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geant4/examples/advanced/human_phantom/src/G4MIRDRightLeg.cc
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2016-06-09 15:16:48 +02:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
//
// Based on code developed by the undergraduate student G. Guerrieri
// Note: this is a preliminary beta-version of the code; an improved
// version will be distributed in the next Geant4 public release, compliant
// with the design in a forthcoming publication, and subject to a
// design and code review.
//
#include "G4MIRDRightLeg.hh"
#include "globals.hh"
#include "G4SDManager.hh"
#include "G4Cons.hh"
#include "G4VisAttributes.hh"
#include "G4HumanPhantomMaterial.hh"
#include "G4EllipticalTube.hh"
#include "G4ThreeVector.hh"
#include "G4VPhysicalVolume.hh"
#include "G4RotationMatrix.hh"
#include "G4LogicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4UnionSolid.hh"
#include "G4HumanPhantomColour.hh"
G4MIRDRightLeg::G4MIRDRightLeg()
{
}
G4MIRDRightLeg::~G4MIRDRightLeg()
{
}
G4VPhysicalVolume* G4MIRDRightLeg::Construct(const G4String& volumeName,G4VPhysicalVolume* mother,
const G4String& colourName, G4bool wireFrame, G4bool sensitivity)
{
G4cout << "Construct"<< volumeName << G4endl;
G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
G4Material* soft = material -> GetMaterial("soft_tissue");
G4double rmin1 = 0.* cm;
G4double rmin2 = 0.* cm;
G4double dz= 80.0 * cm;
G4double rmax1= 2.0 * cm;
G4double rmax2= 10. * cm;
G4double startphi= 0.* degree;
G4double deltaphi= 360. * degree;
G4Cons* leg1 = new G4Cons("Leg1",
rmin1, rmax1,
rmin2, rmax2, dz/2.,
startphi, deltaphi);
// G4UnionSolid* RightLeg = new G4UnionSolid("RightLeg", leg1, leg1,0,
// G4ThreeVector(20. *cm, 0., 0.));
G4LogicalVolume* logicRightLeg = new G4LogicalVolume(leg1,
soft,
"logical" + volumeName,
0, 0, 0);
G4RotationMatrix* rm = new G4RotationMatrix();
rm -> rotateX(90.* degree);
G4VPhysicalVolume* physRightLeg = new G4PVPlacement(rm,
G4ThreeVector(-10. * cm, -40. * cm, 0. *cm),
"physicalRightLeg",
logicRightLeg,
mother,
false,
0, true);
// Sensitive Body Part
if (sensitivity == true)
{
G4SDManager* SDman = G4SDManager::GetSDMpointer();
logicRightLeg->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
}
// Visualization Attributes
//G4VisAttributes* RightLegVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5));
G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
G4Colour colour = colourPointer -> GetColour(colourName);
G4VisAttributes* RightLegVisAtt = new G4VisAttributes(colour);
RightLegVisAtt->SetForceSolid(wireFrame);
logicRightLeg->SetVisAttributes(RightLegVisAtt);
G4cout << "RightLeg created !!!!!!" << G4endl;
// Testing RightLeg Volume
G4double RightLegVol = logicRightLeg->GetSolid()->GetCubicVolume();
G4cout << "Volume of RightLeg = " << RightLegVol/cm3 << " cm^3" << G4endl;
// Testing RightLeg Material
G4String RightLegMat = logicRightLeg->GetMaterial()->GetName();
G4cout << "Material of RightLeg = " << RightLegMat << G4endl;
// Testing Density
G4double RightLegDensity = logicRightLeg->GetMaterial()->GetDensity();
G4cout << "Density of Material = " << RightLegDensity*cm3/g << " g/cm^3" << G4endl;
// Testing Mass
G4double RightLegMass = (RightLegVol)*RightLegDensity;
G4cout << "Mass of RightLeg = " << RightLegMass/gram << " g" << G4endl;
return physRightLeg;
}