& pName,
G4double pRmin1, G4double pRmax1,
G4double pRmin2, G4double pRmax2,
G4double pDz,
G4double pSPhi, G4double pDPhi)
: G4CSGSolid(pName)
{
// Check z-len
kRadTolerance = G4GeometryTolerance::GetInstance()->GetRadialTolerance();
kAngTolerance = G4GeometryTolerance::GetInstance()->GetAngularTolerance();
if ( pDz > 0 )
{
fDz = pDz;
}
else
{
G4cerr << "ERROR - G4Cons()::G4Cons(): " << GetName() << G4endl
<< " Negative Z half-length ! - "
<< pDz << G4endl;
G4Exception("G4Cons::G4Cons()", "InvalidSetup",
FatalException, "Invalid Z half-length.");
}
// Check radii
if ( (pRmin1<pRmax1) && (pRmin2<pRmax2) && (pRmin1>=0) && (pRmin2>=0) )
{
fRmin1 = pRmin1 ;
fRmax1 = pRmax1 ;
fRmin2 = pRmin2 ;
fRmax2 = pRmax2 ;
if( (pRmin1 == 0.0) && (pRmin2 > 0.0) ) { fRmin1 = 1e3*kRadTolerance ; }
if( (pRmin2 == 0.0) && (pRmin1 > 0.0) ) { fRmin2 = 1e3*kRadTolerance ; }
}
else
{
G4cerr << "ERROR - G4Cons()::G4Cons(): " << GetName() << G4endl
<< " Invalide values for radii ! - "
<< " pRmin1 = " << pRmin1 << ", pRmin2 = " << pRmin2
<< ", pRmax1 = " << pRmax1 << ", pRmax2 = " << pRmax2 << G4endl;
G4Exception("G4Cons::G4Cons()", "InvalidSetup",
FatalException, "Invalid radii.") ;
}
fPhiFullCone = true;
if ( pDPhi >= twopi-kAngTolerance*0.5 ) // Check angles
{
fDPhi=twopi;
fSPhi=0;
}
else
{
fPhiFullCone = false;
if ( pDPhi > 0 )
{
fDPhi = pDPhi;
}
else
{
G4cerr << "ERROR - G4Cons()::G4Cons(): " << GetName() << G4endl
<< " Negative delta-Phi ! - "
<< pDPhi << G4endl;
G4Exception("G4Cons::G4Cons()", "InvalidSetup",
FatalException, "Invalid dphi.");
}
// Ensure fSphi in 0-2PI or -2PI-0 range if shape crosses 0
if ( pSPhi < 0 )
{
fSPhi = twopi - std::fmod(std::fabs(pSPhi),twopi);
}
else
{
fSPhi = std::fmod(pSPhi,twopi) ;
}
if ( fSPhi+fDPhi > twopi )
{
fSPhi -= twopi ;
}
}
InitializeTrigonometry();
}
///////////////////////////////////////////////////////////////////////
//
// Fake default constructor - sets only member data and allocates memory
// for usage restricted to object persistency.
//
G4Cons::G4Cons( __void__& a )
: G4CSGSolid(a)
{
}
///////////////////////////////////////////////////////////////////////
//
// Destructor
G4Cons::~G4Cons()
{
}
/////////////////////////////////////////////////////////////////////
//
// Return whether point inside/outside/on surface
EInside G4Cons::Inside(const G4ThreeVector& p) const
{
G4double r2, rl, rh, pPhi, tolRMin, tolRMax; // rh2, rl2 ;
EInside in;
static const G4double halfCarTolerance=kCarTolerance*0.5;
static const G4double halfRadTolerance=kRadTolerance*0.5;
static const G4double halfAngTolerance=kAngTolerance*0.5;
if (std::fabs(p.z()) > fDz + halfCarTolerance ) { return in = kOutside; }
else if(std::fabs(p.z()) >= fDz - halfCarTolerance ) { in = kSurface; }
else { in = kInside; }
r2 = p.x()*p.x() + p.y()*p.y() ;
rl = 0.5*(fRmin2*(p.z() + fDz) + fRmin1*(fDz - p.z()))/fDz ;
rh = 0.5*(fRmax2*(p.z()+fDz)+fRmax1*(fDz-p.z()))/fDz;
// rh2 = rh*rh;
tolRMin = rl - halfRadTolerance;
if ( tolRMin < 0 ) { tolRMin = 0; }
tolRMax = rh + halfRadTolerance;
if ( (r2<tolRMin*tolRMin) || (r2>tolRMax*tolRMax) ) { return in = kOutside; }
if (rl) { tolRMin = rl + halfRadTolerance; }
else { tolRMin = 0.0; }
tolRMax = rh - halfRadTolerance;
if (in == kInside) // else it's kSurface already
{
if ( (r2 < tolRMin*tolRMin) || (r2 >= tolRMax*tolRMax) ) { in = kSurface; }
}
if ( !fPhiFullCone && ((p.x() != 0.0) || (p.y() != 0.0)) )
{
pPhi = std::atan2(p.y(),p.x()) ;
if ( pPhi < fSPhi - halfAngTolerance ) { pPhi += twopi; }
else if ( pPhi > fSPhi + fDPhi + halfAngTolerance ) { pPhi -= twopi; }
if ( (pPhi < fSPhi - halfAngTolerance) ||
(pPhi > fSPhi + fDPhi + halfAngTolerance) ) { return in = kOutside; }
else if (in == kInside) // else it's kSurface anyway already
{
if ( (pPhi < fSPhi + halfAngTolerance) ||
(pPhi > fSPhi + fDPhi - halfAngTolerance) ) { in = kSurface; }
}
}
else if ( !fPhiFullCone ) { in = kSurface; }
return in ;
}
/////////////////////////////////////////////////////////////////////////
//
// Dispatch to parameterisation for replication mechanism dimension
// computation & modification.
void G4Cons::ComputeDimensions( G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep )
{
p->ComputeDimensions(*this,n,pRep) ;
}
///////////////////////////////////////////////////////////////////////////
//
// Calculate extent under transform and specified limit
G4bool G4Cons::CalculateExtent( const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin,
G4double& pMax ) const
{
if ( !pTransform.IsRotated() && (fDPhi == twopi)
&& (fRmin1 == 0) && (fRmin2 == 0) )
{
// Special case handling for unrotated solid cones
// Compute z/x/y mins and maxs for bounding box respecting limits,
// with early returns if outside limits. Then switch() on pAxis,
// and compute exact x and y limit for x/y case
G4double xoffset, xMin, xMax ;
G4double yoffset, yMin, yMax ;
G4double zoffset, zMin, zMax ;
G4double diff1, diff2, maxDiff, newMin, newMax, RMax ;
G4double xoff1, xoff2, yoff1, yoff2 ;
zoffset = pTransform.NetTranslation().z();
zMin = zoffset - fDz ;
zMax = zoffset + fDz ;
if (pVoxelLimit.IsZLimited())
{
if( (zMin > pVoxelLimit.GetMaxZExtent() + kCarTolerance) ||
(zMax < pVoxelLimit.GetMinZExtent() - kCarTolerance) )
{
return false ;
}
else
{
if ( zMin < pVoxelLimit.GetMinZExtent() )
{
zMin = pVoxelLimit.GetMinZExtent() ;
}
if ( zMax > pVoxelLimit.GetMaxZExtent() )
{
zMax = pVoxelLimit.GetMaxZExtent() ;
}
}
}
xoffset = pTransform.NetTranslation().x() ;
RMax = (fRmax2 >= fRmax1) ? zMax : zMin ;
xMax = xoffset + (fRmax1 + fRmax2)*0.5 +
(RMax - zoffset)*(fRmax2 - fRmax1)/(2*fDz) ;
xMin = 2*xoffset-xMax ;
if (pVoxelLimit.IsXLimited())
{
if ( (xMin > pVoxelLimit.GetMaxXExtent() + kCarTolerance) ||
(xMax < pVoxelLimit.GetMinXExtent() - kCarTolerance) )
{
return false ;
}
else
{
if ( xMin < pVoxelLimit.GetMinXExtent() )
{
xMin = pVoxelLimit.GetMinXExtent() ;
}
if ( xMax > pVoxelLimit.GetMaxXExtent() )
{
xMax=pVoxelLimit.GetMaxXExtent() ;
}
}
}
yoffset = pTransform.NetTranslation().y() ;
yMax = yoffset + (fRmax1 + fRmax2)*0.5 +
(RMax - zoffset)*(fRmax2 - fRmax1)/(2*fDz) ;
yMin = 2*yoffset-yMax ;
RMax = yMax - yoffset ; // = max radius due to Zmax/Zmin cuttings
if (pVoxelLimit.IsYLimited())
{
if ( (yMin > pVoxelLimit.GetMaxYExtent() + kCarTolerance) ||
(yMax < pVoxelLimit.GetMinYExtent() - kCarTolerance) )
{
return false ;
}
else
{
if ( yMin < pVoxelLimit.GetMinYExtent() )
{
yMin = pVoxelLimit.GetMinYExtent() ;
}
if ( yMax > pVoxelLimit.GetMaxYExtent() )
{
yMax = pVoxelLimit.GetMaxYExtent() ;
}
}
}
switch (pAxis) // Known to cut cones
{
case kXAxis:
yoff1 = yoffset - yMin ;
yoff2 = yMax - yoffset ;
if ((yoff1 >= 0) && (yoff2 >= 0)) // Y limits cross max/min x
{ // => no change
pMin = xMin ;
pMax = xMax ;
}
else
{
// Y limits don't cross max/min x => compute max delta x,
// hence new mins/maxs
diff1 = std::sqrt(RMax*RMax - yoff1*yoff1) ;
diff2 = std::sqrt(RMax*RMax - yoff2*yoff2) ;
maxDiff = (diff1>diff2) ? diff1:diff2 ;
newMin = xoffset - maxDiff ;
newMax = xoffset + maxDiff ;
pMin = ( newMin < xMin ) ? xMin : newMin ;
pMax = ( newMax > xMax) ? xMax : newMax ;
}
break ;
case kYAxis:
xoff1 = xoffset - xMin ;
xoff2 = xMax - xoffset ;
if ((xoff1 >= 0) && (xoff2 >= 0) ) // X limits cross max/min y
{ // => no change
pMin = yMin ;
pMax = yMax ;
}
else
{
// X limits don't cross max/min y => compute max delta y,
// hence new mins/maxs
diff1 = std::sqrt(RMax*RMax - xoff1*xoff1) ;
diff2 = std::sqrt(RMax*RMax-xoff2*xoff2) ;
maxDiff = (diff1 > diff2) ? diff1:diff2 ;
newMin = yoffset - maxDiff ;
newMax = yoffset + maxDiff ;
pMin = (newMin < yMin) ? yMin : newMin ;
pMax = (newMax > yMax) ? yMax : newMax ;
}
break ;
case kZAxis:
pMin = zMin ;
pMax = zMax ;
break ;
default:
break ;
}
pMin -= kCarTolerance ;
pMax += kCarTolerance ;
return true ;
}
else // Calculate rotated vertex coordinates
{
G4int i, noEntries, noBetweenSections4 ;
G4bool existsAfterClip = false ;
G4ThreeVectorList* vertices = CreateRotatedVertices(pTransform) ;
pMin = +kInfinity ;
pMax = -kInfinity ;
noEntries = vertices->size() ;
noBetweenSections4 = noEntries-4 ;
for ( i = 0 ; i < noEntries ; i += 4 )
{
ClipCrossSection(vertices, i, pVoxelLimit, pAxis, pMin, pMax) ;
}
for ( i = 0 ; i < noBetweenSections4 ; i += 4 )
{
ClipBetweenSections(vertices, i, pVoxelLimit, pAxis, pMin, pMax) ;
}
if ( (pMin != kInfinity) || (pMax != -kInfinity) )
{
existsAfterClip = true ;
// Add 2*tolerance to avoid precision troubles
pMin -= kCarTolerance ;
pMax += kCarTolerance ;
}
else
{
// Check for case where completely enveloping clipping volume
// If point inside then we are confident that the solid completely
// envelopes the clipping volume. Hence set min/max extents according
// to clipping volume extents along the specified axis.
G4ThreeVector clipCentre(
(pVoxelLimit.GetMinXExtent() + pVoxelLimit.GetMaxXExtent())*0.5,
(pVoxelLimit.GetMinYExtent() + pVoxelLimit.GetMaxYExtent())*0.5,
(pVoxelLimit.GetMinZExtent() + pVoxelLimit.GetMaxZExtent())*0.5 ) ;
if (Inside(pTransform.Inverse().TransformPoint(clipCentre)) != kOutside)
{
existsAfterClip = true ;
pMin = pVoxelLimit.GetMinExtent(pAxis) ;
pMax = pVoxelLimit.GetMaxExtent(pAxis) ;
}
}
delete vertices ;
return existsAfterClip ;
}
}
////////////////////////////////////////////////////////////////////////
//
// Return unit normal of surface closest to p
// - note if point on z axis, ignore phi divided sides
// - unsafe if point close to z axis a rmin=0 - no explicit checks
G4ThreeVector G4Cons::SurfaceNormal( const G4ThreeVector& p) const
{
G4int noSurfaces = 0;
G4double rho, pPhi;
G4double distZ, distRMin, distRMax;
G4double distSPhi = kInfinity, distEPhi = kInfinity;
G4double tanRMin, secRMin, pRMin, widRMin;
G4double tanRMax, secRMax, pRMax, widRMax;
static const G4double delta = 0.5*kCarTolerance;
static const G4double dAngle = 0.5*kAngTolerance;
G4ThreeVector norm, sumnorm(0.,0.,0.), nZ = G4ThreeVector(0.,0.,1.);
G4ThreeVector nR, nr(0.,0.,0.), nPs, nPe;
distZ = std::fabs(std::fabs(p.z()) - fDz);
rho = std::sqrt(p.x()*p.x() + p.y()*p.y());
tanRMin = (fRmin2 - fRmin1)*0.5/fDz;
secRMin = std::sqrt(1 + tanRMin*tanRMin);
pRMin = rho - p.z()*tanRMin;
widRMin = fRmin2 - fDz*tanRMin;
distRMin = std::fabs(pRMin - widRMin)/secRMin;
tanRMax = (fRmax2 - fRmax1)*0.5/fDz;
secRMax = std::sqrt(1+tanRMax*tanRMax);
pRMax = rho - p.z()*tanRMax;
widRMax = fRmax2 - fDz*tanRMax;
distRMax = std::fabs(pRMax - widRMax)/secRMax;
if (!fPhiFullCone) // Protected against (0,0,z)
{
if ( rho )
{
pPhi = std::atan2(p.y(),p.x());
if (pPhi < fSPhi-delta) { pPhi += twopi; }
else if (pPhi > fSPhi+fDPhi+delta) { pPhi -= twopi; }
distSPhi = std::fabs( pPhi - fSPhi );
distEPhi = std::fabs( pPhi - fSPhi - fDPhi );
}
else if( !(fRmin1) || !(fRmin2) )
{
distSPhi = 0.;
distEPhi = 0.;
}
nPs = G4ThreeVector(std::sin(fSPhi), -std::cos(fSPhi), 0);
nPe = G4ThreeVector(-std::sin(fSPhi+fDPhi), std::cos(fSPhi+fDPhi), 0);
}
if ( rho > delta )
{
nR = G4ThreeVector(p.x()/rho/secRMax, p.y()/rho/secRMax, -tanRMax/secRMax);
if (fRmin1 || fRmin2)
{
nr = G4ThreeVector(-p.x()/rho/secRMin,-p.y()/rho/secRMin,tanRMin/secRMin);
}
}
if( distRMax <= delta )
{
noSurfaces ++;
sumnorm += nR;
}
if( (fRmin1 || fRmin2) && (distRMin <= delta) )
{
noSurfaces ++;
sumnorm += nr;
}
if( !fPhiFullCone )
{
if (distSPhi <= dAngle)
{
noSurfaces ++;
sumnorm += nPs;
}
if (distEPhi <= dAngle)
{
noSurfaces ++;
sumnorm += nPe;
}
}
if (distZ <= delta)
{
noSurfaces ++;
if ( p.z() >= 0.) { sumnorm += nZ; }
else { sumnorm -= nZ; }
}
if ( noSurfaces == 0 )
{
#ifdef G4CSGDEBUG
G4Exception("G4Cons::SurfaceNormal(p)", "Notification", JustWarning,
"Point p is not on surface !?" );
#endif
norm = ApproxSurfaceNormal(p);
}
else if ( noSurfaces == 1 ) { norm = sumnorm; }
else { norm = sumnorm.unit(); }
return norm ;
}
////////////////////////////////////////////////////////////////////////////
//
// Algorithm for SurfaceNormal() following the original specification
// for points not on the surface
G4ThreeVector G4Cons::ApproxSurfaceNormal( const G4ThreeVector& p ) const
{
ENorm side ;
G4ThreeVector norm ;
G4double rho, phi ;
G4double distZ, distRMin, distRMax, distSPhi, distEPhi, distMin ;
G4double tanRMin, secRMin, pRMin, widRMin ;
G4double tanRMax, secRMax, pRMax, widRMax ;
distZ = std::fabs(std::fabs(p.z()) - fDz) ;
rho = std::sqrt(p.x()*p.x() + p.y()*p.y()) ;
tanRMin = (fRmin2 - fRmin1)*0.5/fDz ;
secRMin = std::sqrt(1 + tanRMin*tanRMin) ;
pRMin = rho - p.z()*tanRMin ;
widRMin = fRmin2 - fDz*tanRMin ;
distRMin = std::fabs(pRMin - widRMin)/secRMin ;
tanRMax = (fRmax2 - fRmax1)*0.5/fDz ;
secRMax = std::sqrt(1+tanRMax*tanRMax) ;
pRMax = rho - p.z()*tanRMax ;
widRMax = fRmax2 - fDz*tanRMax ;
distRMax = std::fabs(pRMax - widRMax)/secRMax ;
if (distRMin < distRMax) // First minimum
{
if (distZ < distRMin)
{
distMin = distZ ;
side = kNZ ;
}
else
{
distMin = distRMin ;
side = kNRMin ;
}
}
else
{
if (distZ < distRMax)
{
distMin = distZ ;
side = kNZ ;
}
else
{
distMin = distRMax ;
side = kNRMax ;
}
}
if ( !fPhiFullCone && rho ) // Protected against (0,0,z)
{
phi = std::atan2(p.y(),p.x()) ;
if (phi < 0) { phi += twopi; }
if (fSPhi < 0) { distSPhi = std::fabs(phi - (fSPhi + twopi))*rho; }
else { distSPhi = std::fabs(phi - fSPhi)*rho; }
distEPhi = std::fabs(phi - fSPhi - fDPhi)*rho ;
// Find new minimum
if (distSPhi < distEPhi)
{
if (distSPhi < distMin) { side = kNSPhi; }
}
else
{
if (distEPhi < distMin) { side = kNEPhi; }
}
}
switch (side)
{
case kNRMin: // Inner radius
rho *= secRMin ;
norm = G4ThreeVector(-p.x()/rho, -p.y()/rho, tanRMin/secRMin) ;
break ;
case kNRMax: // Outer radius
rho *= secRMax ;
norm = G4ThreeVector(p.x()/rho, p.y()/rho, -tanRMax/secRMax) ;
break ;
case kNZ: // +/- dz
if (p.z() > 0) { norm = G4ThreeVector(0,0,1); }
else { norm = G4ThreeVector(0,0,-1); }
break ;
case kNSPhi:
norm = G4ThreeVector(std::sin(fSPhi), -std::cos(fSPhi), 0) ;
break ;
case kNEPhi:
norm=G4ThreeVector(-std::sin(fSPhi+fDPhi), std::cos(fSPhi+fDPhi), 0) ;
break ;
default:
DumpInfo();
G4Exception("G4Cons::ApproxSurfaceNormal()", "Notification", JustWarning,
"Undefined side for valid surface normal to solid.") ;
break ;
}
return norm ;
}
////////////////////////////////////////////////////////////////////////
//
// Calculate distance to shape from outside, along normalised vector
// - return kInfinity if no intersection, or intersection distance <= tolerance
//
// - Compute the intersection with the z planes
// - if at valid r, phi, return
//
// -> If point is outside cone, compute intersection with rmax1*0.5
// - if at valid phi,z return
// - if inside outer cone, handle case when on tolerant outer cone
// boundary and heading inwards(->0 to in)
//
// -> Compute intersection with inner cone, taking largest +ve root
// - if valid (in z,phi), save intersction
//
// -> If phi segmented, compute intersections with phi half planes
// - return smallest of valid phi intersections and
// inner radius intersection
//
// NOTE:
// - `if valid' implies tolerant checking of intersection points
// - z, phi intersection from Tubs
G4double G4Cons::DistanceToIn( const G4ThreeVector& p,
const G4ThreeVector& v ) const
{
G4double snxt = kInfinity ; // snxt = default return value
static const G4double halfCarTolerance=kCarTolerance*0.5;
static const G4double halfRadTolerance=kRadTolerance*0.5;
G4double tanRMax,secRMax,rMaxAv,rMaxOAv ; // Data for cones
G4double tanRMin,secRMin,rMinAv,rMinIAv,rMinOAv ;
G4double rout,rin ;
G4double tolORMin,tolORMin2,tolIRMin,tolIRMin2 ; // `generous' radii squared
G4double tolORMax2,tolIRMax,tolIRMax2 ;
G4double tolODz,tolIDz ;
G4double Dist,s,xi,yi,zi,ri=0.,rhoi2,cosPsi ; // Intersection point variables
G4double t1,t2,t3,b,c,d ; // Quadratic solver variables
G4double nt1,nt2,nt3 ;
G4double Comp ;
// Cone Precalcs
tanRMin = (fRmin2 - fRmin1)*0.5/fDz ;
secRMin = std::sqrt(1.0 + tanRMin*tanRMin) ;
rMinAv = (fRmin1 + fRmin2)*0.5 ;
if (rMinAv > halfRadTolerance)
{
rMinOAv = rMinAv - halfRadTolerance ;
rMinIAv = rMinAv + halfRadTolerance ;
}
else
{
rMinOAv = 0.0 ;
rMinIAv = 0.0 ;
}
tanRMax = (fRmax2 - fRmax1)*0.5/fDz ;
secRMax = std::sqrt(1.0 + tanRMax*tanRMax) ;
rMaxAv = (fRmax1 + fRmax2)*0.5 ;
rMaxOAv = rMaxAv + halfRadTolerance ;
// Intersection with z-surfaces
tolIDz = fDz - halfCarTolerance ;
tolODz = fDz + halfCarTolerance ;
if (std::fabs(p.z()) >= tolIDz)
{
if ( p.z()*v.z() < 0 ) // at +Z going in -Z or visa versa
{
s = (std::fabs(p.z()) - fDz)/std::fabs(v.z()) ; // Z intersect distance
if( s < 0.0 ) { s = 0.0; } // negative dist -> zero
xi = p.x() + s*v.x() ; // Intersection coords
yi = p.y() + s*v.y() ;
rhoi2 = xi*xi + yi*yi ;
// Check validity of intersection
// Calculate (outer) tolerant radi^2 at intersecion
if (v.z() > 0)
{
tolORMin = fRmin1 - halfRadTolerance*secRMin ;
tolIRMin = fRmin1 + halfRadTolerance*secRMin ;
tolIRMax = fRmax1 - halfRadTolerance*secRMin ;
tolORMax2 = (fRmax1 + halfRadTolerance*secRMax)*
(fRmax1 + halfRadTolerance*secRMax) ;
}
else
{
tolORMin = fRmin2 - halfRadTolerance*secRMin ;
tolIRMin = fRmin2 + halfRadTolerance*secRMin ;
tolIRMax = fRmax2 - halfRadTolerance*secRMin ;
tolORMax2 = (fRmax2 + halfRadTolerance*secRMax)*
(fRmax2 + halfRadTolerance*secRMax) ;
}
if ( tolORMin > 0 )
{
tolORMin2 = tolORMin*tolORMin ;
tolIRMin2 = tolIRMin*tolIRMin ;
}
else
{
tolORMin2 = 0.0 ;
tolIRMin2 = 0.0 ;
}
if ( tolIRMax > 0 ) { tolIRMax2 = tolIRMax*tolIRMax; }
else { tolIRMax2 = 0.0; }
if ( (tolIRMin2 <= rhoi2) && (rhoi2 <= tolIRMax2) )
{
if ( !fPhiFullCone && rhoi2 )
{
// Psi = angle made with central (average) phi of shape
cosPsi = (xi*cosCPhi + yi*sinCPhi)/std::sqrt(rhoi2) ;
if (cosPsi >= cosHDPhiIT) { return s; }
}
else
{
return s;
}
}
}
else // On/outside extent, and heading away -> cannot intersect
{
return snxt ;
}
}
// ----> Can not intersect z surfaces
// Intersection with outer cone (possible return) and
// inner cone (must also check phi)
//
// Intersection point (xi,yi,zi) on line x=p.x+t*v.x etc.
//
// Intersects with x^2+y^2=(a*z+b)^2
//
// where a=tanRMax or tanRMin
// b=rMaxAv or rMinAv
//
// (vx^2+vy^2-(a*vz)^2)t^2+2t(pxvx+pyvy-a*vz(a*pz+b))+px^2+py^2-(a*pz+b)^2=0 ;
// t1 t2 t3
//
// \--------u-------/ \-----------v----------/ \---------w--------/
//
t1 = 1.0 - v.z()*v.z() ;
t2 = p.x()*v.x() + p.y()*v.y() ;
t3 = p.x()*p.x() + p.y()*p.y() ;
rin = tanRMin*p.z() + rMinAv ;
rout = tanRMax*p.z() + rMaxAv ;
// Outer Cone Intersection
// Must be outside/on outer cone for valid intersection
nt1 = t1 - (tanRMax*v.z())*(tanRMax*v.z()) ;
nt2 = t2 - tanRMax*v.z()*rout ;
nt3 = t3 - rout*rout ;
if (std::fabs(nt1) > kRadTolerance) // Equation quadratic => 2 roots
{
b = nt2/nt1;
c = nt3/nt1;
d = b*b-c ;
if ( (nt3 > rout*kRadTolerance*secRMax) || (rout < 0) )
{
// If outside real cone (should be rho-rout>kRadTolerance*0.5
// NOT rho^2 etc) saves a std::sqrt() at expense of accuracy
if (d >= 0)
{
if ((rout < 0) && (nt3 <= 0))
{
// Inside `shadow cone' with -ve radius
// -> 2nd root could be on real cone
s = -b + std::sqrt(d) ;
}
else
{
if ((b <= 0) && (c >= 0)) // both >=0, try smaller root
{
s = -b - std::sqrt(d) ;
}
else
{
if ( c <= 0 ) // second >=0
{
s = -b + std::sqrt(d) ;
}
else // both negative, travel away
{
return kInfinity ;
}
}
}
if ( s > 0 ) // If 'forwards'. Check z intersection
{
zi = p.z() + s*v.z() ;
if (std::fabs(zi) <= tolODz)
{
// Z ok. Check phi intersection if reqd
if ( fPhiFullCone ) { return s; }
else
{
xi = p.x() + s*v.x() ;
yi = p.y() + s*v.y() ;
ri = rMaxAv + zi*tanRMax ;
cosPsi = (xi*cosCPhi + yi*sinCPhi)/ri ;
if ( cosPsi >= cosHDPhiIT ) { return s; }
}
}
} // end if (s>0)
}
}
else
{
// Inside outer cone
// check not inside, and heading through G4Cons (-> 0 to in)
if ( ( t3 > (rin + halfRadTolerance*secRMin)*
(rin + halfRadTolerance*secRMin) )
&& (nt2 < 0) && (d >= 0) && (std::fabs(p.z()) <= tolIDz) )
{
// Inside cones, delta r -ve, inside z extent
if ( !fPhiFullCone )
{
cosPsi = (p.x()*cosCPhi + p.y()*sinCPhi)/std::sqrt(t3) ;
if (cosPsi >= cosHDPhiIT) { return 0.0; }
}
else { return 0.0; }
}
}
}
else // Single root case
{
if ( std::fabs(nt2) > kRadTolerance )
{
s = -0.5*nt3/nt2 ;
if ( s < 0 ) { return kInfinity; } // travel away
else // s >= 0, If 'forwards'. Check z intersection
{
zi = p.z() + s*v.z() ;
if ((std::fabs(zi) <= tolODz) && (nt2 < 0))
{
// Z ok. Check phi intersection if reqd
if ( fPhiFullCone ) { return s; }
else
{
xi = p.x() + s*v.x() ;
yi = p.y() + s*v.y() ;
ri = rMaxAv + zi*tanRMax ;
cosPsi = (xi*cosCPhi + yi*sinCPhi)/ri ;
if (cosPsi >= cosHDPhiIT) { return s; }
}
}
}
}
else // travel || cone surface from its origin
{
s = kInfinity ;
}
}
// Inner Cone Intersection
// o Space is divided into 3 areas:
// 1) Radius greater than real inner cone & imaginary cone & outside
// tolerance
// 2) Radius less than inner or imaginary cone & outside tolarance
// 3) Within tolerance of real or imaginary cones
// - Extra checks needed for 3's intersections
// => lots of duplicated code
if (rMinAv)
{
nt1 = t1 - (tanRMin*v.z())*(tanRMin*v.z()) ;
nt2 = t2 - tanRMin*v.z()*rin ;
nt3 = t3 - rin*rin ;
if ( nt1 )
{
if ( nt3 > rin*kRadTolerance*secRMin )
{
// At radius greater than real & imaginary cones
// -> 2nd root, with zi check
b = nt2/nt1 ;
c = nt3/nt1 ;
d = b*b-c ;
if (d >= 0) // > 0
{
s = -b + std::sqrt(d) ;
if ( s >= 0 ) // > 0
{
zi = p.z() + s*v.z() ;
if ( std::fabs(zi) <= tolODz )
{
if ( !fPhiFullCone )
{
xi = p.x() + s*v.x() ;
yi = p.y() + s*v.y() ;
ri = rMinAv + zi*tanRMin ;
cosPsi = (xi*cosCPhi + yi*sinCPhi)/ri ;
if (cosPsi >= cosHDPhiIT) { snxt = s; }
}
else { return s; }
}
}
}
}
else if ( nt3 < -rin*kRadTolerance*secRMin )
{
// Within radius of inner cone (real or imaginary)
// -> Try 2nd root, with checking intersection is with real cone
// -> If check fails, try 1st root, also checking intersection is
// on real cone
b = nt2/nt1 ;
c = nt3/nt1 ;
d = b*b - c ;
if ( d >= 0 ) // > 0
{
s = -b + std::sqrt(d) ;
zi = p.z() + s*v.z() ;
ri = rMinAv + zi*tanRMin ;
if ( ri > 0 )
{
if ( (s >= 0) && (std::fabs(zi) <= tolODz) ) // s > 0
{
if ( !fPhiFullCone )
{
xi = p.x() + s*v.x() ;
yi = p.y() + s*v.y() ;
cosPsi = (xi*cosCPhi + yi*sinCPhi)/ri ;
if (cosPsi >= cosHDPhiOT) { snxt = s; }
}
else { return s; }
}
}
else
{
s = -b - std::sqrt(d) ;
zi = p.z() + s*v.z() ;
ri = rMinAv + zi*tanRMin ;
if ( (s >= 0) && (ri > 0) && (std::fabs(zi) <= tolODz) ) // s>0
{
if ( !fPhiFullCone )
{
xi = p.x() + s*v.x() ;
yi = p.y() + s*v.y() ;
cosPsi = (xi*cosCPhi + yi*sinCPhi)/ri ;
if (cosPsi >= cosHDPhiIT) { snxt = s; }
}
else { return s; }
}
}
}
}
else
{
// Within kRadTol*0.5 of inner cone (real OR imaginary)
// ----> Check not travelling through (=>0 to in)
// ----> if not:
// -2nd root with validity check
if ( std::fabs(p.z()) <= tolODz )
{
if ( nt2 > 0 )
{
// Inside inner real cone, heading outwards, inside z range
if ( !fPhiFullCone )
{
cosPsi = (p.x()*cosCPhi + p.y()*sinCPhi)/std::sqrt(t3) ;
if (cosPsi >= cosHDPhiIT) { return 0.0; }
}
else { return 0.0; }
}
else
{
// Within z extent, but not travelling through
// -> 2nd root or kInfinity if 1st root on imaginary cone
b = nt2/nt1 ;
c = nt3/nt1 ;
d = b*b - c ;
if ( d >= 0 ) // > 0
{
s = -b - std::sqrt(d) ;
zi = p.z() + s*v.z() ;
ri = rMinAv + zi*tanRMin ;
if ( ri > 0 ) // 2nd root
{
s = -b + std::sqrt(d) ;
zi = p.z() + s*v.z() ;
if ( (s >= 0) && (std::fabs(zi) <= tolODz) ) // s>0
{
if ( !fPhiFullCone )
{
xi = p.x() + s*v.x() ;
yi = p.y() + s*v.y() ;
ri = rMinAv + zi*tanRMin ;
cosPsi = (xi*cosCPhi + yi*sinCPhi)/ri ;
if ( cosPsi >= cosHDPhiIT ) { snxt = s; }
}
else { return s; }
}
}
else { return kInfinity; }
}
}
}
else // 2nd root
{
b = nt2/nt1 ;
c = nt3/nt1 ;
d = b*b - c ;
if ( d > 0 )
{
s = -b + std::sqrt(d) ;
zi = p.z() + s*v.z() ;
if ( (s >= 0) && (std::fabs(zi) <= tolODz) ) // s>0
{
if ( !fPhiFullCone )
{
xi = p.x() + s*v.x();
yi = p.y() + s*v.y();
ri = rMinAv + zi*tanRMin ;
cosPsi = (xi*cosCPhi + yi*sinCPhi)/ri;
if (cosPsi >= cosHDPhiIT) { snxt = s; }
}
else { return s; }
}
}
}
}
}
}
// Phi segment intersection
//
// o Tolerant of points inside phi planes by up to kCarTolerance*0.5
//
// o NOTE: Large duplication of code between sphi & ephi checks
// -> only diffs: sphi -> ephi, Comp -> -Comp and half-plane
// intersection check <=0 -> >=0
// -> Should use some form of loop Construct
if ( !fPhiFullCone )
{
// First phi surface (starting phi)
Comp = v.x()*sinSPhi - v.y()*cosSPhi ;
if ( Comp < 0 ) // Component in outwards normal dirn
{
Dist = (p.y()*cosSPhi - p.x()*sinSPhi) ;
if (Dist < halfCarTolerance)
{
s = Dist/Comp ;
if ( s < snxt )
{
if ( s < 0 ) { s = 0.0; }
zi = p.z() + s*v.z() ;
if ( std::fabs(zi) <= tolODz )
{
xi = p.x() + s*v.x() ;
yi = p.y() + s*v.y() ;
rhoi2 = xi*xi + yi*yi ;
tolORMin2 = (rMinOAv + zi*tanRMin)*(rMinOAv + zi*tanRMin) ;
tolORMax2 = (rMaxOAv + zi*tanRMax)*(rMaxOAv + zi*tanRMax) ;
if ( (rhoi2 >= tolORMin2) && (rhoi2 <= tolORMax2) )
{
// z and r intersections good - check intersecting with
// correct half-plane
if ((yi*cosCPhi - xi*sinCPhi) <= 0 ) { snxt = s; }
}
}
}
}
}
// Second phi surface (Ending phi)
Comp = -(v.x()*sinEPhi - v.y()*cosEPhi) ;
if ( Comp < 0 ) // Component in outwards normal dirn
{
Dist = -(p.y()*cosEPhi - p.x()*sinEPhi) ;
if (Dist < halfCarTolerance)
{
s = Dist/Comp ;
if ( s < snxt )
{
if ( s < 0 ) { s = 0.0; }
zi = p.z() + s*v.z() ;
if (std::fabs(zi) <= tolODz)
{
xi = p.x() + s*v.x() ;
yi = p.y() + s*v.y() ;
rhoi2 = xi*xi + yi*yi ;
tolORMin2 = (rMinOAv + zi*tanRMin)*(rMinOAv + zi*tanRMin) ;
tolORMax2 = (rMaxOAv + zi*tanRMax)*(rMaxOAv + zi*tanRMax) ;
if ( (rhoi2 >= tolORMin2) && (rhoi2 <= tolORMax2) )
{
// z and r intersections good - check intersecting with
// correct half-plane
if ( (yi*cosCPhi - xi*sinCPhi) >= 0.0 ) { snxt = s; }
}
}
}
}
}
}
if (snxt < halfCarTolerance) { snxt = 0.; }
return snxt ;
}
//////////////////////////////////////////////////////////////////////////////
//
// Calculate distance (<= actual) to closest surface of shape from outside
// - Calculate distance to z, radial planes
// - Only to phi planes if outside phi extent
// - Return 0 if point inside
G4double G4Cons::DistanceToIn(const G4ThreeVector& p) const
{
G4double safe=0.0, rho, safeR1, safeR2, safeZ, safePhi, cosPsi ;
G4double tanRMin, secRMin, pRMin ;
G4double tanRMax, secRMax, pRMax ;
rho = std::sqrt(p.x()*p.x() + p.y()*p.y()) ;
safeZ = std::fabs(p.z()) - fDz ;
if ( fRmin1 || fRmin2 )
{
tanRMin = (fRmin2 - fRmin1)*0.5/fDz ;
secRMin = std::sqrt(1.0 + tanRMin*tanRMin) ;
pRMin = tanRMin*p.z() + (fRmin1 + fRmin2)*0.5 ;
safeR1 = (pRMin - rho)/secRMin ;
tanRMax = (fRmax2 - fRmax1)*0.5/fDz ;
secRMax = std::sqrt(1.0 + tanRMax*tanRMax) ;
pRMax = tanRMax*p.z() + (fRmax1 + fRmax2)*0.5 ;
safeR2 = (rho - pRMax)/secRMax ;
if ( safeR1 > safeR2) { safe = safeR1; }
else { safe = safeR2; }
}
else
{
tanRMax = (fRmax2 - fRmax1)*0.5/fDz ;
secRMax = std::sqrt(1.0 + tanRMax*tanRMax) ;
pRMax = tanRMax*p.z() + (fRmax1 + fRmax2)*0.5 ;
safe = (rho - pRMax)/secRMax ;
}
if ( safeZ > safe ) { safe = safeZ; }
if ( !fPhiFullCone && rho )
{
// Psi=angle from central phi to point
cosPsi = (p.x()*cosCPhi + p.y()*sinCPhi)/rho ;
if ( cosPsi < std::cos(fDPhi*0.5) ) // Point lies outside phi range
{
if ( (p.y()*cosCPhi - p.x()*sinCPhi) <= 0.0 )
{
safePhi = std::fabs(p.x()*std::sin(fSPhi)-p.y()*std::cos(fSPhi));
}
else
{
safePhi = std::fabs(p.x()*sinEPhi-p.y()*cosEPhi);
}
if ( safePhi > safe ) { safe = safePhi; }
}
}
if ( safe < 0.0 ) { safe = 0.0; }
return safe ;
}
///////////////////////////////////////////////////////////////
//
// Calculate distance to surface of shape from 'inside', allowing for tolerance
// - Only Calc rmax intersection if no valid rmin intersection
G4double G4Cons::DistanceToOut( const G4ThreeVector& p,
const G4ThreeVector& v,
const G4bool calcNorm,
G4bool *validNorm,
G4ThreeVector *n) const
{
ESide side = kNull, sider = kNull, sidephi = kNull;
static const G4double halfCarTolerance=kCarTolerance*0.5;
static const G4double halfRadTolerance=kRadTolerance*0.5;
static const G4double halfAngTolerance=kAngTolerance*0.5;
G4double snxt,sr,sphi,pdist ;
G4double tanRMax, secRMax, rMaxAv ; // Data for outer cone
G4double tanRMin, secRMin, rMinAv ; // Data for inner cone
G4double t1, t2, t3, rout, rin, nt1, nt2, nt3 ;
G4double b, c, d, sr2, sr3 ;
// Vars for intersection within tolerance
ESide sidetol ;
G4double slentol = kInfinity ;
// Vars for phi intersection:
G4double pDistS, compS, pDistE, compE, sphi2, xi, yi, risec, vphi ;
G4double zi, ri, deltaRoi2 ;
// Z plane intersection
if ( v.z() > 0.0 )
{
pdist = fDz - p.z() ;
if (pdist > halfCarTolerance)
{
snxt = pdist/v.z() ;
side = kPZ ;
}
else
{
if (calcNorm)
{
*n = G4ThreeVector(0,0,1) ;
*validNorm = true ;
}
return snxt = 0.0;
}
}
else if ( v.z() < 0.0 )
{
pdist = fDz + p.z() ;
if ( pdist > halfCarTolerance)
{
snxt = -pdist/v.z() ;
side = kMZ ;
}
else
{
if ( calcNorm )
{
*n = G4ThreeVector(0,0,-1) ;
*validNorm = true ;
}
return snxt = 0.0 ;
}
}
else // Travel perpendicular to z axis
{
snxt = kInfinity ;
side = kNull ;
}
// Radial Intersections
//
// Intersection with outer cone (possible return) and
// inner cone (must also check phi)
//
// Intersection point (xi,yi,zi) on line x=p.x+t*v.x etc.
//
// Intersects with x^2+y^2=(a*z+b)^2
//
// where a=tanRMax or tanRMin
// b=rMaxAv or rMinAv
//
// (vx^2+vy^2-(a*vz)^2)t^2+2t(pxvx+pyvy-a*vz(a*pz+b))+px^2+py^2-(a*pz+b)^2=0 ;
// t1 t2 t3
//
// \--------u-------/ \-----------v----------/ \---------w--------/
tanRMax = (fRmax2 - fRmax1)*0.5/fDz ;
secRMax = std::sqrt(1.0 + tanRMax*tanRMax) ;
rMaxAv = (fRmax1 + fRmax2)*0.5 ;
t1 = 1.0 - v.z()*v.z() ; // since v normalised
t2 = p.x()*v.x() + p.y()*v.y() ;
t3 = p.x()*p.x() + p.y()*p.y() ;
rout = tanRMax*p.z() + rMaxAv ;
nt1 = t1 - (tanRMax*v.z())*(tanRMax*v.z()) ;
nt2 = t2 - tanRMax*v.z()*rout ;
nt3 = t3 - rout*rout ;
if (v.z() > 0.0)
{
deltaRoi2 = snxt*snxt*t1 + 2*snxt*t2 + t3
- fRmax2*(fRmax2 + kRadTolerance*secRMax);
}
else if ( v.z() < 0.0 )
{
deltaRoi2 = snxt*snxt*t1 + 2*snxt*t2 + t3
- fRmax1*(fRmax1 + kRadTolerance*secRMax);
}
else
{
deltaRoi2 = 1.0;
}
if ( nt1 && (deltaRoi2 > 0.0) )
{
// Equation quadratic => 2 roots : second root must be leaving
b = nt2/nt1 ;
c = nt3/nt1 ;
d = b*b - c ;
if ( d >= 0 )
{
// Check if on outer cone & heading outwards
// NOTE: Should use rho-rout>-kRadTolerance*0.5
if (nt3 > -halfRadTolerance && nt2 >= 0 )
{
if (calcNorm)
{
risec = std::sqrt(t3)*secRMax ;
*validNorm = true ;
*n = G4ThreeVector(p.x()/risec,p.y()/risec,-tanRMax/secRMax);
}
return snxt=0 ;
}
else
{
sider = kRMax ;
sr = -b - std::sqrt(d) ; // was +srqrt(d), vmg 28.04.99
zi = p.z() + sr*v.z() ;
ri = tanRMax*zi + rMaxAv ;
if ((ri >= 0) && (-halfRadTolerance <= sr) && (sr <= halfRadTolerance))
{
// An intersection within the tolerance
// we will Store it in case it is good -
//
slentol = sr ;
sidetol = kRMax ;
}
if ( (ri < 0) || (sr < halfRadTolerance) )
{
// Safety: if both roots -ve ensure that sr cannot `win'
// distance to out
sr2 = -b + std::sqrt(d) ;
zi = p.z() + sr2*v.z() ;
ri = tanRMax*zi + rMaxAv ;
if ((ri >= 0) && (sr2 > halfRadTolerance))
{
sr = sr2;
}
else
{
sr = kInfinity ;
if( (-halfRadTolerance <= sr2) && ( sr2 <= halfRadTolerance) )
{
// An intersection within the tolerance.
// Storing it in case it is good.
slentol = sr2 ;
sidetol = kRMax ;
}
}
}
}
}
else
{
// No intersection with outer cone & not parallel
// -> already outside, no intersection
if ( calcNorm )
{
risec = std::sqrt(t3)*secRMax;
*validNorm = true;
*n = G4ThreeVector(p.x()/risec,p.y()/risec,-tanRMax/secRMax);
}
return snxt = 0.0 ;
}
}
else if ( nt2 && (deltaRoi2 > 0.0) )
{
// Linear case (only one intersection) => point outside outer cone
if ( calcNorm )
{
risec = std::sqrt(t3)*secRMax;
*validNorm = true;
*n = G4ThreeVector(p.x()/risec,p.y()/risec,-tanRMax/secRMax);
}
return snxt = 0.0 ;
}
else
{
// No intersection -> parallel to outer cone
// => Z or inner cone intersection
sr = kInfinity ;
}
// Check possible intersection within tolerance
if ( slentol <= halfCarTolerance )
{
// An intersection within the tolerance was found.
// We must accept it only if the momentum points outwards.
//
// G4ThreeVector ptTol ; // The point of the intersection
// ptTol= p + slentol*v ;
// ri=tanRMax*zi+rMaxAv ;
//
// Calculate a normal vector, as below
xi = p.x() + slentol*v.x();
yi = p.y() + slentol*v.y();
risec = std::sqrt(xi*xi + yi*yi)*secRMax;
G4ThreeVector Normal = G4ThreeVector(xi/risec,yi/risec,-tanRMax/secRMax);
if ( Normal.dot(v) > 0 ) // We will leave the Cone immediatelly
{
if ( calcNorm )
{
*n = Normal.unit() ;
*validNorm = true ;
}
return snxt = 0.0 ;
}
else // On the surface, but not heading out so we ignore this intersection
{ // (as it is within tolerance).
slentol = kInfinity ;
}
}
// Inner Cone intersection
if ( fRmin1 || fRmin2 )
{
tanRMin = (fRmin2 - fRmin1)*0.5/fDz ;
nt1 = t1 - (tanRMin*v.z())*(tanRMin*v.z()) ;
if ( nt1 )
{
secRMin = std::sqrt(1.0 + tanRMin*tanRMin) ;
rMinAv = (fRmin1 + fRmin2)*0.5 ;
rin = tanRMin*p.z() + rMinAv ;
nt2 = t2 - tanRMin*v.z()*rin ;
nt3 = t3 - rin*rin ;
// Equation quadratic => 2 roots : first root must be leaving
b = nt2/nt1 ;
c = nt3/nt1 ;
d = b*b - c ;
if ( d >= 0.0 )
{
// NOTE: should be rho-rin<kRadTolerance*0.5,
// but using squared versions for efficiency
if (nt3 < kRadTolerance*(rin + kRadTolerance*0.25))
{
if ( nt2 < 0.0 )
{
if (calcNorm) { *validNorm = false; }
return snxt = 0.0;
}
}
else
{
sr2 = -b - std::sqrt(d) ;
zi = p.z() + sr2*v.z() ;
ri = tanRMin*zi + rMinAv ;
if( (ri>=0.0)&&(-halfRadTolerance<=sr2)&&(sr2<=halfRadTolerance) )
{
// An intersection within the tolerance
// storing it in case it is good.
slentol = sr2 ;
sidetol = kRMax ;
}
if( (ri<0) || (sr2 < halfRadTolerance) )
{
sr3 = -b + std::sqrt(d) ;
// Safety: if both roots -ve ensure that sr cannot `win'
// distancetoout
if ( sr3 > halfRadTolerance )
{
if( sr3 < sr )
{
zi = p.z() + sr3*v.z() ;
ri = tanRMin*zi + rMinAv ;
if ( ri >= 0.0 )
{
sr=sr3 ;
sider=kRMin ;
}
}
}
else if ( sr3 > -halfRadTolerance )
{
// Intersection in tolerance. Store to check if it's good
slentol = sr3 ;
sidetol = kRMin ;
}
}
else if ( (sr2 < sr) && (sr2 > halfCarTolerance) )
{
sr = sr2 ;
sider = kRMin ;
}
else if (sr2 > -halfCarTolerance)
{
// Intersection in tolerance. Store to check if it's good
slentol = sr2 ;
sidetol = kRMin ;
}
if( slentol <= halfCarTolerance )
{
// An intersection within the tolerance was found.
// We must accept it only if the momentum points outwards.
G4ThreeVector Normal ;
// Calculate a normal vector, as below
xi = p.x() + slentol*v.x() ;
yi = p.y() + slentol*v.y() ;
risec = std::sqrt(xi*xi + yi*yi)*secRMin ;
Normal = G4ThreeVector(xi/risec,yi/risec,-tanRMin/secRMin) ;
if( Normal.dot(v) > 0 )
{
// We will leave the cone immediately
if( calcNorm )
{
*n = Normal.unit() ;
*validNorm = true ;
}
return snxt = 0.0 ;
}
else
{
// On the surface, but not heading out so we ignore this
// intersection (as it is within tolerance).
slentol = kInfinity ;
}
}
}
}
}
}
// Linear case => point outside inner cone ---> outer cone intersect
//
// Phi Intersection
if ( !fPhiFullCone )
{
// add angle calculation with correction
// of the difference in domain of atan2 and Sphi
vphi = std::atan2(v.y(),v.x()) ;
if ( vphi < fSPhi - halfAngTolerance ) { vphi += twopi; }
else if ( vphi > fSPhi + fDPhi + halfAngTolerance ) { vphi -= twopi; }
if ( p.x() || p.y() ) // Check if on z axis (rho not needed later)
{
// pDist -ve when inside
pDistS = p.x()*sinSPhi - p.y()*cosSPhi ;
pDistE = -p.x()*sinEPhi + p.y()*cosEPhi ;
// Comp -ve when in direction of outwards normal
compS = -sinSPhi*v.x() + cosSPhi*v.y() ;
compE = sinEPhi*v.x() - cosEPhi*v.y() ;
sidephi = kNull ;
if( ( (fDPhi <= pi) && ( (pDistS <= halfCarTolerance)
&& (pDistE <= halfCarTolerance) ) )
|| ( (fDPhi > pi) && !((pDistS > halfCarTolerance)
&& (pDistE > halfCarTolerance) ) ) )
{
// Inside both phi *full* planes
if ( compS < 0 )
{
sphi = pDistS/compS ;
if (sphi >= -halfCarTolerance)
{
xi = p.x() + sphi*v.x() ;
yi = p.y() + sphi*v.y() ;
// Check intersecting with correct half-plane
// (if not -> no intersect)
//
if ( (std::abs(xi)<=kCarTolerance)
&& (std::abs(yi)<=kCarTolerance) )
{
sidephi= kSPhi;
if ( ( fSPhi-halfAngTolerance <= vphi )
&& ( fSPhi+fDPhi+halfAngTolerance >=vphi ) )
{
sphi = kInfinity;
}
}
else
if ( (yi*cosCPhi-xi*sinCPhi)>=0 )
{
sphi = kInfinity ;
}
else
{
sidephi = kSPhi ;
if ( pDistS > -halfCarTolerance )
{
sphi = 0.0 ; // Leave by sphi immediately
}
}
}
else
{
sphi = kInfinity ;
}
}
else
{
sphi = kInfinity ;
}
if ( compE < 0 )
{
sphi2 = pDistE/compE ;
// Only check further if < starting phi intersection
//
if ( (sphi2 > -halfCarTolerance) && (sphi2 < sphi) )
{
xi = p.x() + sphi2*v.x() ;
yi = p.y() + sphi2*v.y() ;
// Check intersecting with correct half-plane
if ( (std::abs(xi)<=kCarTolerance)
&& (std::abs(yi)<=kCarTolerance) )
{
// Leaving via ending phi
if(!( (fSPhi-halfAngTolerance <= vphi)
&& (fSPhi+fDPhi+halfAngTolerance >= vphi) ) )
{
sidephi = kEPhi ;
if ( pDistE <= -halfCarTolerance ) { sphi = sphi2; }
else { sphi = 0.0; }
}
}
else // Check intersecting with correct half-plane
if ( yi*cosCPhi-xi*sinCPhi >= 0 )
{
// Leaving via ending phi
sidephi = kEPhi ;
if ( pDistE <= -halfCarTolerance ) { sphi = sphi2; }
else { sphi = 0.0; }
}
}
}
}
else
{
sphi = kInfinity ;
}
}
else
{
// On z axis + travel not || to z axis -> if phi of vector direction
// within phi of shape, Step limited by rmax, else Step =0
if ( (fSPhi-halfAngTolerance <= vphi)
&& (vphi <= fSPhi+fDPhi+halfAngTolerance) )
{
sphi = kInfinity ;
}
else
{
sidephi = kSPhi ; // arbitrary
sphi = 0.0 ;
}
}
if ( sphi < snxt ) // Order intersecttions
{
snxt=sphi ;
side=sidephi ;
}
}
if ( sr < snxt ) // Order intersections
{
snxt = sr ;
side = sider ;
}
if (calcNorm)
{
switch(side)
{ // Note: returned vector not normalised
case kRMax: // (divide by frmax for unit vector)
xi = p.x() + snxt*v.x() ;
yi = p.y() + snxt*v.y() ;
risec = std::sqrt(xi*xi + yi*yi)*secRMax ;
*n = G4ThreeVector(xi/risec,yi/risec,-tanRMax/secRMax) ;
*validNorm = true ;
break ;
case kRMin:
*validNorm = false ; // Rmin is inconvex
break ;
case kSPhi:
if ( fDPhi <= pi )
{
*n = G4ThreeVector(sinSPhi, -cosSPhi, 0);
*validNorm = true ;
}
else
{
*validNorm = false ;
}
break ;
case kEPhi:
if ( fDPhi <= pi )
{
*n = G4ThreeVector(-sinEPhi, cosEPhi, 0);
*validNorm = true ;
}
else
{
*validNorm = false ;
}
break ;
case kPZ:
*n = G4ThreeVector(0,0,1) ;
*validNorm = true ;
break ;
case kMZ:
*n = G4ThreeVector(0,0,-1) ;
*validNorm = true ;
break ;
default:
G4cout.precision(16) ;
G4cout << G4endl ;
DumpInfo();
G4cout << "Position:" << G4endl << G4endl ;
G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl ;
G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl ;
G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl ;
G4cout << "pho at z = " << std::sqrt( p.x()*p.x()+p.y()*p.y() )/mm
<< " mm" << G4endl << G4endl ;
if( p.x() != 0. || p.x() != 0.)
{
G4cout << "point phi = " << std::atan2(p.y(),p.x())/degree
<< " degree" << G4endl << G4endl ;
}
G4cout << "Direction:" << G4endl << G4endl ;
G4cout << "v.x() = " << v.x() << G4endl ;
G4cout << "v.y() = " << v.y() << G4endl ;
G4cout << "v.z() = " << v.z() << G4endl<< G4endl ;
G4cout << "Proposed distance :" << G4endl<< G4endl ;
G4cout << "snxt = " << snxt/mm << " mm" << G4endl << G4endl ;
G4Exception("G4Cons::DistanceToOut(p,v,..)","Notification",JustWarning,
"Undefined side for valid surface normal to solid.") ;
break ;
}
}
if (snxt < halfCarTolerance) { snxt = 0.; }
return snxt ;
}
//////////////////////////////////////////////////////////////////
//
// Calculate distance (<=actual) to closest surface of shape from inside
G4double G4Cons::DistanceToOut(const G4ThreeVector& p) const
{
G4double safe=0.0, rho, safeR1, safeR2, safeZ, safePhi;
G4double tanRMin, secRMin, pRMin;
G4double tanRMax, secRMax, pRMax;
#ifdef G4CSGDEBUG
if( Inside(p) == kOutside )
{
G4cout.precision(16) ;
G4cout << G4endl ;
DumpInfo();
G4cout << "Position:" << G4endl << G4endl ;
G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl ;
G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl ;
G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl ;
G4cout << "pho at z = " << std::sqrt( p.x()*p.x()+p.y()*p.y() )/mm
<< " mm" << G4endl << G4endl ;
if( (p.x() != 0.) || (p.x() != 0.) )
{
G4cout << "point phi = " << std::atan2(p.y(),p.x())/degree
<< " degree" << G4endl << G4endl ;
}
G4Exception("G4Cons::DistanceToOut(p)", "Notification",
JustWarning, "Point p is outside !?" );
}
#endif
rho = std::sqrt(p.x()*p.x() + p.y()*p.y()) ;
safeZ = fDz - std::fabs(p.z()) ;
if (fRmin1 || fRmin2)
{
tanRMin = (fRmin2 - fRmin1)*0.5/fDz ;
secRMin = std::sqrt(1.0 + tanRMin*tanRMin) ;
pRMin = tanRMin*p.z() + (fRmin1 + fRmin2)*0.5 ;
safeR1 = (rho - pRMin)/secRMin ;
}
else
{
safeR1 = kInfinity ;
}
tanRMax = (fRmax2 - fRmax1)*0.5/fDz ;
secRMax = std::sqrt(1.0 + tanRMax*tanRMax) ;
pRMax = tanRMax*p.z() + (fRmax1+fRmax2)*0.5 ;
safeR2 = (pRMax - rho)/secRMax ;
if (safeR1 < safeR2) { safe = safeR1; }
else { safe = safeR2; }
if (safeZ < safe) { safe = safeZ ; }
// Check if phi divided, Calc distances closest phi plane
if (!fPhiFullCone)
{
// Above/below central phi of G4Cons?
if ( (p.y()*cosCPhi - p.x()*sinCPhi) <= 0 )
{
safePhi = -(p.x()*sinSPhi - p.y()*cosSPhi) ;
}
else
{
safePhi = (p.x()*sinEPhi - p.y()*cosEPhi) ;
}
if (safePhi < safe) { safe = safePhi; }
}
if ( safe < 0 ) { safe = 0; }
return safe ;
}
////////////////////////////////////////////////////////////////////////////
//
// Create a List containing the transformed vertices
// Ordering [0-3] -fDz cross section
// [4-7] +fDz cross section such that [0] is below [4],
// [1] below [5] etc.
// Note:
// Caller has deletion resposibility
// Potential improvement: For last slice, use actual ending angle
// to avoid rounding error problems.
G4ThreeVectorList*
G4Cons::CreateRotatedVertices(const G4AffineTransform& pTransform) const
{
G4ThreeVectorList* vertices ;
G4ThreeVector vertex0, vertex1, vertex2, vertex3 ;
G4double meshAngle, meshRMax1, meshRMax2, crossAngle;
G4double cosCrossAngle, sinCrossAngle, sAngle ;
G4double rMaxX1, rMaxX2, rMaxY1, rMaxY2, rMinX1, rMinX2, rMinY1, rMinY2 ;
G4int crossSection, noCrossSections ;
// Compute no of cross-sections necessary to mesh cone
noCrossSections = G4int(fDPhi/kMeshAngleDefault) + 1 ;
if (noCrossSections < kMinMeshSections)
{
noCrossSections = kMinMeshSections ;
}
else if (noCrossSections > kMaxMeshSections)
{
noCrossSections = kMaxMeshSections ;
}
meshAngle = fDPhi/(noCrossSections - 1) ;
meshRMax1 = fRmax1/std::cos(meshAngle*0.5) ;
meshRMax2 = fRmax2/std::cos(meshAngle*0.5) ;
// If complete in phi, set start angle such that mesh will be at RMax
// on the x axis. Will give better extent calculations when not rotated.
if ( fPhiFullCone && (fSPhi == 0.0) )
{
sAngle = -meshAngle*0.5 ;
}
else
{
sAngle = fSPhi ;
}
vertices = new G4ThreeVectorList();
vertices->reserve(noCrossSections*4) ;
if (vertices)
{
for (crossSection = 0 ; crossSection < noCrossSections ; crossSection++)
{
// Compute coordinates of cross section at section crossSection
crossAngle = sAngle + crossSection*meshAngle ;
cosCrossAngle = std::cos(crossAngle) ;
sinCrossAngle = std::sin(crossAngle) ;
rMaxX1 = meshRMax1*cosCrossAngle ;
rMaxY1 = meshRMax1*sinCrossAngle ;
rMaxX2 = meshRMax2*cosCrossAngle ;
rMaxY2 = meshRMax2*sinCrossAngle ;
rMinX1 = fRmin1*cosCrossAngle ;
rMinY1 = fRmin1*sinCrossAngle ;
rMinX2 = fRmin2*cosCrossAngle ;
rMinY2 = fRmin2*sinCrossAngle ;
vertex0 = G4ThreeVector(rMinX1,rMinY1,-fDz) ;
vertex1 = G4ThreeVector(rMaxX1,rMaxY1,-fDz) ;
vertex2 = G4ThreeVector(rMaxX2,rMaxY2,+fDz) ;
vertex3 = G4ThreeVector(rMinX2,rMinY2,+fDz) ;
vertices->push_back(pTransform.TransformPoint(vertex0)) ;
vertices->push_back(pTransform.TransformPoint(vertex1)) ;
vertices->push_back(pTransform.TransformPoint(vertex2)) ;
vertices->push_back(pTransform.TransformPoint(vertex3)) ;
}
}
else
{
DumpInfo();
G4Exception("G4Cons::CreateRotatedVertices()",
"FatalError", FatalException,
"Error in allocation of vertices. Out of memory !");
}
return vertices ;
}
//////////////////////////////////////////////////////////////////////////
//
// GetEntityType
G4GeometryType G4Cons::GetEntityType() const
{
return G4String("G4Cons");
}
//////////////////////////////////////////////////////////////////////////
//
// Stream object contents to an output stream
std::ostream& G4Cons::StreamInfo(std::ostream& os) const
{
os << "-----------------------------------------------------------\n"
<< " *** Dump for solid - " << GetName() << " ***\n"
<< " ===================================================\n"
<< " Solid type: G4Cons\n"
<< " Parameters: \n"
<< " inside -fDz radius: " << fRmin1/mm << " mm \n"
<< " outside -fDz radius: " << fRmax1/mm << " mm \n"
<< " inside +fDz radius: " << fRmin2/mm << " mm \n"
<< " outside +fDz radius: " << fRmax2/mm << " mm \n"
<< " half length in Z : " << fDz/mm << " mm \n"
<< " starting angle of segment: " << fSPhi/degree << " degrees \n"
<< " delta angle of segment : " << fDPhi/degree << " degrees \n"
<< "-----------------------------------------------------------\n";
return os;
}
/////////////////////////////////////////////////////////////////////////
//
// GetPointOnSurface
G4ThreeVector G4Cons::GetPointOnSurface() const
{
// declare working variables
//
G4double Aone, Atwo, Athree, Afour, Afive, slin, slout, phi;
G4double zRand, cosu, sinu, rRand1, rRand2, chose, rone, rtwo, qone, qtwo;
rone = (fRmax1-fRmax2)/(2.*fDz);
rtwo = (fRmin1-fRmin2)/(2.*fDz);
qone=0.; qtwo=0.;
if(fRmax1!=fRmax2) { qone = fDz*(fRmax1+fRmax2)/(fRmax1-fRmax2); }
if(fRmin1!=fRmin2) { qtwo = fDz*(fRmin1+fRmin2)/(fRmin1-fRmin2); }
slin = std::sqrt(sqr(fRmin1-fRmin2)+sqr(2.*fDz));
slout = std::sqrt(sqr(fRmax1-fRmax2)+sqr(2.*fDz));
Aone = 0.5*fDPhi*(fRmax2 + fRmax1)*slout;
Atwo = 0.5*fDPhi*(fRmin2 + fRmin1)*slin;
Athree = 0.5*fDPhi*(fRmax1*fRmax1-fRmin1*fRmin1);
Afour = 0.5*fDPhi*(fRmax2*fRmax2-fRmin2*fRmin2);
Afive = fDz*(fRmax1-fRmin1+fRmax2-fRmin2);
phi = RandFlat::shoot(fSPhi,fSPhi+fDPhi);
cosu = std::cos(phi); sinu = std::sin(phi);
rRand1 = RandFlat::shoot(fRmin1,fRmax1);
rRand2 = RandFlat::shoot(fRmin2,fRmax2);
if ( (fSPhi == 0.) && fPhiFullCone ) { Afive = 0.; }
chose = RandFlat::shoot(0.,Aone+Atwo+Athree+Afour+2.*Afive);
if( (chose >= 0.) && (chose < Aone) )
{
if(fRmin1 != fRmin2)
{
zRand = RandFlat::shoot(-1.*fDz,fDz);
return G4ThreeVector (rtwo*cosu*(qtwo-zRand),
rtwo*sinu*(qtwo-zRand), zRand);
}
else
{
return G4ThreeVector(fRmin1*cosu, fRmin2*sinu,
RandFlat::shoot(-1.*fDz,fDz));
}
}
else if( (chose >= Aone) && (chose <= Aone + Atwo) )
{
if(fRmax1 != fRmax2)
{
zRand = RandFlat::shoot(-1.*fDz,fDz);
return G4ThreeVector (rone*cosu*(qone-zRand),
rone*sinu*(qone-zRand), zRand);
}
else
{
return G4ThreeVector(fRmax1*cosu, fRmax2*sinu,
RandFlat::shoot(-1.*fDz,fDz));
}
}
else if( (chose >= Aone + Atwo) && (chose < Aone + Atwo + Athree) )
{
return G4ThreeVector (rRand1*cosu, rRand1*sinu, -1*fDz);
}
else if( (chose >= Aone + Atwo + Athree)
&& (chose < Aone + Atwo + Athree + Afour) )
{
return G4ThreeVector (rRand2*cosu,rRand2*sinu,fDz);
}
else if( (chose >= Aone + Atwo + Athree + Afour)
&& (chose < Aone + Atwo + Athree + Afour + Afive) )
{
zRand = RandFlat::shoot(-1.*fDz,fDz);
rRand1 = RandFlat::shoot(fRmin2-((zRand-fDz)/(2.*fDz))*(fRmin1-fRmin2),
fRmax2-((zRand-fDz)/(2.*fDz))*(fRmax1-fRmax2));
return G4ThreeVector (rRand1*std::cos(fSPhi),
rRand1*std::sin(fSPhi), zRand);
}
else
{
zRand = RandFlat::shoot(-1.*fDz,fDz);
rRand1 = RandFlat::shoot(fRmin2-((zRand-fDz)/(2.*fDz))*(fRmin1-fRmin2),
fRmax2-((zRand-fDz)/(2.*fDz))*(fRmax1-fRmax2));
return G4ThreeVector (rRand1*std::cos(fSPhi+fDPhi),
rRand1*std::sin(fSPhi+fDPhi), zRand);
}
}
//////////////////////////////////////////////////////////////////////////
//
// Methods for visualisation
void G4Cons::DescribeYourselfTo (G4VGraphicsScene& scene) const
{
scene.AddSolid (*this);
}
G4Polyhedron* G4Cons::CreatePolyhedron () const
{
return new G4PolyhedronCons(fRmin1,fRmax1,fRmin2,fRmax2,fDz,fSPhi,fDPhi);
}
G4NURBS* G4Cons::CreateNURBS () const
{
G4double RMax = (fRmax2 >= fRmax1) ? fRmax2 : fRmax1 ;
return new G4NURBSbox (RMax, RMax, fDz); // Box for now!!!
}