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geant4/source/visualization/Vtk/include/private/G4VtkQtViewer.hh
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2024-12-06 11:11:40 +01:00

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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
#ifndef G4VTKQTVIEWER_HH
#define G4VTKQTVIEWER_HH
// #define G4VTKDEBUG // Comment this out to suppress debug code.
#include "G4VViewer.hh"
class G4UIManager;
class G4UIQt;
class QString;
class QWidget;
class QLineEdit;
class QSlider;
class QTreeWidget;
class QTreeWidgetItem;
#include "G4VtkViewer.hh"
#include "QVTKOpenGLNativeWidget.h"
#include <map>
#include <vector>
class G4VtkQtViewer : public QVTKOpenGLNativeWidget, public G4VtkViewer
{
public:
using PVNodeID = G4PhysicalVolumeModel::G4PhysicalVolumeNodeID;
using PVPath = std::vector<PVNodeID>;
public:
G4VtkQtViewer(G4VSceneHandler&, const G4String& name);
~G4VtkQtViewer() override;
void Initialise() override;
virtual void CreateMainWindow(QVTKOpenGLNativeWidget*, const QString&);
#ifdef G4MULTITHREADED
// For switching threads in MT mode
// Note: the order of calling of MovingToVisSubThread and SwitchToVisSubThread
// is undefined, so we have to use mutexes to ensure required information,
// namely the vis sub-thread address, is available before moving objects.
// To summarise, the order of calling is
// DoneWithMasterThread
// MovingToVisSubThread ) or ( SwitchToVisSubThread
// SwitchToVisSubThread ) ( MovingToVisSubThread
// DoneWithVisSubThread
// MovingToMasterThread
// SwitchToMasterThread
// Called on the master thread before starting the vis sub-thread.
void DoneWithMasterThread() override;
// Called on the master thread after starting the vis sub-thread.
void MovingToVisSubThread() override;
// Called on the vis sub-thread when waiting for events.
void SwitchToVisSubThread() override;
// Called on the vis sub-thread when all events have been processed.
void DoneWithVisSubThread() override;
// Called on the vis sub-thread when all events have been processed.
// virtual void MovingToMasterThread (); Not used in G4VtkQtViewer.
// Called on the master thread after the vis sub-thread has terminated.
void SwitchToMasterThread() override;
#endif
void FinishView() override;
void createSceneTreeWidget();
void createSceneTreeComponent();
QTreeWidgetItem* createTreeWidgetItem(const PVPath& fullPath, const QString& name, int copyNb,
int POIndex, const QString& logicalName,
Qt::CheckState state, QTreeWidgetItem* parentTreeNode,
const G4Colour& color);
void addNonPVSceneTreeElement(const G4String& model, G4Visible& visible, int currentPOIndex);
void addPVSceneTreeElement(const G4String& model, G4PhysicalVolumeModel* pPVModel,
int currentPOIndex);
QString getModelShortName(const G4String& model);
bool parseAndInsertInSceneTree(QTreeWidgetItem* parentItem, G4PhysicalVolumeModel* pPVModel,
unsigned int fullPathIndex, const QString& parentRoot,
unsigned int currentIndexInTreeSceneHandler,
int currentPVPOIndex);
void EnableClipperWidget() override;
void SetWidgetInteractor(vtkAbstractWidget* widget) override;
private:
G4UIQt* fUiQt;
QWidget* fGLWidget;
#ifdef G4MULTITHREADED
QThread* fQVtkContextVisSubThread;
QThread* fQVtkContextMainThread;
#endif
};
#endif